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10 lines
191 B
C
10 lines
191 B
C
#ifndef _IN_GAME_GAME_1655C0_H
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#define _IN_GAME_GAME_1655C0_H
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#include <ultra64.h>
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#include "types.h"
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struct stagetableentry *stageGetCurrent(void);
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s32 stageGetIndex(s32 stagenum);
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#endif
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