Files
perfect-dark/src/game/game_152fa0.c
T
2022-08-10 18:14:25 +10:00

38 lines
581 B
C

#include <ultra64.h>
#include "constants.h"
#include "bss.h"
#include "data.h"
#include "types.h"
u32 func0f152fa0(f32 arg0)
{
u32 result;
if (arg0 > 32767.9f) {
arg0 = 32767.9f;
}
if (arg0 < -32767.9f) {
arg0 = -32767.9f;
}
if (arg0 < 0) {
result = arg0 * -65536;
result = -result;
} else {
result = 65536 * arg0;
}
return result;
}
Gfx *func0f153134(Gfx *gdl)
{
gDPPipeSync(gdl++);
gDPSetCycleType(gdl++, G_CYC_1CYCLE);
gDPSetCombineMode(gdl++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
gDPSetRenderMode(gdl++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
return gdl;
}