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24 lines
670 B
C
24 lines
670 B
C
#ifndef IN_GAME_NBOMB_H
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#define IN_GAME_NBOMB_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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u32 func0f006c80(void);
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Gfx *func0f008558(Gfx *gdl, s32 arg1);
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void nbombReset(struct nbomb *nbomb);
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s32 nbombCalculateAlpha(struct nbomb *nbomb);
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Gfx *nbombCreateGdl(void);
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Gfx *nbombRender(Gfx *gdl, struct nbomb *nbomb, Gfx *subgdl);
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void func0f0099a4(void);
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void nbombInflictDamage(struct nbomb *nbomb);
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void nbombTick(struct nbomb *nbomb);
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void nbombsTick(void);
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Gfx *nbombsRender(Gfx *gdl);
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void nbombCreateStorm(struct coord *pos, struct prop *ownerprop);
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f32 gasGetDoorFrac(s32 tagnum);
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Gfx *nbombRenderOverlay(Gfx *gdl);
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Gfx *gasRender(Gfx *gdl);
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#endif
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