Files
perfect-dark/src/game/bgbss.c
T
2022-02-12 17:21:08 +10:00

105 lines
1.7 KiB
C

#include <ultra64.h>
#include "constants.h"
#include "data.h"
#include "types.h"
u32 var800a6470;
u32 var800a6474;
u32 var800a6478;
u32 var800a647c;
u32 var800a6480;
u32 var800a6484;
u32 var800a6488;
u32 var800a648c;
u32 var800a6490;
u32 var800a6494;
u32 var800a6498;
u32 var800a649c;
u32 var800a64a0;
u32 var800a64a4;
u32 var800a64a8;
u32 var800a64ac;
u32 var800a64b0;
u32 var800a64b4;
u32 var800a64b8;
u32 var800a64bc;
u32 var800a64c0;
u32 var800a64c4;
u32 var800a64c8;
u32 var800a64cc;
u32 var800a64d0;
u32 var800a64d4;
u32 var800a64d8;
u32 var800a64dc;
u32 var800a64e0;
u32 var800a64e4;
u32 var800a64e8;
u32 var800a64ec;
u32 var800a64f0;
u32 var800a64f4;
u32 var800a64f8;
u32 var800a64fc;
u32 var800a6500;
u32 var800a6504;
u32 var800a6508;
u32 var800a650c;
u32 var800a6510;
u32 var800a6514;
u32 var800a6518;
u32 var800a651c;
u32 var800a6520;
u32 var800a6524;
u32 var800a6528;
u32 var800a652c;
u32 var800a6530;
u32 var800a6534;
#if VERSION < VERSION_NTSC_1_0
u8 var800aacb8nb[0x140];
#endif
u32 var800a6538;
u32 var800a653c;
u32 var800a6540;
u32 var800a6544;
u32 var800a6548;
u32 var800a654c;
u32 var800a6550;
u32 var800a6554;
u32 var800a6558;
u32 var800a655c;
u32 var800a6560;
u32 var800a6564;
u32 var800a6568;
u32 var800a656c;
u32 var800a6570;
u32 var800a6574;
u32 var800a6578;
u32 var800a657c;
u32 var800a6580;
u32 var800a6584;
u32 var800a6588;
u32 var800a658c;
u32 var800a6590;
u32 var800a6594;
u32 var800a6598;
u32 var800a659c;
u32 var800a65a0;
u32 var800a65a4;
u32 var800a65a8;
u32 var800a65ac;
u32 var800a65b0;
u32 var800a65b4;
u32 var800a65b8;
u32 var800a65bc;
struct screenbox var800a65c0;
struct screenbox var800a65c8;
u32 g_PortalDisableParentExec;
u32 var800a65d4;
u32 var800a65d8;
u32 var800a65dc;
u32 g_FogEnabled;
u32 var800a65e4;
struct coord *var800a65e8;