mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-07 11:57:19 -04:00
72 lines
938 B
C
72 lines
938 B
C
#include <ultra64.h>
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#include "constants.h"
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#include "game/data/data_000000.h"
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#include "game/data/data_0083d0.h"
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#include "game/data/data_00e460.h"
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#include "game/data/data_0160b0.h"
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#include "game/data/data_01a3a0.h"
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#include "game/data/data_020df0.h"
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#include "gvars/gvars.h"
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#include "lib/lib_13790.h"
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#include "types.h"
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void func00013790(void)
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{
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// empty
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}
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void func00013798(void)
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{
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// empty
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}
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void func000137a0(void)
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{
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// empty
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}
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void func000137a8(void)
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{
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// empty
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}
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void func000137b0(s32 arg0, s32 arg1)
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{
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// empty
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}
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void func000137bc(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
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{
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// empty
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}
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void func000137d0(s32 arg0, s32 arg1, s32 arg2, s32 arg3)
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{
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// empty
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}
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void func000137e4(s32 arg0)
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{
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// empty
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}
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void func000137ec(s32 arg0, s32 arg1, s32 arg2)
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{
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// empty
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}
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void func000137fc(s32 arg0)
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{
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// empty
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}
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void func00013804(s32 arg0, s32 arg1, s32 arg2)
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{
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// empty
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}
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s32 func00013814(s32 arg0)
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{
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return arg0;
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}
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