Files
perfect-dark/src/game/pdoptions.c
T
2020-01-01 15:16:50 +10:00

289 lines
6.0 KiB
C

#include <ultra64.h>
#include "constants.h"
#include "gvars/gvars.h"
#include "setup/setup_000000.h"
#include "setup/setup_0160b0.h"
#include "setup/setup_020df0.h"
#include "types.h"
#include "game/game_16cfa0.h"
s32 optionsGetControlMode(s32 optionsindex)
{
return g_Options[optionsindex].controlmode;
}
void optionsSetControlMode(s32 optionsindex, s32 mode)
{
g_Options[optionsindex].controlmode = mode;
}
s32 optionsGetUnk45(s32 optionsindex)
{
return g_Options[optionsindex].unk45;
}
s32 optionsGetUnk46(s32 optionsindex)
{
return g_Options[optionsindex].unk46;
}
s32 optionsGetForwardPitch(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_FORWARDPITCH) != 0;
}
s32 optionsGetAutoAim(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_AUTOAIM) != 0;
}
s32 optionsGetLookAhead(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_LOOKAHEAD) != 0;
}
s32 optionsGetAimControl(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_AIMCONTROL) != 0;
}
s32 optionsGetSightOnScreen(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_SIGHTONSCREEN) != 0;
}
s32 optionsGetAmmoOnScreen(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_AMMOONSCREEN) != 0;
}
s32 optionsGetShowGunFunction(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_SHOWGUNFUNCTION) != 0;
}
s32 optionsGetAlwaysShowTarget(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_ALWAYSSHOWTARGET) != 0;
}
s32 optionsGetShowZoomRange(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_SHOWZOOMRANGE) != 0;
}
s32 optionsGetPaintball(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_PAINTBALL) != 0;
}
s32 optionsGetShowMissionTime(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_SHOWMISSIONTIME) != 0;
}
u8 optionsGetInGameSubtitles(void)
{
return g_InGameSubtitles;
}
u8 optionsGetCutsceneSubtitles(void)
{
return g_CutsceneSubtitles;
}
s32 optionsGetHeadRoll(s32 optionsindex)
{
return (g_Options[optionsindex].booleans & OPTION_HEADROLL) != 0;
}
void optionsSetForwardPitch(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_FORWARDPITCH;
} else {
g_Options[optionsindex].booleans &= ~OPTION_FORWARDPITCH;
}
}
void optionsSetAutoAim(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_AUTOAIM;
} else {
g_Options[optionsindex].booleans &= ~OPTION_AUTOAIM;
}
}
void optionsSetLookAhead(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_LOOKAHEAD;
} else {
g_Options[optionsindex].booleans &= ~OPTION_LOOKAHEAD;
}
}
void optionsSetAimControl(s32 optionsindex, s32 index)
{
if (index) {
g_Options[optionsindex].booleans |= OPTION_AIMCONTROL;
} else {
g_Options[optionsindex].booleans &= ~OPTION_AIMCONTROL;
}
}
void optionsSetSightOnScreen(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_SIGHTONSCREEN;
} else {
g_Options[optionsindex].booleans &= ~OPTION_SIGHTONSCREEN;
}
}
void optionsSetAmmoOnScreen(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_AMMOONSCREEN;
} else {
g_Options[optionsindex].booleans &= ~OPTION_AMMOONSCREEN;
}
}
void optionsSetShowGunFunction(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_SHOWGUNFUNCTION;
} else {
g_Options[optionsindex].booleans &= ~OPTION_SHOWGUNFUNCTION;
}
}
void optionsSetAlwaysShowTarget(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_ALWAYSSHOWTARGET;
} else {
g_Options[optionsindex].booleans &= ~OPTION_ALWAYSSHOWTARGET;
}
}
void optionsSetShowZoomRange(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_SHOWZOOMRANGE;
} else {
g_Options[optionsindex].booleans &= ~OPTION_SHOWZOOMRANGE;
}
}
void optionsSetPaintball(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_PAINTBALL;
} else {
g_Options[optionsindex].booleans &= ~OPTION_PAINTBALL;
}
}
void optionsSetShowMissionTime(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_SHOWMISSIONTIME;
} else {
g_Options[optionsindex].booleans &= ~OPTION_SHOWMISSIONTIME;
}
}
void optionsSetInGameSubtitles(s32 enable)
{
g_InGameSubtitles = enable;
}
void optionsSetCutsceneSubtitles(s32 enable)
{
g_CutsceneSubtitles = enable;
}
void optionsSetHeadRoll(s32 optionsindex, bool enable)
{
if (enable) {
g_Options[optionsindex].booleans |= OPTION_HEADROLL;
} else {
g_Options[optionsindex].booleans &= ~OPTION_HEADROLL;
}
}
s32 optionsGetEffectiveScreenSize(void)
{
if (var80090af0 == 1) {
return SCREENSIZE_FULL;
}
if (var800a19c4 == 13) {
g_MenuStackDepth = 0;
if (g_MenuStack[g_MenuStackDepth].unk00 && var8009dfc0) {
return SCREENSIZE_FULL;
}
}
if (g_MenuStack[g_MenuStackDepth].unk00 && (
g_MenuStack[g_MenuStackDepth].unk00->dialog == &menudialog_control4 ||
g_MenuStack[g_MenuStackDepth].unk00->dialog == &menudialog_control3 ||
g_MenuStack[g_MenuStackDepth].unk00->dialog == &g_ControlStyleSingleMenuDialog)) {
return SCREENSIZE_FULL;
}
if ((g_Vars.players[0] ? 1 : 0) +
(g_Vars.players[1] ? 1 : 0) +
(g_Vars.players[2] ? 1 : 0) +
(g_Vars.players[3] ? 1 : 0) >= 2 ||
var800a19c4 == 3) {
return SCREENSIZE_FULL;
}
return g_ScreenSize;
}
s32 optionsGetScreenSize(void)
{
return g_ScreenSize;
}
void optionsSetScreenSize(s32 size)
{
g_ScreenSize = size;
}
s32 optionsGetScreenRatio(void)
{
return g_ScreenRatio;
}
void optionsSetScreenRatio(s32 ratio)
{
g_ScreenRatio = ratio;
}
u8 optionsGetScreenSplit(void)
{
return g_ScreenSplit;
}
void optionsSetScreenSplit(u8 split)
{
g_ScreenSplit = split;
}
s32 optionsGetMusicVolume(void)
{
return func0f16cfa0();
}
void optionsSetMusicVolume(u16 volume)
{
func0f16cfe8(volume);
}