Files
perfect-dark/src/files/setup/setuparec.c
T
2021-11-29 21:49:46 +10:00

51 lines
1003 B
C

//
// Ravine (MP)
//
#include "stagesetup.h"
s32 intro[];
u32 props[];
struct path paths[];
struct ailist ailists[];
struct stagesetup setup = {
NULL,
NULL,
NULL,
intro,
props,
paths,
ailists,
NULL,
};
u32 props[] = {
lift(0x0100, MODEL_RAVINELIFT, PAD_AREC_00BC, OBJFLAG_00000008 | OBJFLAG_00000020 | OBJFLAG_00000040 | OBJFLAG_00000080 | OBJFLAG_ILLUMINATED | OBJFLAG_INVINCIBLE | OBJFLAG_UNCOLLECTABLE | OBJFLAG_00400000 | OBJFLAG_01000000 | OBJFLAG_CANNOT_ACTIVATE, OBJFLAG2_00000100 | OBJFLAG2_00000200 | OBJFLAG2_IMMUNETOGUNFIRE | OBJFLAG2_BULLETPROOF | OBJFLAG2_00200000, 0, 1000, 0x00bc, 0x00bb, 0x00ba, -1, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000071c, 0x0010aaaa, 0x00000000)
endprops
};
u8 unregistered_func1[] = {
set_ailist(CHR_SELF, GAILIST_IDLE)
endlist
};
u8 unregistered_func2[] = {
set_ailist(CHR_SELF, GAILIST_IDLE)
endlist
};
s32 intro[] = {
endintro
};
struct path paths[] = {
{ NULL, 0, 0 },
};
struct ailist ailists[] = {
{ NULL, 0 },
};