Files
perfect-dark/src/include/game/game_013ee0.h
T

12 lines
226 B
C

#ifndef _IN_GAME_GAME_013EE0_H
#define _IN_GAME_GAME_013EE0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void func0f013ee0(void);
void coverAllocateSpecial(u16 *specialcovernums);
void coverLoad(void);
#endif