Files
perfect-dark/src/include/game/game_0b28d0.h
T

18 lines
429 B
C

#ifndef IN_GAME_GAME_0B28D0_H
#define IN_GAME_GAME_0B28D0_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 func0f0b28d0(void);
void func0f0b2904(void);
u32 func0f0b2b64(void);
struct model *func0f0b30ac(void *modelfiledata);
void modelFree(struct model *model);
struct model *func0f0b3280(void *modelfiledata);
u32 func0f0b32a0(void);
struct anim *func0f0b32e4(void);
void animTurnOff(struct anim *anim);
#endif