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perfect-dark/src/include/PR/os_cont.h
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2021-01-31 01:27:02 +10:00

338 lines
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C

/*====================================================================
* os_cont.h
*
* Copyright 1995, Silicon Graphics, Inc.
* All Rights Reserved.
*
* This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics,
* Inc.; the contents of this file may not be disclosed to third
* parties, copied or duplicated in any form, in whole or in part,
* without the prior written permission of Silicon Graphics, Inc.
*
* RESTRICTED RIGHTS LEGEND:
* Use, duplication or disclosure by the Government is subject to
* restrictions as set forth in subdivision (c)(1)(ii) of the Rights
* in Technical Data and Computer Software clause at DFARS
* 252.227-7013, and/or in similar or successor clauses in the FAR,
* DOD or NASA FAR Supplement. Unpublished - rights reserved under the
* Copyright Laws of the United States.
*====================================================================*/
/*---------------------------------------------------------------------*
Copyright (C) 1998 Nintendo. (Originated by SGI)
$RCSfile: os_cont.h,v $
$Revision: 1.1 $
$Date: 1998/10/09 08:01:05 $
*---------------------------------------------------------------------*/
#ifndef _OS_CONT_H_
#define _OS_CONT_H_
#ifdef _LANGUAGE_C_PLUS_PLUS
extern "C" {
#endif
#include <PR/ultratypes.h>
#include "os_message.h"
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Type definitions
*
*/
/*
* Structure for controllers
*/
typedef struct {
u16 type; /* Controller Type */
u8 status; /* Controller status */
u8 errno;
}OSContStatus;
typedef struct {
u16 button;
s8 stick_x; /* -80 <= stick_x <= 80 */
s8 stick_y; /* -80 <= stick_y <= 80 */
u8 errno;
} OSContPad;
typedef struct {
void *address; /* Ram pad Address: 11 bits */
u8 databuffer[32]; /* address of the data buffer */
u8 addressCrc; /* CRC code for address */
u8 dataCrc; /* CRC code for data */
u8 errno;
} OSContRamIo;
typedef struct
{
/* 0x0 */ u32 ramarray[15];
/* 0x3C */ u32 pifstatus;
} OSPifRam;
typedef struct
{
/* 0x0 */ u8 dummy;
/* 0x1 */ u8 txsize;
/* 0x2 */ u8 rxsize;
/* 0x3 */ u8 cmd;
/* 0x4 */ u16 button;
/* 0x6 */ s8 stick_x;
/* 0x7 */ s8 stick_y;
} __OSContReadFormat;
typedef struct
{
/* 0x0 */ u8 dummy;
/* 0x1 */ u8 txsize;
/* 0x2 */ u8 rxsize;
/* 0x3 */ u8 cmd;
/* 0x4 */ u8 typeh;
/* 0x5 */ u8 typel;
/* 0x6 */ u8 status;
/* 0x7 */ u8 dummy1;
} __OSContRequestFormat;
typedef struct
{
/* 0x0 */ u8 txsize;
/* 0x1 */ u8 rxsize;
/* 0x2 */ u8 cmd;
/* 0x3 */ u8 typeh;
/* 0x4 */ u8 typel;
/* 0x5 */ u8 status;
} __OSContRequestFormatShort;
typedef struct
{
/* 0x0 */ u8 dummy;
/* 0x1 */ u8 txsize;
/* 0x2 */ u8 rxsize;
/* 0x3 */ u8 cmd;
/* 0x4 */ u16 address;
/* 0x6 */ u8 data[BLOCKSIZE];
/* 0x26 */ u8 datacrc;
} __OSContRamReadFormat;
typedef union {
/* 0x0 */ struct
{
/* 0x0 */ u8 bank;
/* 0x1 */ u8 page;
} inode_t;
/* 0x0 */ u16 ipage;
} __OSInodeUnit;
typedef struct
{
/* 0x0 */ u32 game_code;
/* 0x4 */ u16 company_code;
/* 0x6 */ __OSInodeUnit start_page;
/* 0x8 */ u8 status;
/* 0x9 */ s8 reserved;
/* 0xA */ u16 data_sum;
/* 0xC */ u8 ext_name[16];
/* 0x10 */ u8 game_name[4];
} __OSDir;
typedef struct
{
/* 0x0 */ __OSInodeUnit inode_page[128];
} __OSInode;
typedef struct
{
/* 0x0 */ u32 repaired;
/* 0x4 */ u32 random;
/* 0x8 */ u64 serial_mid;
/* 0x10 */ u64 serial_low;
/* 0x18 */ u16 deviceid;
/* 0x1A */ u8 banks;
/* 0x1B */ u8 version;
/* 0x1C */ u16 checksum;
/* 0x1E */ u16 inverted_checksum;
} __OSPackId;
typedef struct
{
/* 0x0 */ u8 txsize;
/* 0x1 */ u8 rxsize;
/* 0x2 */ u8 cmd;
/* 0x3 */ u8 address;
/* 0x4 */ u8 data[EEPROM_BLOCK_SIZE];
} __OSContEepromFormat;
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
/**************************************************************************
*
* Global definitions
*
*/
/*
* Controllers number
*/
#ifndef _HW_VERSION_1
#define MAXCONTROLLERS 4
#else
#define MAXCONTROLLERS 6
#endif
/* controller errors */
#define CONT_NO_RESPONSE_ERROR 0x8
#define CONT_OVERRUN_ERROR 0x4
#ifdef _HW_VERSION_1
#define CONT_FRAME_ERROR 0x2
#define CONT_COLLISION_ERROR 0x1
#endif
/* Controller type */
#define CONT_ABSOLUTE 0x0001
#define CONT_RELATIVE 0x0002
#define CONT_JOYPORT 0x0004
#define CONT_EEPROM 0x8000
#define CONT_EEP16K 0x4000
#define CONT_TYPE_MASK 0x1f07
#define CONT_TYPE_NORMAL 0x0005
#define CONT_TYPE_MOUSE 0x0002
#define CONT_TYPE_VOICE 0x0100
/* Controller status */
#define CONT_CARD_ON 0x01
#define CONT_CARD_PULL 0x02
#define CONT_ADDR_CRC_ER 0x04
#define CONT_EEPROM_BUSY 0x80
/* Buttons */
#define CONT_A 0x8000
#define CONT_B 0x4000
#define CONT_G 0x2000
#define CONT_START 0x1000
#define CONT_UP 0x0800
#define CONT_DOWN 0x0400
#define CONT_LEFT 0x0200
#define CONT_RIGHT 0x0100
#define CONT_L 0x0020
#define CONT_R 0x0010
#define CONT_E 0x0008
#define CONT_D 0x0004
#define CONT_C 0x0002
#define CONT_F 0x0001
/* Nintendo's official button names */
#define A_BUTTON CONT_A
#define B_BUTTON CONT_B
#define L_TRIG CONT_L
#define R_TRIG CONT_R
#define Z_TRIG CONT_G
#define START_BUTTON CONT_START
#define U_JPAD CONT_UP
#define L_JPAD CONT_LEFT
#define R_JPAD CONT_RIGHT
#define D_JPAD CONT_DOWN
#define U_CBUTTONS CONT_E
#define L_CBUTTONS CONT_C
#define R_CBUTTONS CONT_F
#define D_CBUTTONS CONT_D
/* Controller error number */
#define CONT_ERR_NO_CONTROLLER PFS_ERR_NOPACK /* 1 */
#define CONT_ERR_CONTRFAIL CONT_OVERRUN_ERROR /* 4 */
#define CONT_ERR_INVALID PFS_ERR_INVALID /* 5 */
#define CONT_ERR_DEVICE PFS_ERR_DEVICE /* 11 */
#define CONT_ERR_NOT_READY 12
#define CONT_ERR_VOICE_MEMORY 13
#define CONT_ERR_VOICE_WORD 14
#define CONT_ERR_VOICE_NO_RESPONSE 15
#define CONT_CMD_REQUEST_STATUS 0
#define CONT_CMD_READ_BUTTON 1
#define CONT_CMD_READ_MEMPACK 2
#define CONT_CMD_WRITE_MEMPACK 3
#define CONT_CMD_READ_EEPROM 4
#define CONT_CMD_WRITE_EEPROM 5
#define CONT_CMD_RESET 0xff
#define CONT_CMD_REQUEST_STATUS_TX 1
#define CONT_CMD_READ_BUTTON_TX 1
#define CONT_CMD_READ_MEMPACK_TX 3
#define CONT_CMD_WRITE_MEMPACK_TX 35
#define CONT_CMD_READ_EEPROM_TX 2
#define CONT_CMD_WRITE_EEPROM_TX 10
#define CONT_CMD_RESET_TX 1
#define CONT_CMD_REQUEST_STATUS_RX 3
#define CONT_CMD_READ_BUTTON_RX 4
#define CONT_CMD_READ_MEMPACK_RX 33
#define CONT_CMD_WRITE_MEMPACK_RX 1
#define CONT_CMD_READ_EEPROM_RX 8
#define CONT_CMD_WRITE_EEPROM_RX 1
#define CONT_CMD_RESET_RX 3
#define CONT_CMD_NOP 0xff
#define CONT_CMD_END 0xfe //indicates end of a command
#define CONT_CMD_EXE 1 //set pif ram status byte to this to do a command
#define DIR_STATUS_EMPTY 0
#define DIR_STATUS_UNKNOWN 1
#define DIR_STATUS_OCCUPIED 2
#define CHNL_ERR(format) ((format.rxsize & CHNL_ERR_MASK) >> 4)
#if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS)
/**************************************************************************
*
* Macro definitions
*
*/
/**************************************************************************
*
* Extern variables
*
*/
/**************************************************************************
*
* Function prototypes
*
*/
/* Controller interface */
extern s32 osContInit(OSMesgQueue *, u8 *, OSContStatus *);
extern s32 osContReset(OSMesgQueue *, OSContStatus *);
extern s32 osContStartQuery(OSMesgQueue *);
extern s32 osContStartReadData(OSMesgQueue *);
#ifndef _HW_VERSION_1
extern s32 osContSetCh(u8);
#endif
extern void osContGetQuery(OSContStatus *);
extern void osContGetReadData(OSContPad *);
#endif /* defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) */
#ifdef _LANGUAGE_C_PLUS_PLUS
}
#endif
#endif /* !_OS_CONT_H_ */