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11 lines
199 B
C
11 lines
199 B
C
#ifndef IN_GAME_GAME_00B820_H
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#define IN_GAME_GAME_00B820_H
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#include <ultra64.h>
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#include "types.h"
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void func0f00b820(s32 stagenum);
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void resetSomeStageThings(void);
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u32 func0f00bbc8(void);
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#endif
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