#include "Map/MapManager.hpp"

MapManager::MapManager() {}
MapManager::~MapManager() {}
void MapManager::Create() {}
void MapManager::Destroy() {}
void MapManager::LoadMapTexSprites(s32 param1) {}
void MapManager::func_ov004_02102260() {}
void MapManager::func_ov004_02102264(unk32 *param1, char *param2) {}
void MapManager::func_ov004_021024c4(FlagsUnk2 *param1, bool param2, bool param3) {}
void MapManager::func_ov004_021025d8() {}
