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src/00_Core/Actor/Actor.cpp:
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src/00_Core/Actor/ActorManager.cpp:
    complete
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src/00_Core/Actor/ActorSpawner.cpp:
    complete
    .text       start:0x020c3f9c end:0x020c42d8

src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp:
    complete
    .text       start:0x0208fa70 end:0x020903a8
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src/00_Core/Actor/Dungeon/ActorEventIcon.cpp:
    complete
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src/00_Core/Actor/Navi/ActorNavi.cpp:
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src/00_Core/Actor/Navi/ActorForceNavi.cpp:
    complete
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src/00_Core/Actor/Navi/ActorNaviBase.cpp:
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src/00_Core/Actor/Dungeon/ActorActionObject.cpp:
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src/00_Core/Actor/Navi/ActorWisdomNavi.cpp:
    complete
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src/00_Core/Item/Item.cpp:
    complete
    .text       start:0x020ad020 end:0x020ad090

src/00_Core/Item/ItemManager.cpp:
    complete
    .text       start:0x020ad090 end:0x020ae790
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src/00_Core/Map/Course.cpp:
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src/00_Core/Map/MapBase.cpp:
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src/00_Core/Map/MapManager.cpp:
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src/00_Core/Player/LinkStateBase.cpp:
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src/00_Core/Player/LinkStateDamage.cpp:
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src/00_Core/Player/LinkStateFollow.cpp:
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src/00_Core/Player/LinkStateInteract.cpp:
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src/00_Core/Player/LinkStateItem.cpp:
    complete
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src/00_Core/Player/LinkStateMove.cpp:
    complete
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src/00_Core/Player/LinkStateRoll.cpp:
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src/00_Core/Player/PlayerBase.cpp:
    complete
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src/00_Core/Player/PlayerControl.cpp:
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src/00_Core/Player/TouchControl_00.cpp:
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src/00_Core/Save/AdventureFlags.cpp:
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src/00_Core/Game/GameModePlay.cpp:
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src/00_Core/Render/ModelRender.cpp:
    .text       start:0x020a956c end:0x020a99e0
    .data       start:0x020e5818 end:0x020e5860
