#include "Player/LinkStateRoll.hpp"
#include "Player/LinkStateDamage.hpp"

s32 LinkStateRoll::func_ov005_02106c80(u32 param1) {}
void LinkStateRoll::vfunc_1c() {}
void LinkStateRoll::func_ov005_02106cd0() {}
LinkStateDamage *GetLinkStateDamage() {}
void LinkStateRoll::func_ov005_02107208(u32 param1) {}
void LinkStateRoll::func_ov005_02107214() {}
void LinkStateRoll::func_ov005_021073b8() {}
void LinkStateRoll::func_ov005_021075bc() {}
LinkStateItem *GetLinkStateItem() {}
void LinkStateRoll::func_ov005_02107880() {}
void LinkStateRoll::func_ov005_02107954(unk32 param1, unk32 param2, unk32 param3) {}
void LinkStateRoll::func_ov005_02107b74(unk32 *param1, unk16 param2, unk16 param3) {}
bool LinkStateRoll::func_ov005_02107bd4() {}
bool LinkStateRoll::func_ov005_02107c8c() {}
bool LinkStateRoll::func_ov005_02107d74() {}
unk32 LinkStateRoll::func_ov005_02107e80(u32 param1, unk32 *param2, unk16 param3, unk8 *param4) {}
void LinkStateRoll::func_ov005_02107fc0() {}
bool LinkStateRoll::func_ov005_02108094() {}
void LinkStateRoll::func_ov005_02108188() {}
void LinkStateRoll::func_ov005_021081a8() {}
