#include "Player/LinkStateDamage.hpp"

LinkStateDamage::LinkStateDamage(PlayerLinkBase *link) :
    LinkStateBase(link),
    mUnk_3c(0) {}
unk32 *_Z19func_ov004_021083f4Piiii(unk32 *param1, unk32 param2, unk32 param3, unk32 param4) {}
LinkStateDamage::~LinkStateDamage() {}
