#include "Game/GameModeBattle.hpp"

GameModeBattle *GameModeBattle::Create(unk32 param1) {}
GameModeBattle::GameModeBattle(unk32 param1) :
    GameModePlay(param1) {}
GameModeBattle::~GameModeBattle() {}
void GameModeBattle::vfunc_24() {}
unk32 GameModeBattle::vfunc_08(unk32 param1) {}
void GameModeBattle::vfunc_0c(u16 *param1) {}
void GameModeBattle::vfunc_10(u16 *param1) {}
void GameModeBattle::vfunc_14(u16 *param1) {}
void GameModeBattle::vfunc_18() {}
