#include "Player/LinkStateBase.hpp"

void LinkStateBase::vfunc_1c() {}
void LinkStateBase::vfunc_2c(u16 *param1) {}
void LinkStateBase::vfunc_30(unk32 param1) {}
bool LinkStateBase::vfunc_38() {}
bool LinkStateBase::vfunc_3c() {}
bool LinkStateBase::vfunc_40() {}
void LinkStateBase::func_ov005_0210f768() {}
void LinkStateBase::func_ov005_0210f7b8() {}
u32 LinkStateBase::func_ov005_0210f808(u32 param1, Vec3p *param2, s32 param3) {}
void func_ov005_02110220() {}
void func_ov005_02110224() {}
void LinkStateBase::func_ov005_02110228(s32 param1, s32 param2, s32 param3, char param4, char param5) {}
bool LinkStateBase::func_ov005_0211058c(s32 param1) {}
void LinkStateBase::func_ov005_021107fc() {}
void LinkStateBase::func_ov005_0211086c(s32 param1) {}
void LinkStateBase::func_ov005_0211097c(unk32 param1, unk8 param2, unk8 param3) {}
unk32 LinkStateBase::func_ov005_021109c0() {}
void LinkStateBase::func_ov005_02110b40(s32 param1) {}
void LinkStateBase::func_ov005_02110bb4() {}
void LinkStateBase::func_ov005_02110be8() {}
void LinkStateBase::func_ov005_02110e0c(u16 param1, s32 param2) {}
void LinkStateBase::func_ov005_02110e28(u16 param1, s32 param2, s32 param3, char param4) {}
bool LinkStateBase::func_ov005_02110f50(s32 param1, s32 param2, s32 param3, u32 *param4) {}
void LinkStateBase::func_ov005_021112ec() {}
bool LinkStateBase::func_ov005_02111358() {}
bool LinkStateBase::func_ov005_0211139c() {}
bool LinkStateBase::func_ov005_021113b4() {}
void LinkStateBase::func_ov005_021113c4(bool param1) {}
