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Remangle ActorManager::func_ov00_020c39ac
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@@ -87,7 +87,7 @@ public:
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static void FindNearestActorOfType(ActorRef *ref, ActorManager *manager, ActorTypeId type, Vec3p *pos);
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bool func_ov00_020c398c(u32 index);
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void func_ov00_020c399c(u32 index, Cylinder *cylinder);
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Actor* func_ov00_020c39ac(u32 index, ActorTypeId *actorTypes, bool param3);
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Actor* func_ov00_020c39ac(u32 index, const ActorTypeId *actorTypes, bool param3);
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s32 func_ov00_020c3b2c(s32 *param1);
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s32 func_ov00_020c3bb0(unk32 param1, s32 *param2);
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void func_ov00_020c3ce8(unk32 param1, unk32 param2);
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