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Decomp AdventureFlags::Exists and AdventureFlags::func_ov00_02097674
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@@ -1,8 +1,17 @@
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#include "Save/AdventureFlags.hpp"
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bool AdventureFlags::Exists() {}
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extern void func_ov000_020980f8(CutsceneHandler *cutsceneHandler);
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bool AdventureFlags::Exists() {
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return gAdventureFlags != NULL;
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}
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void AdventureFlags::CopyTo(unk32 *flags) {}
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void AdventureFlags::func_ov00_02097674() {}
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void AdventureFlags::func_ov00_02097674() {
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func_ov000_020980f8(this->mCutsceneHandler);
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}
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s32 AdventureFlags::func_ov00_02097684() {}
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void AdventureFlags::Load() {}
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void AdventureFlags::func_ov00_020976c8() {}
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