Add .clang-format

This commit is contained in:
Aetias
2024-10-12 16:16:32 +02:00
parent 74a29deff3
commit 0b6c727e36
64 changed files with 793 additions and 807 deletions
+8 -9
View File
@@ -1,23 +1,22 @@
#pragma once
#include "global.h"
#include "lib/math.h"
#include "types.h"
#include "lib/math.h"
#include "Player/TouchControl.hpp"
#include "Player/TouchGesture.hpp"
#include "Actor/ActorManager.hpp"
#include "Actor/Actor.hpp"
#include "Actor/ActorManager.hpp"
#include "Debug/DebugHierarchy.hpp"
#include "Item/Item.hpp"
#include "Player/TouchControl.hpp"
#include "Player/TouchGesture.hpp"
typedef u16 TouchEdge;
enum TouchEdge_ {
TouchEdge_Right = 0,
TouchEdge_Left = 1,
TouchEdge_Right = 0,
TouchEdge_Left = 1,
TouchEdge_Bottom = 2,
TouchEdge_Top = 3,
TouchEdge_Top = 3,
TouchEdge_Middle = 4
};
@@ -79,7 +78,7 @@ public:
void func_ov00_020aeef8();
void func_ov00_020aef30();
void UpdateAim();
Actor* GetFollowActor();
Actor *GetFollowActor();
bool func_ov00_020af01c(unk8 *param1);
void SetUnk_80();
void StopFollowing();