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https://github.com/zeldaret/ph
synced 2026-09-05 10:27:43 -04:00
Add .clang-format
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@@ -1,23 +1,22 @@
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#pragma once
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#include "global.h"
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#include "lib/math.h"
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#include "types.h"
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#include "lib/math.h"
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#include "Player/TouchControl.hpp"
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#include "Player/TouchGesture.hpp"
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#include "Actor/ActorManager.hpp"
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#include "Actor/Actor.hpp"
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#include "Actor/ActorManager.hpp"
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#include "Debug/DebugHierarchy.hpp"
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#include "Item/Item.hpp"
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#include "Player/TouchControl.hpp"
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#include "Player/TouchGesture.hpp"
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typedef u16 TouchEdge;
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enum TouchEdge_ {
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TouchEdge_Right = 0,
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TouchEdge_Left = 1,
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TouchEdge_Right = 0,
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TouchEdge_Left = 1,
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TouchEdge_Bottom = 2,
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TouchEdge_Top = 3,
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TouchEdge_Top = 3,
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TouchEdge_Middle = 4
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};
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@@ -79,7 +78,7 @@ public:
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void func_ov00_020aeef8();
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void func_ov00_020aef30();
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void UpdateAim();
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Actor* GetFollowActor();
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Actor *GetFollowActor();
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bool func_ov00_020af01c(unk8 *param1);
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void SetUnk_80();
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void StopFollowing();
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