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Name gMapManager
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@@ -6,6 +6,7 @@
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#include "Actor/ActorNavi.hpp"
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#include "Item/Item.hpp"
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#include "Map/MapManager.hpp"
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#include "Player/EquipItem.hpp"
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#include "System/SysNew.hpp"
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#include "System/OverlayManager.hpp"
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@@ -233,3 +233,5 @@ public:
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bool func_ov00_02086284(s32 *param_2, Vec3p *param_3, Vec3p *param_4, s32 param_5, u16 param_6, Vec3p *param_7, Vec3p *param_8);
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bool func_ov00_02086a84(s32 *param_2, Vec3p *param_3, Vec3p *param_4, s32 param_5, s32 param_6, unk32 param_7, Vec3p *param_8, Vec3p *param_9);
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};
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extern MapManager *gMapManager;
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