mirror of
https://github.com/zeldaret/ph
synced 2026-09-02 09:51:51 -04:00
Merge remote-tracking branch 'zeldaret/main' into game-state
This commit is contained in:
@@ -84,20 +84,6 @@ struct astruct_16 {
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/* 2c */
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}; // What is this struct?
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// This might be FlagsUnk2
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struct UnkStruct_02082348 {
|
||||
/* 00 */ unk32 mUnk_00;
|
||||
/* 04 */ unk32 mUnk_04;
|
||||
/* 08 */ unk32 mUnk_08;
|
||||
/* 0c */ unk32 mUnk_0c;
|
||||
/* 10 */ unk16 mUnk_10;
|
||||
/* 12 */ u8 mUnk_12;
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||||
/* 13 */ u8 mUnk_13;
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||||
/* 14 */ u8 mUnk_14;
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||||
/* 15 */ u8 mUnk_15;
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||||
/* 16 */
|
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};
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||||
|
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struct UnkStruct_027e077c {
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/* 00 */ unk32 mUnk_00;
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/* 04 */ unk32 mUnk_04;
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@@ -203,17 +189,17 @@ ARM void MapManager::func_ov00_020820fc(s32 param_2, unk32 param_3, unk32 param_
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||||
ARM void MapManager::func_ov00_0208210c(unk32 param_2, unk32 *param_3) {
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void *pvVar3;
|
||||
unk32 uVar2;
|
||||
UnkStruct_02082348 local_40[2];
|
||||
FlagsUnk2 local_40[2];
|
||||
|
||||
local_40[1].mUnk_00 = 0x47;
|
||||
local_40[1].mUnk_04 = 0;
|
||||
local_40[1].mUnk_08 = 0;
|
||||
local_40[1].mUnk_0c = -2;
|
||||
local_40[1].mUnk_10 = 0;
|
||||
local_40[1].mUnk_12 = -1;
|
||||
local_40[1].mUnk_13 = 0;
|
||||
local_40[1].mUnk_14 = 0;
|
||||
local_40[1].mUnk_15 = 0;
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||||
local_40[1].mUnk_00.mUnk_00 = 0x47;
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||||
local_40[1].mUnk_04.mUnk_00 = 0;
|
||||
local_40[1].mUnk_04.mUnk_04 = 0;
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||||
local_40[1].mUnk_04.mUnk_08 = -2;
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||||
local_40[1].mUnk_04.mUnk_0c = 0;
|
||||
local_40[1].mUnk_04.mUnk_0e = -1;
|
||||
local_40[1].mUnk_04.mUnk_0f = 0;
|
||||
local_40[1].mUnk_04.mUnk_10 = 0;
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||||
local_40[1].mUnk_04.mUnk_11 = 0;
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||||
if (param_2 != 0) {
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*param_3 = 0xb;
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*(unk8 *) (param_3 + 1) = 2;
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@@ -221,8 +207,8 @@ ARM void MapManager::func_ov00_0208210c(unk32 param_2, unk32 *param_3) {
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} else {
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this->func_ov00_02082348((unk32 *) &local_40[1]);
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||||
*param_3 = ((UnkStruct_027e0d38_UnkC *) &local_40[1])->func_ov000_020a5e9c();
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||||
*(unk8 *) (param_3 + 1) = local_40[1].mUnk_12;
|
||||
*(u8 *) ((int) param_3 + 5) = local_40[1].mUnk_13;
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||||
*(unk8 *) (param_3 + 1) = local_40[1].mUnk_04.mUnk_0e;
|
||||
*(u8 *) ((int) param_3 + 5) = local_40[1].mUnk_04.mUnk_0f;
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||||
}
|
||||
param_3[2] = ((UnkStruct_027e0d38_UnkC *) ((unk32) (data_027e0d38->mUnk_28) + 0x1c))->func_ov000_020a5e9c();
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*(u8 *) (param_3 + 4) = *(u8 *) ((int) data_027e0d38->mUnk_28 + 0x2e);
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||||
@@ -239,19 +225,19 @@ ARM void MapManager::func_ov00_0208210c(unk32 param_2, unk32 *param_3) {
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param_3[0xb] = *(unk32 *) ((int) pvVar3 + 0x64);
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||||
*(unk16 *) ((int) param_3 + 0x16) = *(unk16 *) ((int) data_027e0d38->mUnk_28 + 0x68);
|
||||
pvVar3 = data_027e0d38->mUnk_28;
|
||||
local_40[0].mUnk_00 = *(unk32 *) ((int) pvVar3 + 0x70);
|
||||
local_40[0].mUnk_04 = *(unk32 *) ((int) pvVar3 + 0x74);
|
||||
local_40[0].mUnk_08 = *(unk32 *) ((int) pvVar3 + 0x78);
|
||||
local_40[0].mUnk_0c = *(unk32 *) ((int) pvVar3 + 0x7c);
|
||||
local_40[0].mUnk_10 = *(unk16 *) ((int) pvVar3 + 0x80);
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||||
local_40[0].mUnk_12 = *(u8 *) ((int) pvVar3 + 0x82);
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||||
local_40[0].mUnk_13 = *(u8 *) ((int) pvVar3 + 0x83);
|
||||
local_40[0].mUnk_14 = *(u8 *) ((int) pvVar3 + 0x84);
|
||||
local_40[0].mUnk_15 = *(u8 *) ((int) pvVar3 + 0x85);
|
||||
local_40[0].mUnk_00.mUnk_00 = *(unk32 *) ((int) pvVar3 + 0x70);
|
||||
local_40[0].mUnk_04.mUnk_00 = *(unk32 *) ((int) pvVar3 + 0x74);
|
||||
local_40[0].mUnk_04.mUnk_04 = *(unk32 *) ((int) pvVar3 + 0x78);
|
||||
local_40[0].mUnk_04.mUnk_08 = *(unk32 *) ((int) pvVar3 + 0x7c);
|
||||
local_40[0].mUnk_04.mUnk_0c = *(unk16 *) ((int) pvVar3 + 0x80);
|
||||
local_40[0].mUnk_04.mUnk_0e = *(u8 *) ((int) pvVar3 + 0x82);
|
||||
local_40[0].mUnk_04.mUnk_0f = *(u8 *) ((int) pvVar3 + 0x83);
|
||||
local_40[0].mUnk_04.mUnk_10 = *(u8 *) ((int) pvVar3 + 0x84);
|
||||
local_40[0].mUnk_04.mUnk_11 = *(u8 *) ((int) pvVar3 + 0x85);
|
||||
uVar2 = ((UnkStruct_027e0d38_UnkC *) &local_40[0])->func_ov000_020a5e9c();
|
||||
param_3[0x70] = uVar2;
|
||||
*(u8 *) ((int) param_3 + 0x1be) = local_40[0].mUnk_12;
|
||||
*(u8 *) ((int) param_3 + 0x1bf) = local_40[0].mUnk_13;
|
||||
*(u8 *) ((int) param_3 + 0x1be) = local_40[0].mUnk_04.mUnk_0e;
|
||||
*(u8 *) ((int) param_3 + 0x1bf) = local_40[0].mUnk_04.mUnk_0f;
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||||
func_ov000_02096324(data_027e0f70, param_3);
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func_ov000_0209d6e8(data_027e0f7c, param_3);
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||||
if (this->mCourse->mType != CourseType_TempleOfTheOceanKing) {
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||||
@@ -268,16 +254,16 @@ ARM void MapManager::func_ov00_0208230c(s32 *param_2) {
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||||
}
|
||||
|
||||
ARM void MapManager::func_ov00_02082348(unk32 *param_2) {
|
||||
UnkStruct_02082348 unkStruct;
|
||||
unkStruct.mUnk_00 = 0x47;
|
||||
unkStruct.mUnk_04 = 0;
|
||||
unkStruct.mUnk_08 = 0;
|
||||
unkStruct.mUnk_0c = -2;
|
||||
unkStruct.mUnk_10 = 0;
|
||||
unkStruct.mUnk_12 = -1;
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||||
unkStruct.mUnk_13 = 0;
|
||||
unkStruct.mUnk_14 = 0;
|
||||
unkStruct.mUnk_15 = 0;
|
||||
FlagsUnk2 unkStruct;
|
||||
unkStruct.mUnk_00.mUnk_00 = 0x47;
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||||
unkStruct.mUnk_04.mUnk_00 = 0;
|
||||
unkStruct.mUnk_04.mUnk_04 = 0;
|
||||
unkStruct.mUnk_04.mUnk_08 = -2;
|
||||
unkStruct.mUnk_04.mUnk_0c = 0;
|
||||
unkStruct.mUnk_04.mUnk_0e = -1;
|
||||
unkStruct.mUnk_04.mUnk_0f = 0;
|
||||
unkStruct.mUnk_04.mUnk_10 = 0;
|
||||
unkStruct.mUnk_04.mUnk_11 = 0;
|
||||
this->func_ov00_0208230c((s32 *) &unkStruct);
|
||||
func_ov000_02078bf0((s32 *) &unkStruct, param_2);
|
||||
}
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||||
@@ -766,9 +752,9 @@ ARM void MapManager::func_ov00_0208315c(s32 *param_2, s32 *param_3) {
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||||
|
||||
if (*piVar4 == -2 || piVar4 == piVar2) {
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||||
pvVar3 = data_027e0d38->mUnk_28;
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||||
local_2c.x = pvVar3->mUnk_5c[0];
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||||
local_2c.y = pvVar3->mUnk_5c[1];
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||||
local_2c.z = pvVar3->mUnk_5c[2];
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||||
local_2c.x = pvVar3->mUnk_5c.mUnk_00;
|
||||
local_2c.y = pvVar3->mUnk_5c.mUnk_04;
|
||||
local_2c.z = pvVar3->mUnk_5c.mUnk_08;
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||||
this->func_ov00_02083298((u32) * (u8 *) (*(s32 *) data_027e0d38->mUnk_28 + 0x56), &local_2c, param_2, param_3);
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||||
return;
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||||
}
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||||
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||||
@@ -1,13 +1,263 @@
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||||
#include "Game/GameModeAdventure.hpp"
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||||
#include "global.h"
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||||
|
||||
GameModeAdventure *GameModeAdventure::Create(unk32 param1) {}
|
||||
GameModeAdventure::GameModeAdventure(unk32 param1) :
|
||||
GameModePlay(param1) {}
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||||
void func_ov009_02112d68() {}
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||||
GameModeAdventure::~GameModeAdventure() {}
|
||||
unk32 GameModeAdventure::vfunc_08(unk32 param1) {}
|
||||
void GameModeAdventure::vfunc_0c(u16 *param1) {}
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||||
void GameModeAdventure::vfunc_10(u16 *param1) {}
|
||||
void GameModeAdventure::vfunc_14(u16 *param1) {}
|
||||
void GameModeAdventure::vfunc_1c() {}
|
||||
void GameModeAdventure::vfunc_20() {}
|
||||
#include "DTCM/UnkStruct_027e0d38.hpp"
|
||||
#include "Game/Game.hpp"
|
||||
#include "Game/GameModeAdventure.hpp"
|
||||
#include "Message/MsgProc.hpp"
|
||||
#include "Save/AdventureFlags.hpp"
|
||||
#include "System/OverlayManager.hpp"
|
||||
|
||||
extern unk32 data_027e1044;
|
||||
extern unk32 data_ov000_020eab04;
|
||||
extern unk32 data_ov000_020eab08;
|
||||
extern unk8 data_ov000_020eab09;
|
||||
|
||||
extern "C" void *func_ov003_020f4510();
|
||||
extern "C" void func_ov000_02078b0c();
|
||||
extern "C" void func_ov003_020f4534();
|
||||
|
||||
extern UnkStruct_0211ac0c data_ov009_0211f5dc;
|
||||
|
||||
extern "C" void func_ov029_0216dcf4(unk32 *, unk32);
|
||||
extern unk32 data_ov022_0217a4ac;
|
||||
|
||||
extern "C" void func_ov015_0217707c(unk32 *);
|
||||
extern unk32 data_027e1060;
|
||||
|
||||
extern "C" void func_ov005_0210274c(void *, unk32, u16 *);
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||||
extern "C" void func_ov005_021026f8(void *, unk32, u16 *);
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||||
extern "C" void func_ov005_02102828(void *, unk32, u16 *);
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||||
extern "C" void func_ov003_020f40c0(unk32 **, u16 *);
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||||
extern "C" void func_ov003_020f40e8(unk32 **, u16 *);
|
||||
|
||||
THUMB GameModeAdventure *GameModeAdventure::Create(unk32 param1) {
|
||||
return new(data_027e0ce0[1], 4) GameModeAdventure(param1);
|
||||
}
|
||||
|
||||
// non-matching
|
||||
THUMB GameModeAdventure::GameModeAdventure(unk32 param1) :
|
||||
GameModePlay(param1) {
|
||||
FlagsUnk2 local_28;
|
||||
|
||||
this->mUnk_008 = new(data_027e0ce0[1], 4) UnkStruct_0211a9ac();
|
||||
this->mUnk_00c = new(data_027e0ce0[1], 4) UnkStruct_020fadf4(this->mUnk_008);
|
||||
this->mUnk_010 = new(data_027e0ce0[1], 4) UnkStruct_020f2978();
|
||||
this->mUnk_014 = new(data_027e0ce0[1], 4) UnkStruct_0211ac0c(this->mUnk_010);
|
||||
data_027e1044 = param1;
|
||||
func_ov003_020f4510();
|
||||
|
||||
local_28.mUnk_00.mUnk_00 = 0x47;
|
||||
local_28.mUnk_04.mUnk_00 = 0;
|
||||
local_28.mUnk_04.mUnk_04 = 0;
|
||||
local_28.mUnk_04.mUnk_08 = -2;
|
||||
local_28.mUnk_04.mUnk_0c = 0;
|
||||
local_28.mUnk_04.mUnk_0e = -1;
|
||||
local_28.mUnk_04.mUnk_0f = 0;
|
||||
local_28.mUnk_04.mUnk_10 = 0;
|
||||
local_28.mUnk_04.mUnk_11 = 0;
|
||||
|
||||
if (gGame.mUnk_102 != 0) {
|
||||
AdventureFlags::Get_FlagsUnk_00(0x17, &local_28);
|
||||
} else {
|
||||
if (gGame.mPrevModeId == 1) {
|
||||
AdventureFlags::Get_FlagsUnk_00(0x17, &local_28);
|
||||
} else if (data_ov000_020eab04 == 0x47) {
|
||||
AdventureFlags::Get_FlagsUnk_00(0x01, &local_28);
|
||||
} else {
|
||||
unk32 index = AdventureFlags::func_ov00_02097ecc();
|
||||
|
||||
if (index != 0x21) {
|
||||
AdventureFlags::Get_FlagsUnk_00(index, &local_28);
|
||||
} else {
|
||||
local_28.mUnk_00.mUnk_00 = data_ov000_020eab04;
|
||||
local_28.mUnk_04.mUnk_0e = data_ov000_020eab08;
|
||||
local_28.mUnk_04.mUnk_0f = data_ov000_020eab09;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local_28.func_ov004_02100ae0();
|
||||
data_027e0d38->func_ov004_02100bcc();
|
||||
gOverlayManager.LoadIfNotLoaded(OverlayIndex_2, OverlayId_05);
|
||||
}
|
||||
|
||||
ARM UnkStruct_020f2978_00::~UnkStruct_020f2978_00() {}
|
||||
|
||||
// non-matching
|
||||
THUMB GameModeAdventure::~GameModeAdventure() {
|
||||
func_ov000_02078b0c();
|
||||
func_ov003_020f4534();
|
||||
data_027e1044 = 0;
|
||||
|
||||
if (this->mUnk_014 != NULL) {
|
||||
this->mUnk_014->mUnk_04.Unregister();
|
||||
delete this->mUnk_014;
|
||||
}
|
||||
|
||||
delete this->mUnk_010;
|
||||
delete this->mUnk_00c;
|
||||
delete this->mUnk_008;
|
||||
}
|
||||
|
||||
// non-matching
|
||||
ARM unk32 GameModeAdventure::vfunc_08(unk32 param1) {
|
||||
unk32 uVar2 = 0;
|
||||
|
||||
if (data_027e0d38->mUnk_14 == 1) {
|
||||
uVar2 = data_027e0d38->func_ov005_02100b7c(param1);
|
||||
} else {
|
||||
if (data_027e0d38->mUnk_0c.func_ov000_020a5e9c() == 2) {
|
||||
func_ov015_0217707c(&data_027e1060);
|
||||
uVar2 = data_027e0d38->func_ov005_02100b7c(param1);
|
||||
} else {
|
||||
if (this->mUnk_00c->func_ov009_0211370c() == 0) {
|
||||
if (this->mUnk_00c->func_ov009_021136c4() != 0) {
|
||||
this->mUnk_008->func_ov002_020f50c0(param1);
|
||||
} else {
|
||||
if (data_ov009_0211f5dc.func_ov009_021136e8() != 0) {
|
||||
if (this->mUnk_014->func_ov009_0211370c() == 0) {
|
||||
if (this->mUnk_014->func_ov009_021136c4() != 0) {
|
||||
uVar2 = this->mUnk_010->func_ov003_020f2a2c();
|
||||
} else {
|
||||
uVar2 = data_027e0d38->func_ov005_02100b7c(param1);
|
||||
|
||||
if (data_027e0d38->mUnk_14 == 1) {
|
||||
return uVar2;
|
||||
}
|
||||
|
||||
if (gOverlayManager.mLoadedOverlays[OverlayIndex_6] == OverlayId_29) {
|
||||
func_ov029_0216dcf4(&data_ov022_0217a4ac, param1);
|
||||
} else {
|
||||
func_ov003_020f4060(&data_ov009_0211f5b4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
data_027e1054->func_ov003_020f4960();
|
||||
}
|
||||
|
||||
data_ov009_0211f5dc.func_ov003_020fb148();
|
||||
}
|
||||
|
||||
this->mUnk_00c->func_ov009_021135d0();
|
||||
this->mUnk_014->func_ov009_0211372c();
|
||||
data_027e0e28->func_ov000_0207bc9c();
|
||||
}
|
||||
}
|
||||
|
||||
return uVar2;
|
||||
}
|
||||
|
||||
ARM void GameModeAdventure::vfunc_0c(u16 *param1) {
|
||||
if (data_027e0d38->mUnk_14 == 1) {
|
||||
func_ov005_021026f8(data_027e0d38->mUnk_24, data_027e0d38->mUnk_04, param1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->mUnk_00c->func_ov009_0211370c() != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->mUnk_00c->func_ov009_021136c4() != 0) {
|
||||
this->mUnk_008->func_ov002_020f5390(param1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (data_ov009_0211f5dc.func_ov009_021136e8() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->mUnk_014->func_ov009_021136e8() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
func_ov005_021026f8(data_027e0d38->mUnk_24, data_027e0d38->mUnk_04, param1);
|
||||
func_ov003_020f40c0(&data_ov009_0211f5b4, param1);
|
||||
data_027e1054->func_ov003_020f4a5c();
|
||||
}
|
||||
|
||||
ARM void GameModeAdventure::vfunc_10(u16 *param1) {
|
||||
if (data_027e0d38->mUnk_14 == 1) {
|
||||
func_ov005_0210274c(data_027e0d38->mUnk_24, data_027e0d38->mUnk_04, param1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->mUnk_00c->func_ov009_0211370c() != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->mUnk_00c->func_ov009_021136c4() != 0) {
|
||||
this->mUnk_008->func_ov002_020f5504(param1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->mUnk_014->func_ov009_0211370c() != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->mUnk_014->func_ov009_021136c4() != 0) {
|
||||
this->mUnk_010->func_ov003_020f2acc();
|
||||
return;
|
||||
}
|
||||
|
||||
func_ov005_0210274c(data_027e0d38->mUnk_24, data_027e0d38->mUnk_04, param1);
|
||||
func_ov003_020f40e8(&data_ov009_0211f5b4, param1);
|
||||
|
||||
if (data_ov009_0211f5dc.func_ov009_021136c4() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
data_ov009_0211f5dc.func_ov003_020fb258(param1);
|
||||
}
|
||||
|
||||
ARM void GameModeAdventure::vfunc_14(u16 *param1) {
|
||||
if (data_027e0d38->mUnk_14 == 1) {
|
||||
func_ov005_02102828(data_027e0d38->mUnk_24, data_027e0d38->mUnk_04, param1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->mUnk_00c->func_ov009_0211370c() != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->mUnk_00c->func_ov009_021136c4() != 0) {
|
||||
this->mUnk_008->func_ov002_020f56c8(param1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (data_ov009_0211f5dc.func_ov009_0211370c() != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (data_ov009_0211f5dc.func_ov009_021136c4() != 0) {
|
||||
data_ov009_0211f5dc.func_ov003_020fb26c();
|
||||
return;
|
||||
}
|
||||
|
||||
if (this->mUnk_014->func_ov009_021136e8() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
func_ov005_02102828(data_027e0d38->mUnk_24, data_027e0d38->mUnk_04, param1);
|
||||
}
|
||||
|
||||
THUMB void GameModeAdventure::vfunc_1c() {
|
||||
this->GameModePlay::vfunc_1c();
|
||||
|
||||
if (data_027e0d38->mUnk_14 != 1) {
|
||||
this->mUnk_00c->func_ov003_020fae64();
|
||||
data_ov009_0211f5dc.func_ov003_020faf90();
|
||||
this->mUnk_014->func_ov009_0211ac2c();
|
||||
data_027e1054->func_ov003_020f4678(1);
|
||||
}
|
||||
}
|
||||
|
||||
THUMB void GameModeAdventure::vfunc_20() {
|
||||
if (data_027e0d38->mUnk_14 != 1) {
|
||||
data_027e1054->func_ov003_02f46f8();
|
||||
data_ov009_0211f5dc.func_ov003_020fb010();
|
||||
}
|
||||
|
||||
this->GameModePlay::vfunc_20();
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#include "Game/GameMode.hpp"
|
||||
|
||||
GameMode::~GameMode() {}
|
||||
void GameMode::func_0202c0b8() {}
|
||||
void GameMode::vfunc_0c(u16 *param1) {}
|
||||
void GameMode::vfunc_10(u16 *param1) {}
|
||||
void GameMode::vfunc_14(u16 *param1) {}
|
||||
void GameMode::vfunc_18() {}
|
||||
THUMB GameMode::~GameMode() {}
|
||||
THUMB void GameMode::func_0202c0b8() {}
|
||||
THUMB void GameMode::vfunc_0c(u16 *param1) {}
|
||||
THUMB void GameMode::vfunc_10(u16 *param1) {}
|
||||
THUMB void GameMode::vfunc_14(u16 *param1) {}
|
||||
THUMB void GameMode::vfunc_18() {}
|
||||
|
||||
@@ -961,7 +961,7 @@ ARM bool UnkStruct_020397f8::func_0203c1a0() {
|
||||
|
||||
pVar1 = (s8 *) data_027e103c->func_ov000_020cef9c();
|
||||
iVar3 = data_027e0f7c.func_ov000_0209d90c(pVar1[0x24F], 0);
|
||||
data_027e1054.func_ov003_020f4760(iVar3[1], 0);
|
||||
data_027e1054->func_ov003_020f4760(iVar3[1], 0);
|
||||
data_ov000_020eec9c.func_ov000_020d77e4(6);
|
||||
data_027e103c->func_ov000_020cfb58();
|
||||
|
||||
@@ -977,7 +977,7 @@ ARM bool UnkStruct_020397f8::func_0203c1a0() {
|
||||
}
|
||||
|
||||
ARM bool UnkStruct_020397f8::func_0203c25c(UnkStruct_020397f8 *param1) {
|
||||
if (data_027e1054.mUnk_00->mUnk_00->mUnk_95 != 0) {
|
||||
if (data_027e1054->mUnk_00->mUnk_00->mUnk_95 != 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user