Merge remote-tracking branch 'zeldaret/main' into match-item-manager

This commit is contained in:
Aetias
2025-05-10 15:37:13 +02:00
133 changed files with 76553 additions and 76464 deletions
+105 -19
View File
@@ -1,9 +1,34 @@
#include "Save/AdventureFlags.hpp"
#include "Cutscene/CutsceneHandler.hpp"
extern void func_ov000_020980f8(CutsceneHandler *cutsceneHandler);
extern unk32 func_ov000_020980fc(CutsceneHandler *cutsceneHandler);
extern bool func_ov000_02098114(CutsceneHandler *cutsceneHandler);
extern u8 data_ov000_020e310c[];
extern u8 data_ov000_020e313c[];
extern u8 data_ov000_020e3140[];
extern u8 data_ov000_020e3144[];
extern u8 data_ov000_020e314c[];
extern u8 data_ov000_020e314e[];
extern u8 data_ov000_020e3150[];
extern u8 data_ov000_020e3154[];
extern u8 data_ov000_020e3155[];
extern u8 data_ov000_020e3156[];
bool AdventureFlags::Exists() {
return gAdventureFlags != NULL;
}
bool AdventureFlags::Exists() {}
void AdventureFlags::CopyTo(unk32 *flags) {}
void AdventureFlags::func_ov00_02097674() {}
s32 AdventureFlags::func_ov00_02097684() {}
void AdventureFlags::func_ov00_02097674() {
func_ov000_020980f8(this->mCutsceneHandler);
}
s32 AdventureFlags::func_ov00_02097684() {
return func_ov000_020980fc(this->mCutsceneHandler);
}
void AdventureFlags::Load() {}
void AdventureFlags::func_ov00_020976c8() {}
void AdventureFlags::func_ov00_02097700() {}
@@ -20,22 +45,83 @@ bool AdventureFlags::func_ov00_02097bbc() {}
bool AdventureFlags::func_ov00_02097bcc() {}
bool AdventureFlags::func_ov00_02097bcc(s32 param2) {}
s32 AdventureFlags::func_ov00_02097c08() {}
bool AdventureFlags::Get_FlagsUnk_30_Flag(int index) {}
unk8 AdventureFlags::Get_FlagsUnk_49(int index) {}
unk8 AdventureFlags::Get_FlagsUnk_48(int index) {}
unk8 AdventureFlags::Get_FlagsUnk_4a(int index) {}
unk16 AdventureFlags::Get_FlagsUnk_42(int index) {}
unk16 AdventureFlags::Get_FlagsUnk_40(int index) {}
unk32 AdventureFlags::Get_FlagsUnk_38(int index) {}
unk32 AdventureFlags::Get_FlagsUnk_34(int index) {}
unk32 AdventureFlags::Get_FlagsUnk_44(int index) {}
unk32 AdventureFlags::Get_FlagsUnk_30(int index) {}
bool AdventureFlags::Get_FlagsUnk_00(int index, FlagsUnk2 *result) {}
bool AdventureFlags::Get_FlagsUnk_18(int index, FlagsUnk2 *result) {}
FlagsUnk *AdventureFlags::Get_FlagsUnk(int index) {}
bool AdventureFlags::func_ov00_02097e6c() {}
bool AdventureFlags::func_ov00_02097e7c() {}
bool AdventureFlags::func_ov00_02097ea4() {}
bool AdventureFlags::Get_FlagsUnk_30_Flag(s32 index) {
unk32 unk30 = this->Get_FlagsUnk_30(index);
return this->Get(unk30);
}
u8 AdventureFlags::Get_FlagsUnk_49(s32 index) {
return data_ov000_020e3155[index * 0x4C];
}
u8 AdventureFlags::Get_FlagsUnk_48(s32 index) {
return data_ov000_020e3154[index * 0x4C];
}
u8 AdventureFlags::Get_FlagsUnk_4a(s32 index) {
return data_ov000_020e3156[index * 0x4C];
}
u16 AdventureFlags::Get_FlagsUnk_42(s32 index) {
return *(u16 *) (data_ov000_020e314e + index * 0x4C);
}
u16 AdventureFlags::Get_FlagsUnk_40(s32 index) {
return *(unk16 *) (data_ov000_020e314c + index * 0x4C);
}
unk32 AdventureFlags::Get_FlagsUnk_38(s32 index) {
return *(unk32 *) (data_ov000_020e3144 + index * 0x4C);
}
unk32 AdventureFlags::Get_FlagsUnk_34(s32 index) {
return *(unk32 *) (data_ov000_020e3140 + index * 0x4C);
}
unk32 AdventureFlags::Get_FlagsUnk_44(s32 index) {
return *(unk32 *) (data_ov000_020e3150 + index * 0x4C);
}
unk32 AdventureFlags::Get_FlagsUnk_30(s32 index) {
return *(unk32 *) (data_ov000_020e313c + index * 0x4C);
}
bool AdventureFlags::Get_FlagsUnk_00(s32 index, FlagsUnk2 *result) {}
bool AdventureFlags::Get_FlagsUnk_18(s32 index, FlagsUnk2 *result) {}
FlagsUnk *AdventureFlags::Get_FlagsUnk(s32 index) {
return (FlagsUnk *) (data_ov000_020e310c + index * 0x4C);
}
bool AdventureFlags::func_ov00_02097e6c() {
return func_ov000_02098114(this->mCutsceneHandler);
}
bool AdventureFlags::func_ov00_02097e7c() {
bool bVar1;
bVar1 = this->func_ov00_02097e6c();
if (bVar1) {
bVar1 = this->mCutsceneHandler->SkipCutscene(0);
return bVar1;
}
return false;
}
bool AdventureFlags::func_ov00_02097ea4() {
bool bVar1;
bVar1 = this->func_ov00_02097e6c();
if (bVar1) {
bVar1 = this->mCutsceneHandler->SkipCutscene(1);
return bVar1;
}
return false;
}
unk32 AdventureFlags::func_ov00_02097ecc() {}
void *AdventureFlags::func_ov00_02097f8c() {}
void *AdventureFlags::func_ov00_02097fac() {}