Mangle EquipBoomerang::GetActor

This commit is contained in:
Aetias
2024-05-23 23:51:15 +02:00
parent 9579c4c9bf
commit 23bbb6fe5b
8 changed files with 21 additions and 14 deletions
+9 -2
View File
@@ -1,15 +1,20 @@
#pragma once
#include "global.h"
#include "types.h"
#include "Actor/ActorRef.hpp"
#include "Player/EquipItem.hpp"
class Actor;
class EquipBoomerang : public EquipItem {
private:
/* 00 (base) */
/* 09 */ u8 mUnk_09[3];
/* 0c */ void *mUnk_0c;
/* 10 */ u32 mUnk_10;
/* 14 */ u8 mUnk_18[8];
/* 10 */ ActorRef mRef;
/* 18 */ u8 mUnk_18[8];
/* 20 */ u32 mUnk_20;
/* 24 */ u32 mUnk_24;
/* 28 */ u32 mUnk_28;
@@ -29,4 +34,6 @@ public:
/* 30 */ virtual void vfunc_30() override; // func_ov53_0219913c
/* 38 */ virtual void vfunc_38(unk32 param1) override; // func_ov53_02199318
/* 50 */
Actor* GetActor();
};