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Add LinkDamage class definition
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#pragma once
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#include "global.h"
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#include "types.h"
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#include "System/SysNew.hpp"
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#include "Player/PlayerLink.hpp"
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class LinkStateHandler : public SysObject {
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/* 0 (vtable) */
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/* 4 */ unk32 mSubState;
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/* 8 */ PlayerLink *mLink;
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/* c */
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};
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