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Add LinkDamage class definition
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@@ -0,0 +1,19 @@
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#pragma once
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#include "global.h"
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#include "types.h"
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#include "System/SysNew.hpp"
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class PlayerLinkBase : public SysObject {
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/* 00 (vtable) */
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/* 04 */ void *mUnk_04;
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/* 08 */ s16 mUnk_08;
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/* 0a */ s16 mHealth;
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/* 0c */ unk8 mUnk_0c[2];
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/* 0e */ unk16 mUnk_0e;
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/* 10 */ unk8 mUnk_10;
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/* 11 */ bool mUnk_11;
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/* 12 */ bool mUnk_12;
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/* 13 */
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};
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