Add adventure and item flags

This commit is contained in:
Aetias
2025-05-30 18:44:47 +02:00
parent 5739c36160
commit 2bb9bf4fee
3 changed files with 24 additions and 5 deletions
+3 -3
View File
@@ -461,7 +461,7 @@ static char *sItemModelNames2[8] = {
[ItemId_SandOfHours - ItemId_SwordsmanScroll] = "sand_m",
};
static char *sItemModelNames3[9] = {
[ItemId_CycloneSlate - ItemId_CycloneSlate] = "compass", [ItemId_Unk_128 - ItemId_CycloneSlate] = "lure",
[ItemId_CycloneSlate - ItemId_CycloneSlate] = "compass", [ItemId_BigCatchLure - ItemId_CycloneSlate] = "lure",
[ItemId_Rupoor10 - ItemId_CycloneSlate] = "rupee_bb", [ItemId_Rupoor50 - ItemId_CycloneSlate] = "rupee_bb",
[ItemId_Unk_131 - ItemId_CycloneSlate] = NULL, [ItemId_Unk_132 - ItemId_CycloneSlate] = NULL,
[ItemId_Unk_133 - ItemId_CycloneSlate] = NULL, [ItemId_Unk_134 - ItemId_CycloneSlate] = NULL,
@@ -778,8 +778,8 @@ THUMB void ItemManager::GiveItem(ItemId id) {
SET_FLAG(mItemFlags.flags, ItemFlag_CycloneSlate);
} break;
case ItemId_Unk_128: {
SET_FLAG(mItemFlags.flags, ItemFlag_Unk_47);
case ItemId_BigCatchLure: {
SET_FLAG(mItemFlags.flags, ItemFlag_BigCatchLure);
} break;
case ItemId_Rupoor10: {