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Decomp Inventory::Destroy
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@@ -20,8 +20,6 @@ enum ItemId {
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};
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extern void* foo(unsigned long length, u32 *id, u32 idLength);
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class Inventory : public SysObject {
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private:
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/* 000 */ EquipItem mEquippedItem;
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@@ -65,7 +63,9 @@ private:
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public:
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static Inventory* Create();
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static void Destroy();
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Inventory();
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~Inventory();
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};
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extern Inventory *gInventory;
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@@ -5,4 +5,5 @@
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class SysObject {
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public:
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static void* operator new(unsigned long length, u32 *id, u32 idLength);
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static void operator delete(void *ptr);
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};
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