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Match LinkStateMove
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@@ -48,8 +48,8 @@ public:
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void SetUpdatePos(bool updatePos);
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void SetVisible(bool visible);
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EquipSword *GetEquipSword();
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EquipShield *GetEquipShield();
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static EquipSword *GetEquipSword();
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static EquipShield *GetEquipShield();
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void LookAt(Vec3p *target);
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bool func_ov00_020a7c00(s32 param1);
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bool CollidesWith(Cylinder *cylinder);
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