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https://github.com/zeldaret/ph
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Game 26%
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@@ -0,0 +1,11 @@
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#pragma once
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#include "global.h"
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#include "types.h"
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class UnkStruct_02075dac {
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public:
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void func_0203f904();
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unk32 func_0203f9b8(void *);
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};
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extern UnkStruct_02075dac data_02075dac;
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@@ -1,7 +1,14 @@
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#pragma once
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#include "global.h"
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#include "types.h"
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#include "Game/Game.hpp"
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struct UnkStruct_020ee734 {
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void func_ov000_020d6488();
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void func_ov000_020d6620(void);
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void func_ov000_020d6438(GameModeId modeId);
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};
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extern UnkStruct_020ee734 data_ov000_020ee734;
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