mirror of
https://github.com/zeldaret/ph
synced 2026-06-06 03:28:47 -04:00
@@ -32,12 +32,12 @@ public:
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/* 00c */ unk8 mUnk_00c[0xc0];
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/* 0cc */ FadeControl mFadeControl;
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/* 0f0 */ u16 mUnk_0f0;
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/* 0f2 */ u16 mUnk_0f2;
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/* 0f2 */ vu16 mUnk_0f2;
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/* 0f4 */ s32 mUnk_0f4;
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/* 0f8 */ s32 mUnk_0f8;
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/* 0f8 */ vs32 mUnk_0f8;
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/* 0fc */ u16 mUnk_0fc;
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/* 0fe */ u16 mUnk_0fe;
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/* 100 */ unk8 mUnk_100;
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/* 100 */ bool mUnk_100;
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/* 101 */ u8 mUnk_101;
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/* 102 */ bool mUnk_102;
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/* 103 */ u8 mUnk_103;
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@@ -46,12 +46,14 @@ public:
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Game();
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~Game();
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void func_0202c678();
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void func_0202c69c();
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void EndGameMode();
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bool StartGameMode();
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void func_0202c974();
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static void func_0202c974(Game *game);
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void func_0202c97c();
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void Run();
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void func_0202cec8(s32 param1, unk32 param2);
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bool func_0202cec8(s32 param1, bool param2);
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void func_0202cf34();
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void func_0202cf44();
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