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Add LinkStateRoll
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#include "Player/LinkStateRoll.hpp"
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#ifdef STUBS
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void LinkStateRoll::vfunc_00() {}
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LinkStateId LinkStateRoll::GetId() {}
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void LinkStateRoll::CreateDebugHierarchy() {}
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void LinkStateRoll::OnStateEnter() {}
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void LinkStateRoll::OnStateLeave(s32 param1) {}
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bool LinkStateRoll::vfunc_20(s32 param1) {}
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bool LinkStateRoll::vfunc_24(s32 param1) {}
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void LinkStateRoll::func_ov00_020aee58(s16 param1, u16 param2) {}
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void LinkStateRoll::func_ov00_020aee84() {}
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bool LinkStateRoll::func_ov00_020aeeac() {}
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#endif
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