PlayerControl: Decomp 80%

This commit is contained in:
Aetias
2025-02-18 18:33:12 +01:00
parent 83bdfdb892
commit 4a764f9d58
14 changed files with 117 additions and 78 deletions
+2 -2
View File
@@ -61,7 +61,7 @@ public:
/* 9e */ unk8 mUnk_9e[2];
/* a0 */ void *mFollowObject;
/* a4 */ q20 mFollowDist;
/* a8 */ u16 mFollowStuckTimer;
/* a8 */ s16 mFollowStuckTimer;
/* aa */ s16 mCutsceneEndTimer;
/* ac */ s16 mUnk_ac;
/* ae */ unk16 mUnk_ae;
@@ -96,7 +96,7 @@ public:
void func_ov00_020afb6c();
bool func_ov00_020afe88(s32 param1, bool param2);
bool func_ov00_020afeec(unk32 param1, bool param2);
void func_ov00_020aff90(Cylinder *param1, unk32 param2);
void func_ov00_020aff90(Vec3p *param1, unk32 param2);
void func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4);
void func_ov00_020b014c(Vec3p *param1);
void ResetAim();