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Decomp Inventory::ClearPrevEquippedItem
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@@ -12,4 +12,11 @@ void Inventory::Destroy() {
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delete gInventory;
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gInventory = 0;
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}
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#pragma interworking on
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void Inventory::ClearPrevEquippedItem() {
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this->mPrevEquippedItem = EquipItem_None;
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}
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#pragma interworking off
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#pragma thumb off
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