From 4edb0b5ed547ae5abcba3350227b403d34a38324 Mon Sep 17 00:00:00 2001 From: mike8699 Date: Mon, 28 Apr 2025 23:37:39 -0400 Subject: [PATCH] Decompile `ActorSwitchObject::func_ov000_0209032c` --- src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp b/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp index 05b9790a..2a270b85 100644 --- a/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp +++ b/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp @@ -1,4 +1,5 @@ #include "Actor/Dungeon/ActorSwitchObject.hpp" +#include "Map/MapManager.hpp" ActorType ActorSwitchObject::gType = ActorType(ActorTypeId_SwitchObject, (ActorCreateFunc) ActorSwitchObject::Create, NULL); @@ -21,5 +22,12 @@ bool ActorSwitchObject::func_ov000_0208fc10(s32 param1) {} void ActorSwitchObject::func_ov000_0208fc7c() {} bool ActorSwitchObject::func_ov000_0208fcb4() {} void ActorSwitchObject::func_ov000_0208fef8() {} -void ActorSwitchObject::func_ov000_0209032c() {} + +void ActorSwitchObject::func_ov000_0209032c() { + unk32 i; + for (i = this->mUnk_164; i < this->mUnk_168; i++) { + gMapManager->func_ov00_02084b38(i, this->mUnk_16c, 0); + } +} + ActorSwitchObject::~ActorSwitchObject() {}