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Update ActorType ctor arg type
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@@ -70,14 +70,14 @@ typedef Actor* (*ActorCreateFunc)();
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struct ActorType {
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/* 00 */ ActorTypeId id;
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/* 04 */ ActorCreateFunc create;
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/* 08 */ void *unk_08;
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/* 08 */ unk32 (*unk_08)();
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/* 0c */ unk32 unk_0c;
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/* 10 */ ActorType *next;
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/* 14 */
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ActorType(ActorTypeId id, ActorCreateFunc create, void *unk_08);
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ActorType(ActorTypeId id, ActorCreateFunc create, unk32 (*unk_08)());
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~ActorType();
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void func_0203e7c8();
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unk32 func_0203e7c8();
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void Register();
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void Unregister();
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static ActorType* Find(ActorTypeId id);
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