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https://github.com/zeldaret/ph
synced 2026-05-23 15:01:37 -04:00
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@@ -45,7 +45,7 @@ extern void func_ov004_02105608(ActorManager *param_1, unk32 param_2, unk32 para
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extern s32 func_ov015_02129c14(MapBase *param_1);
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extern bool func_ov015_02129c24(MapBase *param_1, Vec3p *param_2, Vec3p *param_3);
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extern bool func_ov015_02129c34(MapBase *param_1, s32 param_2);
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extern bool func_ov015_02129c44(s32 param_1);
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extern bool func_ov015_02129c44(MapBase *param_1, s32 param_2);
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extern s32 *data_027e0c68;
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extern s32 *data_027e0d38;
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@@ -229,7 +229,7 @@ ARM bool MapManager::func_ov00_02082494(s32 param_2) {
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ARM bool MapManager::func_ov00_020824cc(s32 param_2) {
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s32 var = this->mMap->vfunc_4c();
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if (var == 2) {
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bool state = func_ov015_02129c44(param_2);
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bool state = func_ov015_02129c44(this->mMap, param_2);
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return state;
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}
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return false;
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@@ -545,10 +545,11 @@ ARM u8 MapManager::GetCurrentMapPosY() {
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}
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ARM u8 MapManager::func_ov00_02082d40() {
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if (this->mCourse->mType == CourseType_Sea) {
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return this->mCourse->mMapGrid[(u8) this->mCourse->mCurrMapPos.x][(u8) this->mCourse->mCurrMapPos.y];
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switch (this->mCourse->mType) {
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case CourseType_Sea:
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return this->mCourse->mMapGrid[(u8) this->mCourse->mCurrMapPos.x][(u8) this->mCourse->mCurrMapPos.y];
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default: return this->mCourse->mUnk_0b1;
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}
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return this->mCourse->mUnk_0b1;
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}
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ARM u32 MapManager::func_ov00_02082d74(unk32 param_2) {
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@@ -906,25 +907,27 @@ ARM unk8 MapManager::func_ov00_02083614(s32 param_2) {
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return this->mCourse->func_ov00_0207cc24(param_2);
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}
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ARM bool MapManager::GetEntrancePos(Vec3p *pos, unk32 entranceId) {
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Vec3p *entrancePos = (Vec3p *) this->mMap->FindEntrance(entranceId);
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s32 y = entrancePos->y;
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s32 z = entrancePos->z;
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pos->x = entrancePos->x;
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pos->y = y;
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pos->z = z;
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//*&pos[1].x = *&entrancePos[1].x;
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//*(&pos[1].x + 2) = *(&entrancePos[1].x + 2);
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// pos[1].y = entrancePos[1].y;
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ARM bool MapManager::GetEntrancePos(Entrance *param_1, unk32 entranceId) {
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Entrance *entrance = this->mMap->FindEntrance(entranceId);
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q20 y = entrance->mPos.y;
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q20 z = entrance->mPos.z;
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param_1->mPos.x = entrance->mPos.x;
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param_1->mPos.y = y;
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param_1->mPos.z = z;
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param_1->mAngle = entrance->mAngle;
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param_1->mId = entrance->mId; // mId needs to be u8 according to objdiff
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param_1->mUnk_10 = entrance->mUnk_10;
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return true;
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}
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ARM bool MapManager::func_ov00_02083664(Vec3p *param_2, unk32 entranceId) {
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Vec3p entrancePos;
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if (this->GetEntrancePos(&entrancePos, entranceId)) {
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param_2->x = entrancePos.x;
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param_2->y = entrancePos.y;
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param_2->z = entrancePos.z;
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ARM bool MapManager::func_ov00_02083664(Entrance *param_2, unk32 entranceId) {
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Entrance entrance;
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entrance.mId = (u8) 0xff; // mId needs to be u8
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entrance.mUnk_10 = 0;
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if (this->GetEntrancePos(&entrance, entranceId)) {
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param_2->mPos.x = entrance.mPos.x;
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param_2->mPos.y = entrance.mPos.y;
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param_2->mPos.z = entrance.mPos.z;
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return true;
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}
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return false;
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@@ -939,11 +942,10 @@ ARM s32 MapManager::GetTriggerBoundingBoxes(s32 param_2, AABB *param_3, s32 para
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}
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ARM bool MapManager::func_ov00_020836dc(u32 type, u32 actorId) {
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bool state;
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Actor *actor;
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Vec3p playerPos;
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if (actorId < 2) {
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if (!(actorId != 0 && actorId != 1)) { // what an awkward statement (as opposed to actorId < 2)
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playerPos.x = gPlayerPos->x;
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playerPos.y = gPlayerPos->y;
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playerPos.z = gPlayerPos->z;
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@@ -952,9 +954,9 @@ ARM bool MapManager::func_ov00_020836dc(u32 type, u32 actorId) {
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if (actor == NULL) {
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return false;
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}
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playerPos.x = *(s32 *) (actor + 0x48);
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playerPos.y = *(s32 *) (actor + 0x4c);
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playerPos.z = *(s32 *) (actor + 0x50);
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playerPos.x = actor->mPos.x;
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playerPos.y = actor->mPos.y;
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playerPos.z = actor->mPos.z;
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}
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return this->IsTriggerTypeOverlapped(type, &playerPos);
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}
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@@ -1164,7 +1166,7 @@ ARM void MapManager::func_ov00_02083c7c(Vec3p *param_2, u32 param_3) {
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Vec3p local_28;
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param_2->x = this->func_ov00_02083c24(param_3 & 0xff);
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param_2->z = this->func_ov00_02083c50(param_3 >> 8 & 0xff);
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param_2->y = this->MapData_vfunc_68(&local_28, 0); // please tell me this is correct
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param_2->y = this->MapData_vfunc_68(&local_28, true); // please tell me this is correct
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}
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ARM void MapManager::func_ov00_02083ce8(MapManager *param_1, s32 *param_2, u32 param_3, s32 param_4, u32 param_5) {
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@@ -1203,7 +1205,7 @@ ARM void MapManager::func_ov00_02083ce8(MapManager *param_1, s32 *param_2, u32 p
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param_2[2] = iVar2 + 0x800;
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}
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}
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iVar2 = param_1->MapData_vfunc_68(&local_2c, 0); // I really do hope this is right
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iVar2 = param_1->MapData_vfunc_68(&local_2c, true); // I really do hope this is right
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param_2[1] = iVar2;
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}
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@@ -1238,7 +1240,7 @@ ARM bool MapManager::func_ov00_02083e70() {
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return iVar2 <= iVar1;
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}
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ARM unk32 MapManager::MapData_vfunc_68(Vec3p *param_1, bool *param_2) { // not sure about the bool* here.
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ARM unk32 MapManager::MapData_vfunc_68(Vec3p *param_1, bool param_2) {
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return this->mMap->vfunc_68(param_1, param_2);
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}
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@@ -1493,7 +1495,7 @@ unk8 MapManager::func_ov00_0208439c(Vec2s *param_2, Vec3p *param_3) {
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this->mMap->func_ov00_0207f630(param_2, param_3);
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this->GetMapMinBounds(&VStack_18);
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Vec3p_Add(param_3, &VStack_18, param_3);
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iVar1 = this->MapData_vfunc_68(param_3, 0); // is this correct?
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iVar1 = this->MapData_vfunc_68(param_3, true); // is this correct?
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param_3->y = iVar1;
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}
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@@ -1913,7 +1915,7 @@ void MapManager::func_ov00_02084c7c(unk32 param_2) {
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bool MapManager::func_ov00_02084c94(unk32 param_2) {
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bool bVar1;
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if (-1 < param_2) {
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if (0 <= param_2) {
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bVar1 = this->mCourse->GetMapDataFlag2(param_2);
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return bVar1;
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}
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@@ -1932,7 +1934,7 @@ void MapManager::func_ov00_02084cb0(unk32 param_2) {
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bool MapManager::func_ov00_02084cc8(unk32 param_2) {
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bool bVar1;
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if (-1 < param_2) {
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if (0 <= param_2) {
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bVar1 = this->mCourse->GetMapDataFlag3(param_2);
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return bVar1;
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}
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@@ -1951,7 +1953,7 @@ void MapManager::func_ov00_02084ce4(unk32 param_2) {
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bool MapManager::func_ov00_02084cfc(unk32 param_2) {
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bool bVar1;
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if (-1 < param_2) {
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if (0 <= param_2) {
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bVar1 = this->mCourse->GetMapDataFlag4(param_2);
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return bVar1;
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}
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