Decomp update

This commit is contained in:
SammygoodTunes
2025-02-04 16:06:04 +01:00
parent a4d82cfa6f
commit 5b3bc3313e
8 changed files with 46 additions and 44 deletions
+35 -33
View File
@@ -45,7 +45,7 @@ extern void func_ov004_02105608(ActorManager *param_1, unk32 param_2, unk32 para
extern s32 func_ov015_02129c14(MapBase *param_1);
extern bool func_ov015_02129c24(MapBase *param_1, Vec3p *param_2, Vec3p *param_3);
extern bool func_ov015_02129c34(MapBase *param_1, s32 param_2);
extern bool func_ov015_02129c44(s32 param_1);
extern bool func_ov015_02129c44(MapBase *param_1, s32 param_2);
extern s32 *data_027e0c68;
extern s32 *data_027e0d38;
@@ -229,7 +229,7 @@ ARM bool MapManager::func_ov00_02082494(s32 param_2) {
ARM bool MapManager::func_ov00_020824cc(s32 param_2) {
s32 var = this->mMap->vfunc_4c();
if (var == 2) {
bool state = func_ov015_02129c44(param_2);
bool state = func_ov015_02129c44(this->mMap, param_2);
return state;
}
return false;
@@ -545,10 +545,11 @@ ARM u8 MapManager::GetCurrentMapPosY() {
}
ARM u8 MapManager::func_ov00_02082d40() {
if (this->mCourse->mType == CourseType_Sea) {
return this->mCourse->mMapGrid[(u8) this->mCourse->mCurrMapPos.x][(u8) this->mCourse->mCurrMapPos.y];
switch (this->mCourse->mType) {
case CourseType_Sea:
return this->mCourse->mMapGrid[(u8) this->mCourse->mCurrMapPos.x][(u8) this->mCourse->mCurrMapPos.y];
default: return this->mCourse->mUnk_0b1;
}
return this->mCourse->mUnk_0b1;
}
ARM u32 MapManager::func_ov00_02082d74(unk32 param_2) {
@@ -906,25 +907,27 @@ ARM unk8 MapManager::func_ov00_02083614(s32 param_2) {
return this->mCourse->func_ov00_0207cc24(param_2);
}
ARM bool MapManager::GetEntrancePos(Vec3p *pos, unk32 entranceId) {
Vec3p *entrancePos = (Vec3p *) this->mMap->FindEntrance(entranceId);
s32 y = entrancePos->y;
s32 z = entrancePos->z;
pos->x = entrancePos->x;
pos->y = y;
pos->z = z;
//*&pos[1].x = *&entrancePos[1].x;
//*(&pos[1].x + 2) = *(&entrancePos[1].x + 2);
// pos[1].y = entrancePos[1].y;
ARM bool MapManager::GetEntrancePos(Entrance *param_1, unk32 entranceId) {
Entrance *entrance = this->mMap->FindEntrance(entranceId);
q20 y = entrance->mPos.y;
q20 z = entrance->mPos.z;
param_1->mPos.x = entrance->mPos.x;
param_1->mPos.y = y;
param_1->mPos.z = z;
param_1->mAngle = entrance->mAngle;
param_1->mId = entrance->mId; // mId needs to be u8 according to objdiff
param_1->mUnk_10 = entrance->mUnk_10;
return true;
}
ARM bool MapManager::func_ov00_02083664(Vec3p *param_2, unk32 entranceId) {
Vec3p entrancePos;
if (this->GetEntrancePos(&entrancePos, entranceId)) {
param_2->x = entrancePos.x;
param_2->y = entrancePos.y;
param_2->z = entrancePos.z;
ARM bool MapManager::func_ov00_02083664(Entrance *param_2, unk32 entranceId) {
Entrance entrance;
entrance.mId = (u8) 0xff; // mId needs to be u8
entrance.mUnk_10 = 0;
if (this->GetEntrancePos(&entrance, entranceId)) {
param_2->mPos.x = entrance.mPos.x;
param_2->mPos.y = entrance.mPos.y;
param_2->mPos.z = entrance.mPos.z;
return true;
}
return false;
@@ -939,11 +942,10 @@ ARM s32 MapManager::GetTriggerBoundingBoxes(s32 param_2, AABB *param_3, s32 para
}
ARM bool MapManager::func_ov00_020836dc(u32 type, u32 actorId) {
bool state;
Actor *actor;
Vec3p playerPos;
if (actorId < 2) {
if (!(actorId != 0 && actorId != 1)) { // what an awkward statement (as opposed to actorId < 2)
playerPos.x = gPlayerPos->x;
playerPos.y = gPlayerPos->y;
playerPos.z = gPlayerPos->z;
@@ -952,9 +954,9 @@ ARM bool MapManager::func_ov00_020836dc(u32 type, u32 actorId) {
if (actor == NULL) {
return false;
}
playerPos.x = *(s32 *) (actor + 0x48);
playerPos.y = *(s32 *) (actor + 0x4c);
playerPos.z = *(s32 *) (actor + 0x50);
playerPos.x = actor->mPos.x;
playerPos.y = actor->mPos.y;
playerPos.z = actor->mPos.z;
}
return this->IsTriggerTypeOverlapped(type, &playerPos);
}
@@ -1164,7 +1166,7 @@ ARM void MapManager::func_ov00_02083c7c(Vec3p *param_2, u32 param_3) {
Vec3p local_28;
param_2->x = this->func_ov00_02083c24(param_3 & 0xff);
param_2->z = this->func_ov00_02083c50(param_3 >> 8 & 0xff);
param_2->y = this->MapData_vfunc_68(&local_28, 0); // please tell me this is correct
param_2->y = this->MapData_vfunc_68(&local_28, true); // please tell me this is correct
}
ARM void MapManager::func_ov00_02083ce8(MapManager *param_1, s32 *param_2, u32 param_3, s32 param_4, u32 param_5) {
@@ -1203,7 +1205,7 @@ ARM void MapManager::func_ov00_02083ce8(MapManager *param_1, s32 *param_2, u32 p
param_2[2] = iVar2 + 0x800;
}
}
iVar2 = param_1->MapData_vfunc_68(&local_2c, 0); // I really do hope this is right
iVar2 = param_1->MapData_vfunc_68(&local_2c, true); // I really do hope this is right
param_2[1] = iVar2;
}
@@ -1238,7 +1240,7 @@ ARM bool MapManager::func_ov00_02083e70() {
return iVar2 <= iVar1;
}
ARM unk32 MapManager::MapData_vfunc_68(Vec3p *param_1, bool *param_2) { // not sure about the bool* here.
ARM unk32 MapManager::MapData_vfunc_68(Vec3p *param_1, bool param_2) {
return this->mMap->vfunc_68(param_1, param_2);
}
@@ -1493,7 +1495,7 @@ unk8 MapManager::func_ov00_0208439c(Vec2s *param_2, Vec3p *param_3) {
this->mMap->func_ov00_0207f630(param_2, param_3);
this->GetMapMinBounds(&VStack_18);
Vec3p_Add(param_3, &VStack_18, param_3);
iVar1 = this->MapData_vfunc_68(param_3, 0); // is this correct?
iVar1 = this->MapData_vfunc_68(param_3, true); // is this correct?
param_3->y = iVar1;
}
@@ -1913,7 +1915,7 @@ void MapManager::func_ov00_02084c7c(unk32 param_2) {
bool MapManager::func_ov00_02084c94(unk32 param_2) {
bool bVar1;
if (-1 < param_2) {
if (0 <= param_2) {
bVar1 = this->mCourse->GetMapDataFlag2(param_2);
return bVar1;
}
@@ -1932,7 +1934,7 @@ void MapManager::func_ov00_02084cb0(unk32 param_2) {
bool MapManager::func_ov00_02084cc8(unk32 param_2) {
bool bVar1;
if (-1 < param_2) {
if (0 <= param_2) {
bVar1 = this->mCourse->GetMapDataFlag3(param_2);
return bVar1;
}
@@ -1951,7 +1953,7 @@ void MapManager::func_ov00_02084ce4(unk32 param_2) {
bool MapManager::func_ov00_02084cfc(unk32 param_2) {
bool bVar1;
if (-1 < param_2) {
if (0 <= param_2) {
bVar1 = this->mCourse->GetMapDataFlag4(param_2);
return bVar1;
}