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https://github.com/zeldaret/ph
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post-update cleanup: step 3 (1/2)
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@@ -5,8 +5,8 @@ ActorTypeList sActorTypeList;
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ARM ActorType::ActorType(ActorTypeId id, ActorCreateFunc create, unk32 (*unk_08)()) {
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this->id = id;
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this->create = create;
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this->unk_08 = unk_08;
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this->unk_0c = 0;
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this->mUnk_08 = unk_08;
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this->mUnk_0c = 0;
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this->next = NULL;
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this->Register();
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sActorTypeList.tail = this;
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@@ -17,7 +17,7 @@ ARM ActorType::~ActorType() {
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}
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ARM unk32 ActorType::func_0203e7c8() {
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if (this->unk_08 == NULL) {
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if (this->mUnk_08 == NULL) {
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return 0;
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}
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return (*unk_08)();
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