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Mangle PlayerLinkBase::GetCurrentCharacter
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@@ -80,6 +80,7 @@ public:
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bool func_ov00_020bd304();
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bool GongoronCollidesWith(Cylinder *hitbox);
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s32 GetGrabActorId();
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PlayerCharacter GetCurrentCharacter();
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};
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extern PlayerLinkBase *gPlayerLink;
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