mirror of
https://github.com/zeldaret/ph
synced 2026-06-19 23:33:03 -04:00
Decomp ActorManager 100%
This commit is contained in:
@@ -87,12 +87,12 @@ public:
|
||||
static void FindNearestActorOfType(ActorRef *ref, ActorManager *actorMgr, ActorTypeId type, Vec3p *pos);
|
||||
bool func_ov00_020c398c(u32 index);
|
||||
void func_ov00_020c399c(u32 index, Cylinder *cylinder);
|
||||
Actor *func_ov00_020c39ac(u32 index, ActorTypeId *actorTypes, bool param3);
|
||||
Actor *func_ov00_020c39ac(s32 index, const ActorTypeId *actorTypes, bool param3);
|
||||
s32 func_ov00_020c3b2c(s32 *param1);
|
||||
s32 func_ov00_020c3bb0(unk32 param1, s32 *param2);
|
||||
void func_ov00_020c3ce8(unk32 param1, bool param2);
|
||||
void Actor_vfunc_28();
|
||||
static bool ActorTypeIsOneOf(ActorTypeId type, ActorTypeId *types);
|
||||
static bool ActorTypeIsOneOf(ActorTypeId type, const ActorTypeId *types);
|
||||
};
|
||||
|
||||
extern ActorManager *gActorManager;
|
||||
|
||||
Reference in New Issue
Block a user