mirror of
https://github.com/zeldaret/ph
synced 2026-09-09 03:40:25 -04:00
PlayerControl: Decomp 5%
This commit is contained in:
@@ -106,26 +106,6 @@ struct ShipPartPricesShown {
|
||||
/* c */
|
||||
};
|
||||
|
||||
struct UnkStruct_027e0d38 {
|
||||
/* 00 */ unk8 mUnk_00;
|
||||
/* 01 */ unk8 mUnk_01[3]; // padding?
|
||||
/* 04 */ unk32 mUnk_04;
|
||||
/* 08 */ unk32 mUnk_08;
|
||||
/* 0c */ unk32 mUnk_0c;
|
||||
/* 10 */ unk32 mUnk_10;
|
||||
/* 14 */ unk32 mUnk_14;
|
||||
/* 18 */ unk32 mUnk_18;
|
||||
/* 1c */ unk16 mUnk_1c;
|
||||
/* 1e */ unk8 mUnk_1e;
|
||||
/* 1f */ unk8 mUnk_1f;
|
||||
/* 20 */ unk8 mUnk_20;
|
||||
/* 21 */ unk8 mUnk_21;
|
||||
/* 22 */ unk8 mUnk_22[2]; // padding?
|
||||
/* 24 */ void *mUnk_24;
|
||||
/* 28 */ void *mUnk_28;
|
||||
/* 2c */
|
||||
};
|
||||
|
||||
typedef u32 ItemModelId;
|
||||
enum ItemModelId_ {
|
||||
ItemModelId_OshusSword, // swA
|
||||
@@ -186,7 +166,7 @@ struct SaveItemManager {
|
||||
};
|
||||
|
||||
class ItemManager : public SysObject {
|
||||
private:
|
||||
public:
|
||||
/* 000 */ ItemFlag mEquippedItem;
|
||||
/* 004 */ ItemFlag mPrevEquippedItem;
|
||||
/* 008 */ ItemFlag mForcedItem; // game crashes when any item besides this one is equipped
|
||||
@@ -227,7 +207,6 @@ private:
|
||||
/* 14e */ unk8 mUnk_14e[0x2]; // padding?
|
||||
/* 150 */
|
||||
|
||||
public:
|
||||
static ItemManager *Create();
|
||||
static void Destroy();
|
||||
ItemManager();
|
||||
|
||||
Reference in New Issue
Block a user