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Add TouchControl.s
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#include "Player/TouchControl.hpp"
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#ifdef STUBS
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TouchControl::TouchControl() {}
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void TouchControl::IncreaseSpeed(s16 increase) {}
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void TouchControl::UpdateFlags(u16 speed) {}
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void TouchControl::UpdateWithStateFlags(TouchStateFlags *state, u16 speed) {}
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void TouchControl::Update(TouchState *state, u16 speed) {}
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bool TouchControl::func_ov00_0207aeac() {}
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void TouchControl::UpdateConditionally(TouchState *state, u16 speed) {}
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void TouchControl::func_ov00_0207af38(u16 speed, bool param2) {}
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#endif
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