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fixed build issues and function non-matchings
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@@ -74,5 +74,5 @@ class PlayerLinkBase: public PlayerBase {
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/* 84 */ virtual void ResetUnk_5e();
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/* 88 */
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public:
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bool PlayItemCutscene(ItemId cutsceneItemId);
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bool func_ov00_020bce48(ItemId cutsceneItemId); // PlayItemCutscene
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};
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