EquipBombchu (#131)

* Map symbol in Game

* EquipBombchu 12%

* EquipBombchu 53%

* EquipBombchu 71%

* configure: Don't verify dsd version if `--dsd` specified

* EquipBombchu 89%

* Fix regression
This commit is contained in:
Aetias
2025-07-31 21:22:55 +02:00
committed by GitHub
parent 8ad6359c7d
commit 82f54b2f07
67 changed files with 1321 additions and 399 deletions
+4 -2
View File
@@ -6,6 +6,7 @@
#include <nds/math.h>
#include "System/SysNew.hpp"
#include "Unknown/UnkStruct_ov000_020c0c08.hpp"
class ItemModel;
@@ -31,7 +32,7 @@ public:
/* 18 */ virtual void SetTranslation(Vec3p *translation);
/* 1c */ virtual void PushGeometryCommands();
/* 20 */ virtual void vfunc_20();
/* 24 */ virtual void vfunc_24(unk32 param1);
/* 24 */ virtual void vfunc_24(UnkStruct_ov000_020c0c08 *param1);
/* 28 */ virtual void vfunc_28();
/* 2c */ virtual void vfunc_2c();
/* 30 */ virtual void vfunc_30();
@@ -40,7 +41,7 @@ public:
/* 3c */ virtual void vfunc_3c();
/* 40 */
ModelRender();
ModelRender(unk32 param1);
void *func_ov000_020a9624(s32 param1);
void func_ov000_020a98e8(unk32 param1);
void func_ov000_020a990c(unk32 param1);
@@ -48,4 +49,5 @@ public:
void func_ov000_020a9960(unk32 param1);
void func_ov000_020a9998(unk32 param1, unk32 param2);
void func_ov000_020a99c0();
void func_ov000_020b413c(unk16 param1, Vec3p *param2);
};