mirror of
https://github.com/zeldaret/ph
synced 2026-07-07 21:31:01 -04:00
Run pre-commit formatting
This commit is contained in:
+2
-2
@@ -253,12 +253,12 @@ translations. Feel free to contribute to this list!
|
||||
`EVIC` | Event Icon | Exclamation point icon on the map screen
|
||||
`EQAR` | Earthquake Area
|
||||
`FMSG` | Freestanding? Message | Freestanding textbox
|
||||
`ITGE` | Item Generator | Spawns an item, such as a small key
|
||||
`ITGE` | Item Generator | Spawns an item, such as a small key
|
||||
`NCMA` | NPC Conversation Message?
|
||||
`NCM2` | NPC Conversation Message 2?
|
||||
`NMSG` | Navi Message | Starts dialogue with the fairy
|
||||
`RMTG` | Room Tag | Midpoint of small rooms, such as houses
|
||||
`SWDS` |
|
||||
`SWDS` |
|
||||
`SWOB` | Switch Object | Causes an event when one or more switches are active
|
||||
`VOCA` | Voice Area | Listens for microphone volume while Link is in the area
|
||||
`WNAR` | Wind Area | Creates gusts of wind that push Link
|
||||
|
||||
@@ -32,7 +32,7 @@ files to the project.
|
||||
Each `delinks.txt` file belongs to one module, such as the ARM9 program, the ITCM, the DTCM or an overlay.
|
||||
|
||||
> [!NOTE]
|
||||
> For interested readers:
|
||||
> For interested readers:
|
||||
> All modules are loaded into RAM. This is different from the DS predecessor, the Game Boy Advance (GBA), in which all code was
|
||||
> simply on the ROM at all times. As a result, the GBA's RAM only consisted of variable data.
|
||||
>
|
||||
|
||||
+2
-2
@@ -24,9 +24,9 @@ We use the object diffing tool [`objdiff`](https://github.com/encounter/objdiff)
|
||||
1. [Download the latest release.](https://github.com/encounter/objdiff/releases/latest)
|
||||
1. Run `configure.py <eur|usa>` and `ninja` to generate `objdiff.json` in the repository root.
|
||||
1. In `objdiff`, set the project directory to the repository root.
|
||||
1. Select your source file in the left sidebar:
|
||||
1. Select your source file in the left sidebar:
|
||||

|
||||
5. See the list of functions and data to decompile:
|
||||
5. See the list of functions and data to decompile:
|
||||

|
||||
|
||||
> [!NOTE]
|
||||
|
||||
Reference in New Issue
Block a user