ActorSwitchObject OK (#130)

* Map symbol in Game

* ActorSwitchObject OK

* Mark ActorSwitchObject as complete

* Document `mTrapActors`

* Fix FilterActorBase

* Fix regressions
This commit is contained in:
Aetias
2025-07-25 15:59:54 +02:00
committed by GitHub
parent dda45d5574
commit 8ad6359c7d
33 changed files with 519 additions and 347 deletions
-6
View File
@@ -50,12 +50,6 @@ bool Approach(unk32 *src, unk32 dest, unk32 step);
bool Approach_thunk(unk32 *src, unk32 dest, unk32 step);
extern q4 gSinCosTable[];
typedef struct {
/* 0 */ u8 x;
/* 1 */ u8 y;
/* 2 */
} Vec2b;
typedef struct {
/* 0 */ s16 x;
/* 1 */ s16 y;