diff --git a/config/eur/arm9/delinks.txt b/config/eur/arm9/delinks.txt index 97a31c17..7e3f8e58 100644 --- a/config/eur/arm9/delinks.txt +++ b/config/eur/arm9/delinks.txt @@ -10,6 +10,9 @@ src/Main/Actor/ActorType.cpp: .text start:0x0203e784 end:0x0203e8a0 .bss start:0x02069180 end:0x02069188 +src/Main/System/OverlayManager.cpp: + .text start:0x0202ff44 end:0x0203003c + libs/cpp/src/__register_global_object.cpp: complete .text start:0x0204f8d4 end:0x0204f8f4 diff --git a/config/usa/arm9/delinks.txt b/config/usa/arm9/delinks.txt index 5c30acbc..14d31538 100644 --- a/config/usa/arm9/delinks.txt +++ b/config/usa/arm9/delinks.txt @@ -10,6 +10,9 @@ src/Main/Actor/ActorType.cpp: .text start:0x0203e740 end:0x0203e85c .bss start:0x02069120 end:0x02069128 +src/Main/System/OverlayManager.cpp: + .text start:0x0202ff40 end:0x02030038 + libs/cpp/src/__register_global_object.cpp: complete .text start:0x0204f890 end:0x0204f8b0 diff --git a/include/System/OverlayManager.hpp b/include/System/OverlayManager.hpp index 636208fc..4c83bbe4 100644 --- a/include/System/OverlayManager.hpp +++ b/include/System/OverlayManager.hpp @@ -6,6 +6,7 @@ typedef u32 OverlayId; enum OverlayId_ { + OverlayId_None = -1, OverlayId_Core, OverlayId_01, OverlayId_02, diff --git a/libs/nds/include/nds/Overlay.h b/libs/nds/include/nds/Overlay.h index 7a8c6fa9..5339a9d7 100644 --- a/libs/nds/include/nds/Overlay.h +++ b/libs/nds/include/nds/Overlay.h @@ -1,6 +1,10 @@ #ifndef _NDS_OVERLAY_H #define _NDS_OVERLAY_H +#ifdef __cplusplus +extern "C" { +#endif + typedef struct Overlay { /* 00 */ unk32 mId; /* 04 */ void *mBaseAddress; @@ -27,4 +31,8 @@ bool Overlay_Destroy(Overlay *overlay); bool Overlay_Load(Overlay *overlay, unk32 param2); bool Overlay_Unload(Overlay *overlay, unk32 param2); +#ifdef __cplusplus +} +#endif + #endif diff --git a/src/Main/System/OverlayManager.cpp b/src/Main/System/OverlayManager.cpp index 9c50ebb6..8fff1fc6 100644 --- a/src/Main/System/OverlayManager.cpp +++ b/src/Main/System/OverlayManager.cpp @@ -1,7 +1,88 @@ #include "System/OverlayManager.hpp" +#include "global.h" +#include "nds/Overlay.h" -void OverlayManager::Load(OverlayIndex index, OverlayId id) {} -void OverlayManager::LoadIfNotLoaded(OverlayIndex index, OverlayId id) {} -void OverlayManager::Unload(OverlayIndex index) {} -void OverlayManager::LoadOverlaySetup(s32 index) {} -void OverlayManager::UnloadOverlaySetup() {} +struct UnkStruct_020ee698 { + /* 00 */ unk8 mUnk_00[0x2C]; + /* 2c */ unk32 mUnk_2c; + /* 30 */ +}; +extern UnkStruct_020ee698 data_ov000_020ee698; + +struct OverlaySetup { + /* 00 */ unk8 mUnk_00; + /* 01 */ unk8 mUnk_01; + /* 02 */ unk8 mUnk_02; + /* 03 */ unk8 mUnk_03; + /* 04 */ OverlayId slot1Overlay; + /* 08 */ OverlayId slot2Overlay; + /* 0c */ OverlayId slot3Overlay; + /* 10 */ OverlayId slot12Overlay; + /* 14 */ void *mUnk_14; + /* 18 */ void *mUnk_18; + /* 1c */ +}; +extern OverlaySetup gOverlaySetups[]; + +extern u32 *data_027e0ce0[]; +extern "C" void func_ov007_02102850(u32 **); +extern "C" void func_ov007_021028a0(u32 **); + +THUMB void OverlayManager::Load(OverlayIndex index, OverlayId id) { + if (id != OverlayId_None) { + Overlay_Load(NULL, id); + } + + this->mLoadedOverlays[index] = id; +} + +THUMB void OverlayManager::LoadIfNotLoaded(OverlayIndex index, OverlayId id) { + OverlayId loadedId = this->mLoadedOverlays[index]; + + if (loadedId != id) { + this->Unload(index); + this->Load(index, id); + } +} + +THUMB void OverlayManager::Unload(OverlayIndex index) { + if (this->mLoadedOverlays[index] != OverlayId_None) { + Overlay_Unload(NULL, this->mLoadedOverlays[index]); + this->mLoadedOverlays[index] = OverlayId_None; + } +} + +//! TODO: solve the .word issue with the overlay IDs +//! both functions should match otherwise +THUMB void OverlayManager::LoadOverlaySetup(s32 index) { + OverlayId overlayId; + OverlaySetup *pSetup; + + pSetup = &gOverlaySetups[index]; + + this->LoadIfNotLoaded(OverlayIndex_1, pSetup->slot1Overlay); + this->LoadIfNotLoaded(OverlayIndex_2, pSetup->slot2Overlay); + + if (index == 5) { + func_ov007_02102850(data_027e0ce0); + } else { + overlayId = pSetup->slot12Overlay; + + if (index == 6 && data_ov000_020ee698.mUnk_2c == 2) { + overlayId = OverlayId_61; + } + + this->Load(OverlayIndex_3, pSetup->slot3Overlay); + this->Load(OverlayIndex_12, overlayId); + } +} + +THUMB void OverlayManager::UnloadOverlaySetup() { + this->Unload(OverlayIndex_12); + this->Unload(OverlayIndex_3); + + if (this->mLoadedOverlays[2] == OverlayId_07) { + func_ov007_021028a0(data_027e0ce0); + this->Unload(OverlayIndex_2); + } +}