Match 10 ItemManager functions

This commit is contained in:
Aetias
2024-01-16 17:46:57 +01:00
parent 18ccb308d8
commit 8ea0c6dfdf
20 changed files with 78 additions and 221 deletions
+55 -6
View File
@@ -160,17 +160,13 @@ FairyId ItemManager::GetEquippedFairy() const {
Navi* ItemManager::GetFairy(FairyId id) const {
return this->mFairies[id];
}
#pragma interworking off
extern UnkStruct_027e0d38 *data_027e0d38;
extern unk32 gPlayerAnimHandler;
extern "C" void LoadEquipItemModel(unk32 param1, ItemFlag param2);
extern "C" void _ZNK11ItemManager15GetEquippedItemEv();
extern "C" void _ZN14OverlayManager13LoadEquipItemEj();
NONMATCH void ItemManager::TickEquipItem(void) {
#ifndef NONMATCHING
#include "../asm/ov00/ItemManager/ItemManager_TickEquipItem.inc"
#else
void ItemManager::TickEquipItem(void) {
ItemFlag equip = this->GetEquippedItem();
if (this->mEquipLoadTimer != 0) {
this->mEquipLoadTimer -= 1;
@@ -186,5 +182,58 @@ NONMATCH void ItemManager::TickEquipItem(void) {
if (equip != ItemFlag_None && this->mEquipLoadTimer == 0) {
(*this->mEquipItems)[equip]->vfunc_30();
}
#endif
}
void ItemManager::func_ov00_020ad528() {}
ItemModel* ItemManager::GetItemModel(ItemModelId id) {
return this->mItemModels[id];
}
#pragma interworking off
extern unk32 data_027e0fc4;
extern "C" void* func_ov00_020bb3a8(unk32 param1, u32 index);
extern "C" void func_ov00_020c0bdc(void *param1, unk32 param2);
void ItemManager::func_ov00_020ad538(unk32 param1) const {
void* unk1 = func_ov00_020bb3a8(data_027e0fc4, 6);
func_ov00_020c0bdc(unk1, param1);
}
void ItemManager::func_ov00_020ad560(unk32 param1) const {
void* unk1 = func_ov00_020bb3a8(data_027e0fc4, 7);
func_ov00_020c0bdc(unk1, param1);
}
#pragma interworking on
ItemModel* ItemManager::GetDungeonItemModel(u32 index) {
return this->mDungeonItemModels[index];
}
#pragma interworking off
void ItemManager::func_ov00_020ad594(unk32 param1) const {
void* unk1 = func_ov00_020bb3a8(data_027e0fc4, 11);
func_ov00_020c0bdc(unk1, param1);
}
void ItemManager::Sword_vfunc_38(unk32 param1) {
(*this->mEquipItems)[ItemFlag_OshusSword]->vfunc_38(param1);
}
void ItemManager::Shield_vfunc_38(unk32 param1) {
(*this->mEquipItems)[ItemFlag_WoodenShield]->vfunc_38(param1);
}
extern unk32 data_027e0618;
void ItemManager::EquipItem_vfunc_38(unk32 param1) {
if (data_027e0618 != 6) {
this->Sword_vfunc_38(param1);
this->Shield_vfunc_38(param1);
}
if (data_027e0d38->mUnk_14 == 1) return;
ItemFlag equip = this->GetEquippedItem();
if (equip == ItemFlag_None) return;
if (this->mEquipLoadTimer > 0) return;
(*this->mEquipItems)[equip]->vfunc_38(param1);
}