ActorManager_04 (#138)

* Map symbol in Game

* ActorManager_04 OK
This commit is contained in:
Aetias
2025-12-29 20:12:14 +01:00
committed by GitHub
parent fc691f4c8f
commit 90b0175de6
18 changed files with 398 additions and 69 deletions
-11
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@@ -1,11 +0,0 @@
#pragma once
#include "global.h"
#include "lib/files.h"
#include "types.h"
struct MotionParams {
/* 00 */ FileEntry motionBhio; // motion.bhio
/* 10 */ unk8 mUnk_10;
/* 11 */
};
+2 -2
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@@ -1,13 +1,13 @@
#pragma once
#include "global.h"
#include "lib/files.hpp"
#include "nds/math.h"
#include "types.h"
#include "Actor/ActorManager.hpp"
#include "Item/ItemManager.hpp"
#include "Player/Bhio.hpp"
#include "Player/MotionParams.hpp"
#include "Player/PlayerBase.hpp"
#include "Player/PlayerControlData.hpp"
@@ -39,7 +39,7 @@ public:
/* 5a */ s16 mUnk_5a;
/* 5c */ unk8 mUnk_5c[3];
/* 5f */ bool mUnk_5f;
/* 60 */ MotionParams *mMotionParams;
/* 60 */ FileEntryFlag *mMotionParams;
/* 64 */ Bhio *mBhio_0;
/* 68 */ Bhio *mBhio_1;
/* 6c */ Bhio *mBhio_2;