diff --git a/config/eur/arm9/dtcm/symbols.txt b/config/eur/arm9/dtcm/symbols.txt index 62eea4b0..585b0761 100644 --- a/config/eur/arm9/dtcm/symbols.txt +++ b/config/eur/arm9/dtcm/symbols.txt @@ -72,7 +72,7 @@ data_027e06d8 kind:bss addr:0x27e06d8 data_027e06e4 kind:bss addr:0x27e06e4 data_027e0718 kind:bss addr:0x27e0718 data_027e071c kind:bss addr:0x27e071c -gRandom kind:bss addr:0x27e0764 +gRandom kind:bss(size=0x18) addr:0x27e0764 data_027e077c kind:bss addr:0x27e077c data_027e080c kind:bss addr:0x27e080c data_027e081c kind:bss addr:0x27e081c diff --git a/config/eur/arm9/overlays/ov000/symbols.txt b/config/eur/arm9/overlays/ov000/symbols.txt index 25127eed..5f8d379d 100644 --- a/config/eur/arm9/overlays/ov000/symbols.txt +++ b/config/eur/arm9/overlays/ov000/symbols.txt @@ -146,7 +146,7 @@ func_ov000_0207a038 kind:function(thumb,size=0x102) addr:0x207a038 _ZN19Actor_UnkStruct_012C1Ev kind:function(arm,size=0x4c) addr:0x207a13c _ZN19Actor_UnkStruct_0a4C1Eiiii kind:function(thumb,size=0x1c) addr:0x207a188 func_ov000_0207a1a4 kind:function(arm,size=0x24) addr:0x207a1a4 -func_ov000_0207a1c8 kind:function(arm,size=0xcc) addr:0x207a1c8 +_ZN19Actor_UnkStruct_0a419func_ov000_0207a1c8EiP5Vec3p kind:function(arm,size=0xcc) addr:0x207a1c8 func_ov000_0207a294 kind:function(thumb,size=0x44) addr:0x207a294 func_ov000_0207a2d8 kind:function(arm,size=0x10) addr:0x207a2d8 func_ov000_0207a2e8 kind:function(thumb,size=0x14) addr:0x207a2e8 @@ -779,7 +779,7 @@ func_ov000_0208aed8 kind:function(arm,size=0x244) addr:0x208aed8 func_ov000_0208b11c kind:function(arm,size=0x20) addr:0x208b11c func_ov000_0208b13c kind:function(arm,size=0x1c) addr:0x208b13c func_ov000_0208b158 kind:function(arm,size=0x28) addr:0x208b158 -_Z19func_ov000_0208b180Pi kind:function(arm,size=0x28) addr:0x208b180 +_ZN18UnkStruct_027e0f6419func_ov000_0208b180Ev kind:function(arm,size=0x28) addr:0x208b180 func_ov000_0208b1a8 kind:function(arm,size=0x28) addr:0x208b1a8 func_ov000_0208b1d0 kind:function(arm,size=0x28) addr:0x208b1d0 func_ov000_0208b1f8 kind:function(arm,size=0x28) addr:0x208b1f8 @@ -1893,7 +1893,7 @@ _ZN13LinkStateBase22UpdateSwordShieldInUseEv kind:function(arm,size=0x18) addr:0 _ZN13LinkStateBase18func_ov00_020a81b8Eii kind:function(arm,size=0x24) addr:0x20a81b8 _ZN13LinkStateBase16GetLinkItemStateEv kind:function(arm,size=0x10) addr:0x20a81dc _ZN13LinkStateBase6LookAtEP5Vec3p kind:function(arm,size=0x10) addr:0x20a81ec -_ZN13LinkStateBase18func_ov00_020a81fcEv kind:function(arm,size=0x10) addr:0x20a81fc +_ZN13LinkStateBase18func_ov00_020a81fcEP5Vec3pi kind:function(arm,size=0x10) addr:0x20a81fc _ZN13LinkStateBase9AddHealthEs kind:function(arm,size=0x18) addr:0x20a820c _ZN13LinkStateBase18func_ov00_020a8224Ei kind:function(arm,size=0x14) addr:0x20a8224 _ZN13LinkStateBase6TurnToEsii kind:function(arm,size=0x44) addr:0x20a8238 @@ -1915,7 +1915,7 @@ _ZN13LinkStateBase18func_ov00_020a8638Ei kind:function(arm,size=0x30) addr:0x20a _ZN13LinkStateBase26Clear_PlayerLinkBase_Unk48Et kind:function(arm,size=0x18) addr:0x20a8668 _ZN13LinkStateBase18func_ov00_020a8680Eisb kind:function(arm,size=0x5c) addr:0x20a8680 _ZN13LinkStateBase33PlayerLinkBase_func_ov00_020bccc8Ev kind:function(arm,size=0x10) addr:0x20a86dc -_ZN13LinkStateBase23PlayerLinkBase_vfunc_58Ev kind:function(arm,size=0x18) addr:0x20a86ec +_ZN13LinkStateBase23PlayerLinkBase_vfunc_58EiP8ActorRef kind:function(arm,size=0x18) addr:0x20a86ec _ZN13LinkStateBase18func_ov00_020a8704EPs kind:function(arm,size=0x70) addr:0x20a8704 _ZN13LinkStateBase18func_ov00_020a8774EP5Vec3pi kind:function(arm,size=0xd0) addr:0x20a8774 _ZN13LinkStateBase18func_ov00_020a8844EP5Vec3pbb kind:function(arm,size=0x110) addr:0x20a8844 @@ -1923,7 +1923,7 @@ _ZN13LinkStateBase18func_ov00_020a8954EbPi kind:function(arm,size=0x40) addr:0x2 _ZN13LinkStateBase18func_ov00_020a8994Ev kind:function(arm,size=0x28) addr:0x20a8994 _ZN13LinkStateBase18func_ov00_020a89bcEii kind:function(arm,size=0x4c) addr:0x20a89bc _ZN13LinkStateBase18func_ov00_020a8a08Ei kind:function(arm,size=0x44) addr:0x20a8a08 -_ZN13LinkStateBase18func_ov00_020a8a4cEii kind:function(arm,size=0x44) addr:0x20a8a4c +_ZN13LinkStateBase18func_ov00_020a8a4cEPKvi kind:function(arm,size=0x44) addr:0x20a8a4c _ZN13LinkStateBase18func_ov00_020a8a90Ei kind:function(arm,size=0x20) addr:0x20a8a90 _ZN13LinkStateBase18func_ov00_020a8ab0Ei kind:function(arm,size=0x20) addr:0x20a8ab0 _ZN13LinkStateBase18func_ov00_020a8ad0Ei kind:function(arm,size=0x34) addr:0x20a8ad0 @@ -2119,7 +2119,7 @@ _ZN11ItemManager17EquipCollidesWithEP8Cylinderi kind:function(arm,size=0x80) add _ZN11ItemManager18EquipItem_vfunc_2cEi kind:function(arm,size=0x1c) addr:0x20ad6f8 _ZN11ItemManager12GetEquipItemEi kind:function(arm,size=0x18) addr:0x20ad714 _ZNK11ItemManager7GetAmmoEi kind:function(arm,size=0x10) addr:0x20ad72c -_ZN11ItemManager8GiveAmmoEit kind:function(arm,size=0x54) addr:0x20ad73c +_ZN11ItemManager8GiveAmmoEij kind:function(arm,size=0x54) addr:0x20ad73c _ZN11ItemManager18func_ov00_020ad790Ei kind:function(arm,size=0x150) addr:0x20ad790 _ZNK11ItemManager19GetEquippedShipPartEj kind:function(thumb,size=0x8) addr:0x20ad8e0 _ZN11ItemManager13EquipShipPartEjj kind:function(thumb,size=0x8) addr:0x20ad8e8 @@ -2179,12 +2179,12 @@ _ZN13LinkStateRoll8vfunc_20Ei kind:function(arm,size=0x180) addr:0x20aec10 _ZN13LinkStateRoll8vfunc_24Ei kind:function(arm,size=0xc8) addr:0x20aed90 _ZN13LinkStateRoll18func_ov00_020aee58Est kind:function(arm,size=0x2c) addr:0x20aee58 _ZN13LinkStateRoll18func_ov00_020aee84Ev kind:function(arm,size=0x28) addr:0x20aee84 -_ZN13PlayerControl18_ZN13PlayerControl18func_ov00_020aeeacEvEv kind:function(arm,size=0x4c) addr:0x20aeeac +_ZN13PlayerControl18func_ov00_020aeeacEv kind:function(arm,size=0x4c) addr:0x20aeeac _ZN13PlayerControl18func_ov00_020aeef8Ev kind:function(arm,size=0x38) addr:0x20aeef8 _ZN13PlayerControl18func_ov00_020aef30Ev kind:function(thumb,size=0x38) addr:0x20aef30 _ZN13PlayerControl9UpdateAimEv kind:function(thumb,size=0x94) addr:0x20aef68 _ZN13PlayerControl14GetFollowActorEv kind:function(arm,size=0x20) addr:0x20aeffc -_ZN13PlayerControl18func_ov00_020af01cEPc kind:function(arm,size=0x28) addr:0x20af01c +_ZN13PlayerControl18func_ov00_020af01cEP5Vec2b kind:function(arm,size=0x28) addr:0x20af01c _ZN13PlayerControl9SetUnk_80Ev kind:function(arm,size=0xc) addr:0x20af044 _ZN13PlayerControl13StopFollowingEv kind:function(arm,size=0x1c) addr:0x20af050 _ZN13PlayerControl18func_ov00_020af06cEv kind:function(arm,size=0x22c) addr:0x20af06c @@ -2195,24 +2195,24 @@ _ZN13PlayerControl17CheckUntouchedNowEj kind:function(arm,size=0x30) addr:0x20af _ZN13PlayerControl13CheckTouchingEj kind:function(arm,size=0x28) addr:0x20af42c _ZN13PlayerControl14CheckTouchFastEj kind:function(arm,size=0x50) addr:0x20af454 _ZN13PlayerControl18func_ov00_020af4a4Ev kind:function(arm,size=0x94) addr:0x20af4a4 -_ZN13PlayerControl18func_ov00_020af538Ev kind:function(arm,size=0x1ac) addr:0x20af538 +_ZN13PlayerControl18func_ov00_020af538Ebh kind:function(arm,size=0x1ac) addr:0x20af538 _ZN13PlayerControl18func_ov00_020af6e4EP5Vec3pii kind:function(arm,size=0x94) addr:0x20af6e4 _ZN13PlayerControl18func_ov00_020af778Ev kind:function(arm,size=0x360) addr:0x20af778 _ZN13PlayerControl18func_ov00_020afad8EP5Vec3p kind:function(arm,size=0x94) addr:0x20afad8 _ZN13PlayerControl18func_ov00_020afb6cEv kind:function(arm,size=0x31c) addr:0x20afb6c _ZN13PlayerControl18func_ov00_020afe88Eib kind:function(arm,size=0x64) addr:0x20afe88 _ZN13PlayerControl18func_ov00_020afeecEib kind:function(arm,size=0xa4) addr:0x20afeec -_ZN13PlayerControl18func_ov00_020aff90Eii kind:function(arm,size=0x5c) addr:0x20aff90 +_ZN13PlayerControl18func_ov00_020aff90EP5Vec3pi kind:function(arm,size=0x5c) addr:0x20aff90 _ZN13PlayerControl18func_ov00_020affecEP5Vec3piiS1_ kind:function(arm,size=0x160) addr:0x20affec -_ZN13PlayerControl18func_ov00_020b014cEv kind:function(arm,size=0xd0) addr:0x20b014c -_ZN13PlayerControl6SetAimEv kind:function(arm,size=0x24) addr:0x20b021c +_ZN13PlayerControl18func_ov00_020b014cEP5Vec3p kind:function(arm,size=0xd0) addr:0x20b014c +_ZN13PlayerControl8ResetAimEv kind:function(arm,size=0x24) addr:0x20b021c _ZN13PlayerControl14UpdateAimWorldEP5Vec3p kind:function(arm,size=0xe8) addr:0x20b0240 _ZN13PlayerControl13GetTouchAngleEv kind:function(arm,size=0x24) addr:0x20b0328 _ZN13PlayerControl18func_ov00_020b034cEv kind:function(arm,size=0xcc) addr:0x20b034c _ZN13PlayerControl18func_ov00_020b0418Ev kind:function(arm,size=0x84) addr:0x20b0418 _ZN13PlayerControl18func_ov00_020b049cEP5Vec3pb kind:function(arm,size=0x14c) addr:0x20b049c _ZN13PlayerControl18func_ov00_020b05e8EP5Vec3p kind:function(arm,size=0x190) addr:0x20b05e8 -_ZN13PlayerControl18func_ov00_020b0778EP5Vec3pji kind:function(arm,size=0x33c) addr:0x20b0778 +_ZN13PlayerControl18func_ov00_020b0778EP5Vec3pjPi kind:function(arm,size=0x33c) addr:0x20b0778 _ZN13PlayerControl16CheckNotTouchingEv kind:function(arm,size=0x1c) addr:0x20b0ab4 _ZN13PlayerControl18func_ov00_020b0ad0EP5Actor kind:function(arm,size=0x3c) addr:0x20b0ad0 _ZN13PlayerControl18func_ov00_020b0b0cEPsPiS1_Pb kind:function(arm,size=0x2dc) addr:0x20b0b0c @@ -2640,7 +2640,7 @@ _ZN9EquipItem8vfunc_2cEv kind:function(arm,size=0x8) addr:0x20be964 _ZN9EquipItem8vfunc_34EPs kind:function(arm,size=0x4) addr:0x20be96c _ZNK9EquipItem8vfunc_40Ev kind:function(arm,size=0x8) addr:0x20be970 _ZNK9EquipItem8vfunc_44Ei kind:function(arm,size=0x8) addr:0x20be978 -_ZNK9EquipItem8vfunc_48Ei kind:function(arm,size=0x8) addr:0x20be980 +_ZNK9EquipItem8vfunc_48Eii kind:function(arm,size=0x8) addr:0x20be980 _ZNK9EquipItem8vfunc_4cEv kind:function(arm,size=0x8) addr:0x20be988 _ZN9EquipItem12GetPlayerPosEv kind:function(arm,size=0xc) addr:0x20be990 _ZN9EquipItem19func_ov000_020be99cEP5Vec3p kind:function(arm,size=0x48) addr:0x20be99c @@ -3222,12 +3222,12 @@ func_ov000_020cea3c kind:function(arm,size=0x44) addr:0x20cea3c func_ov000_020cea80 kind:function(arm,size=0x4c) addr:0x20cea80 func_ov000_020ceacc kind:function(arm,size=0x58) addr:0x20ceacc func_ov000_020ceb24 kind:function(arm,size=0xa8) addr:0x20ceb24 -func_ov000_020cebcc kind:function(arm,size=0x3c) addr:0x20cebcc +_ZN18UnkStruct_027e0ffc19func_ov000_020cebccEjsi kind:function(arm,size=0x3c) addr:0x20cebcc func_ov000_020cec08 kind:function(arm,size=0x58) addr:0x20cec08 func_ov000_020cec60 kind:function(arm,size=0x78) addr:0x20cec60 func_ov000_020cecd8 kind:function(arm,size=0x8c) addr:0x20cecd8 -func_ov000_020ced64 kind:function(arm,size=0x18) addr:0x20ced64 -func_ov000_020ced7c kind:function(arm,size=0x40) addr:0x20ced7c +_ZN18UnkStruct_027e0ffc19func_ov000_020ced64EP8Cylinderjj kind:function(arm,size=0x18) addr:0x20ced64 +_ZN18UnkStruct_027e0ffc19func_ov000_020ced7cEP5Vec3piii kind:function(arm,size=0x40) addr:0x20ced7c func_ov000_020cedbc kind:function(arm,size=0x54) addr:0x20cedbc func_ov000_020cee10 kind:function(arm,size=0x48) addr:0x20cee10 func_ov000_020cee58 kind:function(arm,size=0x88) addr:0x20cee58 @@ -4723,7 +4723,7 @@ data_ov000_020e5674 kind:data(any) addr:0x20e5674 data_ov000_020e5684 kind:data(any) addr:0x20e5684 data_ov000_020e5694 kind:data(any) addr:0x20e5694 _ZTV13LinkStateBase kind:data(any) addr:0x20e56ac -data_ov000_020e56f0 kind:data(any) addr:0x20e56f0 +_ZN13LinkStateMove19data_ov000_020e56f0E kind:data(any) addr:0x20e56f0 data_ov000_020e56f4$964 kind:data(any) addr:0x20e56f4 local _ZTV13LinkStateMove kind:data(any) addr:0x20e56f8 @922 kind:data(any) addr:0x20e5744 local @@ -4896,16 +4896,17 @@ data_ov000_020e6088 kind:data(any) addr:0x20e6088 data_ov000_020e6098 kind:data(any) addr:0x20e6098 data_ov000_020e60a8 kind:data(any) addr:0x20e60a8 _ZTV13LinkStateRoll kind:data(any) addr:0x20e60c0 -data_ov000_020e6104 kind:data(any) addr:0x20e6104 -data_ov000_020e6108 kind:data(any) addr:0x20e6108 -data_ov000_020e610c kind:data(any) addr:0x20e610c -data_ov000_020e6110 kind:data(any) addr:0x20e6110 -data_ov000_020e6114 kind:data(any) addr:0x20e6114 -data_ov000_020e6118 kind:data(any) addr:0x20e6118 -data_ov000_020e611c kind:data(any) addr:0x20e611c -data_ov000_020e6120 kind:data(any) addr:0x20e6120 -data_ov000_020e6124 kind:data(any) addr:0x20e6124 -data_ov000_020e6148 kind:data(any) addr:0x20e6148 +@1505 kind:data(any) addr:0x20e6104 +@1504 kind:data(any) addr:0x20e6108 +@1503 kind:data(any) addr:0x20e610c +@1502 kind:data(any) addr:0x20e6110 +@1501 kind:data(any) addr:0x20e6114 +@1500 kind:data(any) addr:0x20e6118 +@1499 kind:data(any) addr:0x20e611c +@1498 kind:data(any) addr:0x20e6120 +sShipTypes kind:data(any) addr:0x20e6124 local +data_ov000_020e6144 kind:data(any) addr:0x20e6144 +@1556 kind:data(any) addr:0x20e6148 data_ov000_020e6158 kind:data(any) addr:0x20e6158 data_ov000_020e6174 kind:data(any) addr:0x20e6174 data_ov000_020e6178 kind:data(any) addr:0x20e6178 @@ -5876,6 +5877,7 @@ data_ov000_020ee16c kind:bss addr:0x20ee16c data_ov000_020ee178 kind:bss addr:0x20ee178 data_ov000_020ee184 kind:bss addr:0x20ee184 data_ov000_020ee198 kind:bss addr:0x20ee198 +data_ov000_020ee19c kind:bss addr:0x20ee19c @418 kind:bss addr:0x20ee1a0 local _ZN9ActorNavi5gTypeE kind:bss addr:0x20ee1ac @419 kind:bss addr:0x20ee1c0 local diff --git a/config/eur/arm9/overlays/ov004/delinks.txt b/config/eur/arm9/overlays/ov004/delinks.txt index 7d3bb7ad..4263b532 100644 --- a/config/eur/arm9/overlays/ov004/delinks.txt +++ b/config/eur/arm9/overlays/ov004/delinks.txt @@ -5,3 +5,6 @@ .data start:0x0210fda0 end:0x021113e0 kind:data align:32 .bss start:0x021113e0 end:0x021113e0 kind:bss align:32 +src/04_Load/Player/LinkStateMove.cpp: + complete + .text start:0x0210aed4 end:0x0210af14 diff --git a/config/eur/arm9/overlays/ov005/delinks.txt b/config/eur/arm9/overlays/ov005/delinks.txt index cd744ee4..2dc0f7d5 100644 --- a/config/eur/arm9/overlays/ov005/delinks.txt +++ b/config/eur/arm9/overlays/ov005/delinks.txt @@ -5,3 +5,8 @@ .data start:0x02112480 end:0x02112c20 kind:data align:32 .bss start:0x02112c20 end:0x02112c20 kind:bss align:32 +src/05/Player/LinkStateMove.cpp: + complete + .text start:0x021113d0 end:0x02111bc0 + .rodata start:0x021123ac end:0x021123bc + .data start:0x02112be4 end:0x02112c20 diff --git a/config/eur/arm9/overlays/ov005/relocs.txt b/config/eur/arm9/overlays/ov005/relocs.txt index 6f4acbc0..aaf7b5ff 100644 --- a/config/eur/arm9/overlays/ov005/relocs.txt +++ b/config/eur/arm9/overlays/ov005/relocs.txt @@ -2426,7 +2426,7 @@ from:0x02111a64 kind:load to:0x027e0618 module:dtcm from:0x02111a68 kind:load to:0x027e0fb8 module:dtcm from:0x02111a6c kind:load to:0x02112be4 module:overlay(5) from:0x02111a70 kind:load to:0x020e56f0 module:overlay(0) -from:0x02111a78 kind:load to:0x02112c04 module:overlay(5) +from:0x02111a78 kind:load to:0x02112bfc add:8 module:overlay(5) from:0x02111a7c kind:load to:0x027e0fe4 module:dtcm from:0x02111a88 kind:load to:0x027e0ffc module:dtcm from:0x02111a90 kind:load to:0x021123ac module:overlay(5) diff --git a/config/eur/arm9/overlays/ov005/symbols.txt b/config/eur/arm9/overlays/ov005/symbols.txt index 2689f39f..a0c2e66b 100644 --- a/config/eur/arm9/overlays/ov005/symbols.txt +++ b/config/eur/arm9/overlays/ov005/symbols.txt @@ -308,7 +308,7 @@ _ZN13LinkStateBase19func_ov005_021113c4Eb kind:function(arm,size=0xc) addr:0x211 _ZN13LinkStateMove19func_ov005_021113d0Ev kind:function(arm,size=0xc) addr:0x21113d0 _ZN13LinkStateMove8vfunc_1cEv kind:function(arm,size=0x6bc) addr:0x21113dc _ZN13LinkStateMove8vfunc_3cEv kind:function(arm,size=0x60) addr:0x2111a98 -func_ov005_02111af8 kind:function(arm,size=0xc8) addr:0x2111af8 +_ZN14UnkFilterActor6FilterEP5Actor kind:function(arm,size=0xc8) addr:0x2111af8 _ZN7MapBase8vfunc_1cEb kind:function(arm,size=0x40) addr:0x2111bc0 _ZN7MapBase8vfunc_20Ei kind:function(arm,size=0x6c) addr:0x2111c00 _ZN7MapBase8vfunc_24Ev kind:function(arm,size=0x4) addr:0x2111c6c @@ -329,7 +329,8 @@ data_ov005_02112308 kind:data(any) addr:0x2112308 data_ov005_02112324 kind:data(any) addr:0x2112324 data_ov005_02112360 kind:data(any) addr:0x2112360 data_ov005_021123a0 kind:data(any) addr:0x21123a0 -data_ov005_021123ac kind:data(any) addr:0x21123ac +data_ov005_021123ac kind:data(any) addr:0x21123ac local +data_ov005_021123b8 kind:data(any) addr:0x21123b8 local __sinit_ov005_021123bc kind:function(arm,size=0x24) addr:0x21123bc __sinit_ov005_021123e0 kind:function(arm,size=0x1c) addr:0x21123e0 __sinit_ov005_021123fc kind:function(arm,size=0x24) addr:0x21123fc @@ -452,5 +453,8 @@ data_ov005_02112ba4 kind:data(any) addr:0x2112ba4 data_ov005_02112bb4 kind:data(any) addr:0x2112bb4 data_ov005_02112bc4 kind:data(any) addr:0x2112bc4 data_ov005_02112bd4 kind:data(any) addr:0x2112bd4 -data_ov005_02112be4 kind:data(any) addr:0x2112be4 -data_ov005_02112c04 kind:data(any) addr:0x2112c04 +data_ov005_02112be4 kind:data(any) addr:0x2112be4 local +data_ov005_02112be8 kind:data(any) addr:0x2112be8 local +data_ov005_02112bec kind:data(any) addr:0x2112bec local +data_ov005_02112bf0 kind:data(any) addr:0x2112bf0 local +_ZTV14UnkFilterActor kind:data(any) addr:0x2112bfc diff --git a/config/eur/arm9/overlays/ov014/delinks.txt b/config/eur/arm9/overlays/ov014/delinks.txt index 60aa7fc6..df6a203b 100644 --- a/config/eur/arm9/overlays/ov014/delinks.txt +++ b/config/eur/arm9/overlays/ov014/delinks.txt @@ -12,3 +12,11 @@ src/14_Land/Actor/ActorRupee.cpp: .ctor start:0x0215591c end:0x02155920 .data start:0x02158994 end:0x02158a94 .bss start:0x0215b1f4 end:0x0215b214 + +src/14_Land/Actor/Player/ActorRefill.cpp: + complete + .text start:0x02134e24 end:0x02135940 + .init start:0x02154c14 end:0x02154d24 + .ctor start:0x021558ec end:0x021558f0 + .data start:0x021578b0 end:0x02157d70 + .bss start:0x0215af94 end:0x0215b034 diff --git a/config/eur/arm9/overlays/ov014/relocs.txt b/config/eur/arm9/overlays/ov014/relocs.txt index 422bdbad..32eaed4d 100644 --- a/config/eur/arm9/overlays/ov014/relocs.txt +++ b/config/eur/arm9/overlays/ov014/relocs.txt @@ -2474,7 +2474,7 @@ from:0x02134efc kind:arm_call to:0x0202e9dc module:main from:0x02134f08 kind:arm_call to:0x021357bc module:overlay(14) from:0x02134f10 kind:load to:0x027e0fe0 module:dtcm from:0x02134f20 kind:arm_call to:0x020c1554 module:overlay(0) -from:0x02134f50 kind:load to:0x02157cb8 module:overlay(14) +from:0x02134f50 kind:load to:0x02157cb0 add:8 module:overlay(14) from:0x02134f5c kind:arm_call to:0x020c1730 module:overlay(0) from:0x02134f70 kind:arm_call to:0x020c1730 module:overlay(0) from:0x02134f78 kind:arm_call to:0x0202ea0c module:main @@ -2527,29 +2527,29 @@ from:0x021354b4 kind:arm_call to:0x0207c1b0 module:overlay(0) from:0x021354d8 kind:arm_call to:0x0207c1b0 module:overlay(0) from:0x021354ec kind:load to:0x027e0e58 module:dtcm from:0x02135504 kind:arm_call to:0x02134f14 module:overlay(14) -from:0x02135528 kind:load to:0x02157bf8 module:overlay(14) +from:0x02135528 kind:load to:0x02157bf0 add:8 module:overlay(14) from:0x02135534 kind:arm_call to:0x02134f84 module:overlay(14) from:0x02135548 kind:arm_call to:0x02134f84 module:overlay(14) from:0x02135550 kind:arm_call to:0x0202ea0c module:main from:0x02135570 kind:arm_call to:0x02134f14 module:overlay(14) -from:0x02135594 kind:load to:0x02157b38 module:overlay(14) +from:0x02135594 kind:load to:0x02157b30 add:8 module:overlay(14) from:0x021355a0 kind:arm_call to:0x02134f84 module:overlay(14) from:0x021355b4 kind:arm_call to:0x02134f84 module:overlay(14) from:0x021355bc kind:arm_call to:0x0202ea0c module:main from:0x021355dc kind:arm_call to:0x02134f14 module:overlay(14) -from:0x02135600 kind:load to:0x02157a78 module:overlay(14) +from:0x02135600 kind:load to:0x02157a70 add:8 module:overlay(14) from:0x0213560c kind:arm_call to:0x02134f84 module:overlay(14) from:0x02135620 kind:arm_call to:0x02134f84 module:overlay(14) from:0x02135628 kind:arm_call to:0x0202ea0c module:main from:0x02135648 kind:arm_call to:0x02134f14 module:overlay(14) -from:0x0213566c kind:load to:0x021579b8 module:overlay(14) +from:0x0213566c kind:load to:0x021579b0 add:8 module:overlay(14) from:0x02135678 kind:arm_call to:0x02134f84 module:overlay(14) from:0x0213568c kind:arm_call to:0x02134f84 module:overlay(14) from:0x02135694 kind:arm_call to:0x0202ea0c module:main from:0x021356a8 kind:arm_call to:0x02134f98 module:overlay(14) from:0x021357b0 kind:load to:0x027e0764 module:dtcm from:0x021357c8 kind:arm_call to:0x02134f14 module:overlay(14) -from:0x021357ec kind:load to:0x021578f8 module:overlay(14) +from:0x021357ec kind:load to:0x021578f0 add:8 module:overlay(14) from:0x021357f8 kind:arm_call to:0x02134f84 module:overlay(14) from:0x0213580c kind:arm_call to:0x02134f84 module:overlay(14) from:0x02135814 kind:arm_call to:0x0202ea0c module:main diff --git a/config/eur/arm9/overlays/ov014/symbols.txt b/config/eur/arm9/overlays/ov014/symbols.txt index 0e54a96d..af3f2ed6 100644 --- a/config/eur/arm9/overlays/ov014/symbols.txt +++ b/config/eur/arm9/overlays/ov014/symbols.txt @@ -8,7 +8,7 @@ func_ov014_0211f980 kind:function(arm,size=0x130) addr:0x211f980 func_ov014_0211fab0 kind:function(arm,size=0x1dc) addr:0x211fab0 func_ov014_0211fc8c kind:function(arm,size=0x50) addr:0x211fc8c func_ov014_0211fcdc kind:function(thumb,size=0x28) addr:0x211fcdc -_Z19func_ov014_0211fd04Pi kind:function(thumb,size=0x4c) addr:0x211fd04 +_ZN18UnkStruct_027e109819func_ov014_0211fd04Ev kind:function(thumb,size=0x4c) addr:0x211fd04 _ZN10ActorArrow6CreateEv kind:function(arm,size=0x30) addr:0x211fd50 _ZN10ActorArrow19func_ov014_0211fd80Ei kind:function(arm,size=0x10) addr:0x211fd80 _ZN10ActorArrow19func_ov014_0211fd90Ev kind:function(arm,size=0x14) addr:0x211fd90 @@ -586,42 +586,42 @@ func_ov014_02134c04 kind:function(arm,size=0x8) addr:0x2134c04 func_ov014_02134c0c kind:function(arm,size=0x8) addr:0x2134c0c func_ov014_02134c14 kind:function(arm,size=0x200) addr:0x2134c14 func_ov014_02134e14 kind:function(arm,size=0x10) addr:0x2134e14 -func_ov014_02134e24 kind:function(arm,size=0x30) addr:0x2134e24 -func_ov014_02134e54 kind:function(arm,size=0x30) addr:0x2134e54 -func_ov014_02134e84 kind:function(arm,size=0x30) addr:0x2134e84 -func_ov014_02134eb4 kind:function(arm,size=0x30) addr:0x2134eb4 -func_ov014_02134ee4 kind:function(arm,size=0x30) addr:0x2134ee4 -func_ov014_02134f14 kind:function(arm,size=0x40) addr:0x2134f14 -func_ov014_02134f54 kind:function(arm,size=0x14) addr:0x2134f54 -func_ov014_02134f68 kind:function(arm,size=0x1c) addr:0x2134f68 -func_ov014_02134f84 kind:function(arm,size=0x14) addr:0x2134f84 -func_ov014_02134f98 kind:function(arm,size=0xf4) addr:0x2134f98 -func_ov014_0213508c kind:function(arm,size=0x2d8) addr:0x213508c -func_ov014_02135364 kind:function(arm,size=0x54) addr:0x2135364 -func_ov014_021353b8 kind:function(arm,size=0xbc) addr:0x21353b8 -func_ov014_02135474 kind:function(arm,size=0x84) addr:0x2135474 -func_ov014_021354f8 kind:function(arm,size=0x34) addr:0x21354f8 -func_ov014_0213552c kind:function(arm,size=0x14) addr:0x213552c -func_ov014_02135540 kind:function(arm,size=0x1c) addr:0x2135540 -func_ov014_0213555c kind:function(arm,size=0x8) addr:0x213555c -func_ov014_02135564 kind:function(arm,size=0x34) addr:0x2135564 -func_ov014_02135598 kind:function(arm,size=0x14) addr:0x2135598 -func_ov014_021355ac kind:function(arm,size=0x1c) addr:0x21355ac -func_ov014_021355c8 kind:function(arm,size=0x8) addr:0x21355c8 -func_ov014_021355d0 kind:function(arm,size=0x34) addr:0x21355d0 -func_ov014_02135604 kind:function(arm,size=0x14) addr:0x2135604 -func_ov014_02135618 kind:function(arm,size=0x1c) addr:0x2135618 -func_ov014_02135634 kind:function(arm,size=0x8) addr:0x2135634 -func_ov014_0213563c kind:function(arm,size=0x34) addr:0x213563c -func_ov014_02135670 kind:function(arm,size=0x14) addr:0x2135670 -func_ov014_02135684 kind:function(arm,size=0x1c) addr:0x2135684 -func_ov014_021356a0 kind:function(arm,size=0x114) addr:0x21356a0 -func_ov014_021357b4 kind:function(arm,size=0x8) addr:0x21357b4 -func_ov014_021357bc kind:function(arm,size=0x34) addr:0x21357bc -func_ov014_021357f0 kind:function(arm,size=0x14) addr:0x21357f0 -func_ov014_02135804 kind:function(arm,size=0x1c) addr:0x2135804 -func_ov014_02135820 kind:function(arm,size=0x118) addr:0x2135820 -func_ov014_02135938 kind:function(arm,size=0x8) addr:0x2135938 +_ZN16ActorRefillBombs6CreateEv kind:function(arm,size=0x30) addr:0x2134e24 +_ZN19ActorRefillBombchus6CreateEv kind:function(arm,size=0x30) addr:0x2134e54 +_ZN17ActorRefillArrows6CreateEv kind:function(arm,size=0x30) addr:0x2134e84 +_ZN15ActorRefillTime6CreateEv kind:function(arm,size=0x30) addr:0x2134eb4 +_ZN9ActorLSTM6CreateEv kind:function(arm,size=0x30) addr:0x2134ee4 +_ZN11ActorRefillC2Ei kind:function(arm,size=0x40) addr:0x2134f14 +_ZN11ActorRefillD1Ev kind:function(arm,size=0x14) addr:0x2134f54 +_ZN11ActorRefillD0Ev kind:function(arm,size=0x1c) addr:0x2134f68 +_ZN11ActorRefillD2Ev kind:function(arm,size=0x14) addr:0x2134f84 +_ZN11ActorRefill8vfunc_08Ev kind:function(arm,size=0xf4) addr:0x2134f98 +_ZN11ActorRefill8vfunc_14Ej kind:function(arm,size=0x2d8) addr:0x213508c +_ZN11ActorRefill19func_ov014_02135364Ei kind:function(arm,size=0x54) addr:0x2135364 +_ZN11ActorRefill8vfunc_20Eb kind:function(arm,size=0xbc) addr:0x21353b8 +_ZN11ActorRefill19func_ov014_02135474Ev kind:function(arm,size=0x84) addr:0x2135474 +_ZN16ActorRefillBombsC1Ev kind:function(arm,size=0x34) addr:0x21354f8 +_ZN16ActorRefillBombsD1Ev kind:function(arm,size=0x14) addr:0x213552c +_ZN16ActorRefillBombsD0Ev kind:function(arm,size=0x1c) addr:0x2135540 +_ZN16ActorRefillBombs8vfunc_b4Ev kind:function(arm,size=0x8) addr:0x213555c +_ZN19ActorRefillBombchusC1Ev kind:function(arm,size=0x34) addr:0x2135564 +_ZN19ActorRefillBombchusD1Ev kind:function(arm,size=0x14) addr:0x2135598 +_ZN19ActorRefillBombchusD0Ev kind:function(arm,size=0x1c) addr:0x21355ac +_ZN19ActorRefillBombchus8vfunc_b4Ev kind:function(arm,size=0x8) addr:0x21355c8 +_ZN17ActorRefillArrowsC1Ev kind:function(arm,size=0x34) addr:0x21355d0 +_ZN17ActorRefillArrowsD1Ev kind:function(arm,size=0x14) addr:0x2135604 +_ZN17ActorRefillArrowsD0Ev kind:function(arm,size=0x1c) addr:0x2135618 +_ZN17ActorRefillArrows8vfunc_b4Ev kind:function(arm,size=0x8) addr:0x2135634 +_ZN15ActorRefillTimeC1Ev kind:function(arm,size=0x34) addr:0x213563c +_ZN15ActorRefillTimeD1Ev kind:function(arm,size=0x14) addr:0x2135670 +_ZN15ActorRefillTimeD0Ev kind:function(arm,size=0x1c) addr:0x2135684 +_ZN15ActorRefillTime8vfunc_08Ev kind:function(arm,size=0x114) addr:0x21356a0 +_ZN15ActorRefillTime8vfunc_b4Ev kind:function(arm,size=0x8) addr:0x21357b4 +_ZN9ActorLSTMC1Ev kind:function(arm,size=0x34) addr:0x21357bc +_ZN9ActorLSTMD1Ev kind:function(arm,size=0x14) addr:0x21357f0 +_ZN9ActorLSTMD0Ev kind:function(arm,size=0x1c) addr:0x2135804 +_ZN9ActorLSTM8vfunc_08Ev kind:function(arm,size=0x118) addr:0x2135820 +_ZN9ActorLSTM8vfunc_b4Ev kind:function(arm,size=0x8) addr:0x2135938 func_ov014_02135940 kind:function(arm,size=0x34) addr:0x2135940 func_ov014_02135974 kind:function(arm,size=0xc4) addr:0x2135974 func_ov014_02135a38 kind:function(arm,size=0xc4) addr:0x2135a38 @@ -846,7 +846,7 @@ func_ov014_0213ccd8 kind:function(arm,size=0xe8) addr:0x213ccd8 func_ov014_0213cdc0 kind:function(arm,size=0x3c) addr:0x213cdc0 func_ov014_0213cdfc kind:function(arm,size=0x5c) addr:0x213cdfc func_ov014_0213ce58 kind:function(arm,size=0x18) addr:0x213ce58 -func_ov014_0213ce70 kind:function(arm,size=0xbc) addr:0x213ce70 +_ZN24UnkStruct_ov015_0213ce4c11GetInstanceEv kind:function(arm,size=0xbc) addr:0x213ce70 local func_ov014_0213cf2c kind:function(arm,size=0x5c) addr:0x213cf2c _ZN10EquipScoopC2Ev kind:function(thumb,size=0x14) addr:0x213cf88 _ZN10EquipScoopD1Ev kind:function(thumb,size=0xc) addr:0x213cf9c @@ -1672,7 +1672,7 @@ __sinit_ov014_02154b34 kind:function(arm,size=0x38) addr:0x2154b34 __sinit_ov014_02154b6c kind:function(arm,size=0x38) addr:0x2154b6c __sinit_ov014_02154ba4 kind:function(arm,size=0x38) addr:0x2154ba4 __sinit_ov014_02154bdc kind:function(arm,size=0x38) addr:0x2154bdc -__sinit_ov014_02154c14 kind:function(arm,size=0x110) addr:0x2154c14 +__sinit_ActorRefill.cpp kind:function(arm,size=0x110) addr:0x2154c14 local __sinit_ov014_02154d24 kind:function(arm,size=0x1d8) addr:0x2154d24 __sinit_ov014_02154efc kind:function(arm,size=0x40) addr:0x2154efc __sinit_ov014_02154f3c kind:function(arm,size=0x40) addr:0x2154f3c @@ -1846,20 +1846,21 @@ data_ov014_02157768 kind:data(any) addr:0x2157768 data_ov014_0215777c kind:data(any) addr:0x215777c data_ov014_02157790 kind:data(any) addr:0x2157790 data_ov014_02157824 kind:data(any) addr:0x2157824 -data_ov014_021578b0 kind:data(any) addr:0x21578b0 -data_ov014_021578b4 kind:data(any) addr:0x21578b4 -data_ov014_021578b8 kind:data(any) addr:0x21578b8 -data_ov014_021578bc kind:data(any) addr:0x21578bc -data_ov014_021578c0 kind:data(any) addr:0x21578c0 -data_ov014_021578c4 kind:data(any) addr:0x21578c4 -data_ov014_021578c8 kind:data(any) addr:0x21578c8 -data_ov014_021578cc kind:data(any) addr:0x21578cc -data_ov014_021578f8 kind:data(any) addr:0x21578f8 -data_ov014_021579b8 kind:data(any) addr:0x21579b8 -data_ov014_02157a78 kind:data(any) addr:0x2157a78 -data_ov014_02157b38 kind:data(any) addr:0x2157b38 -data_ov014_02157bf8 kind:data(any) addr:0x2157bf8 -data_ov014_02157cb8 kind:data(any) addr:0x2157cb8 +@570 kind:data(any) addr:0x21578b0 local +@569 kind:data(any) addr:0x21578b4 local +@568 kind:data(any) addr:0x21578b8 local +@567 kind:data(any) addr:0x21578bc local +@566 kind:data(any) addr:0x21578c0 local +@565 kind:data(any) addr:0x21578c4 local +@564 kind:data(any) addr:0x21578c8 local +@563 kind:data(any) addr:0x21578cc local +sShipTypes kind:data(any) addr:0x21578d0 local +_ZTV9ActorLSTM kind:data(any) addr:0x21578f0 +_ZTV15ActorRefillTime kind:data(any) addr:0x21579b0 +_ZTV17ActorRefillArrows kind:data(any) addr:0x2157a70 +_ZTV19ActorRefillBombchus kind:data(any) addr:0x2157b30 +_ZTV16ActorRefillBombs kind:data(any) addr:0x2157bf0 +_ZTV11ActorRefill kind:data(any) addr:0x2157cb0 data_ov014_02157d70 kind:data(any) addr:0x2157d70 data_ov014_02157d7c kind:data(any) addr:0x2157d7c data_ov014_02157d88 kind:data(any) addr:0x2157d88 @@ -2195,16 +2196,16 @@ data_ov014_0215af6c kind:bss addr:0x215af6c data_ov014_0215af74 kind:bss addr:0x215af74 data_ov014_0215af80 kind:bss addr:0x215af80 data_ov014_0215af88 kind:bss addr:0x215af88 -data_ov014_0215af94 kind:bss addr:0x215af94 -data_ov014_0215afa0 kind:bss addr:0x215afa0 -data_ov014_0215afb4 kind:bss addr:0x215afb4 -data_ov014_0215afc0 kind:bss addr:0x215afc0 -data_ov014_0215afd4 kind:bss addr:0x215afd4 -data_ov014_0215afe0 kind:bss addr:0x215afe0 -data_ov014_0215aff4 kind:bss addr:0x215aff4 -data_ov014_0215b000 kind:bss addr:0x215b000 -data_ov014_0215b014 kind:bss addr:0x215b014 -data_ov014_0215b020 kind:bss addr:0x215b020 +@363 kind:bss addr:0x215af94 local +_ZN16ActorRefillBombs5gTypeE kind:bss addr:0x215afa0 +@361 kind:bss addr:0x215afb4 local +_ZN19ActorRefillBombchus5gTypeE kind:bss addr:0x215afc0 +@364 kind:bss addr:0x215afd4 local +_ZN17ActorRefillArrows5gTypeE kind:bss addr:0x215afe0 +@360 kind:bss addr:0x215aff4 local +_ZN15ActorRefillTime5gTypeE kind:bss addr:0x215b000 +@362 kind:bss addr:0x215b014 local +_ZN9ActorLSTM5gTypeE kind:bss addr:0x215b020 data_ov014_0215b034 kind:bss addr:0x215b034 data_ov014_0215b040 kind:bss addr:0x215b040 data_ov014_0215b054 kind:bss addr:0x215b054 diff --git a/config/eur/arm9/overlays/ov015/symbols.txt b/config/eur/arm9/overlays/ov015/symbols.txt index 50c094aa..1c160f1b 100644 --- a/config/eur/arm9/overlays/ov015/symbols.txt +++ b/config/eur/arm9/overlays/ov015/symbols.txt @@ -613,7 +613,7 @@ func_ov015_0213cc98 kind:function(arm,size=0x14) addr:0x213cc98 func_ov015_0213ccac kind:function(arm,size=0x38) addr:0x213ccac func_ov015_0213cce4 kind:function(arm,size=0x78) addr:0x213cce4 func_ov015_0213cd5c kind:function(arm,size=0xf0) addr:0x213cd5c -func_ov015_0213ce4c kind:function(arm,size=0x10) addr:0x213ce4c +_ZN24UnkStruct_ov015_0213ce4c11GetInstanceEv kind:function(arm,size=0x10) addr:0x213ce4c func_ov015_0213ce5c kind:function(arm,size=0xb4) addr:0x213ce5c func_ov015_0213cf10 kind:function(arm,size=0x20) addr:0x213cf10 func_ov015_0213cf30 kind:function(arm,size=0x48) addr:0x213cf30 @@ -640,8 +640,8 @@ func_ov015_0213d87c kind:function(arm,size=0x28c) addr:0x213d87c func_ov015_0213db08 kind:function(arm,size=0xb0) addr:0x213db08 func_ov015_0213dbb8 kind:function(arm,size=0xb0) addr:0x213dbb8 func_ov015_0213dc68 kind:function(arm,size=0x48) addr:0x213dc68 -func_ov015_0213dcb0 kind:function(arm,size=0x8) addr:0x213dcb0 -func_ov015_0213dcb8 kind:function(arm,size=0x8) addr:0x213dcb8 +_ZN24UnkStruct_ov015_0213ce4c8GetUnk3fEv kind:function(arm,size=0x8) addr:0x213dcb0 +_ZN24UnkStruct_ov015_0213ce4c8GetUnk40Ev kind:function(arm,size=0x8) addr:0x213dcb8 func_ov015_0213dcc0 kind:function(arm,size=0x4) addr:0x213dcc0 func_ov015_0213dcc4 kind:function(arm,size=0x8c) addr:0x213dcc4 func_ov015_0213dd50 kind:function(arm,size=0x24) addr:0x213dd50 diff --git a/config/eur/arm9/overlays/ov024/symbols.txt b/config/eur/arm9/overlays/ov024/symbols.txt index bca88683..1cd13f2a 100644 --- a/config/eur/arm9/overlays/ov024/symbols.txt +++ b/config/eur/arm9/overlays/ov024/symbols.txt @@ -286,7 +286,7 @@ func_ov024_02178204 kind:function(arm,size=0x30) addr:0x2178204 func_ov024_02178234 kind:function(arm,size=0xec) addr:0x2178234 func_ov024_02178320 kind:function(arm,size=0x20) addr:0x2178320 func_ov024_02178340 kind:function(arm,size=0x8) addr:0x2178340 -func_ov024_02178348 kind:function(arm,size=0x358) addr:0x2178348 +_ZN13PlayerControl19func_ov024_02178348EP5Vec3p kind:function(arm,size=0x358) addr:0x2178348 func_ov024_021786a0 kind:function(arm,size=0x10) addr:0x21786a0 func_ov024_021786b0 kind:function(arm,size=0x30) addr:0x21786b0 func_ov024_021786e0 kind:function(arm,size=0x20) addr:0x21786e0 diff --git a/config/eur/arm9/symbols.txt b/config/eur/arm9/symbols.txt index 1b460658..82eb919c 100644 --- a/config/eur/arm9/symbols.txt +++ b/config/eur/arm9/symbols.txt @@ -56,7 +56,7 @@ func_020029fc kind:function(arm,size=0x1b0) addr:0x20029fc func_02002bac kind:function(arm,size=0xc) addr:0x2002bac func_02002bb8 kind:function(arm,size=0x3c) addr:0x2002bb8 func_02002bf4 kind:function(arm,size=0x20) addr:0x2002bf4 -SoftDivideMod kind:function(arm,size=0x20c) addr:0x2002c14 +_s32_div_f kind:function(arm,size=0x20c) addr:0x2002c14 SoftDivide kind:function(arm,size=0x1e4) addr:0x2002e20 .L_02002e28 kind:label(arm) addr:0x2002e28 func_0200301c kind:function(arm,size=0x544) addr:0x200301c @@ -1331,7 +1331,7 @@ func_0202b2e8 kind:function(arm,size=0x10) addr:0x202b2e8 func_0202b2f8 kind:function(arm,size=0x10) addr:0x202b2f8 Vec3p_Lerp kind:function(arm,size=0xb4) addr:0x202b308 func_0202b3bc kind:function(arm,size=0x5c) addr:0x202b3bc -func_0202b418 kind:function(arm,size=0xcc) addr:0x202b418 +Lerp kind:function(arm,size=0xcc) addr:0x202b418 func_0202b4e4 kind:function(arm,size=0x188) addr:0x202b4e4 func_0202b66c kind:function(arm,size=0xc8) addr:0x202b66c func_0202b734 kind:function(arm,size=0xb0) addr:0x202b734 @@ -2581,7 +2581,7 @@ data_02056af8 kind:data(any) addr:0x2056af8 data_02056afd kind:data(any) addr:0x2056afd data_02056afe kind:data(any) addr:0x2056afe data_02056b00 kind:data(any) addr:0x2056b00 -data_02056be4 kind:data(any) addr:0x2056be4 +data_02056be4 kind:data(byte[64]) addr:0x2056be4 data_02056c24 kind:data(any) addr:0x2056c24 data_02056c25 kind:data(any) addr:0x2056c25 gpBuildDate kind:data(any) addr:0x2056c30 diff --git a/config/usa/arm9/overlays/ov000/symbols.txt b/config/usa/arm9/overlays/ov000/symbols.txt index b4d99de2..d8d0c8c9 100644 --- a/config/usa/arm9/overlays/ov000/symbols.txt +++ b/config/usa/arm9/overlays/ov000/symbols.txt @@ -146,7 +146,7 @@ func_ov000_0207a038 kind:function(thumb,size=0x102) addr:0x2079fd8 _ZN19Actor_UnkStruct_012C1Ev kind:function(arm,size=0x4c) addr:0x207a0dc _ZN19Actor_UnkStruct_0a4C1Eiiii kind:function(thumb,size=0x1c) addr:0x207a128 func_ov000_0207a1a4 kind:function(arm,size=0x24) addr:0x207a144 -func_ov000_0207a1c8 kind:function(arm,size=0xcc) addr:0x207a168 +_ZN19Actor_UnkStruct_0a419func_ov000_0207a1c8EiP5Vec3p kind:function(arm,size=0xcc) addr:0x207a168 func_ov000_0207a294 kind:function(thumb,size=0x44) addr:0x207a234 func_ov000_0207a2d8 kind:function(arm,size=0x10) addr:0x207a278 func_ov000_0207a2e8 kind:function(thumb,size=0x14) addr:0x207a288 @@ -601,7 +601,7 @@ _ZN10MapManager18func_ov00_020839b4Ei kind:function(arm,size=0x10) addr:0x208395 _ZN10MapManager18func_ov00_020839c4Ei kind:function(arm,size=0x10) addr:0x2083964 _ZN10MapManager18func_ov00_020839d4Ev kind:function(arm,size=0x24) addr:0x2083974 _ZN10MapManager18func_ov00_020839f8Ev kind:function(arm,size=0x24) addr:0x2083998 -_ZN10MapManager18func_ov00_02083a1cEiPS_P5Vec3p kind:function(arm,size=0x38) addr:0x20839bc +_ZN10MapManager18func_ov00_02083a1cEP5Vec2bPS_P5Vec3p kind:function(arm,size=0x38) addr:0x20839bc _ZN10MapManager18func_ov00_02083a54EiPS_iii kind:function(arm,size=0x130) addr:0x20839f4 _ZN10MapManager18func_ov00_02083b84Ev kind:function(arm,size=0x28) addr:0x2083b24 _ZN10MapManager18func_ov00_02083bacEv kind:function(arm,size=0x28) addr:0x2083b4c @@ -609,7 +609,7 @@ _ZN10MapManager18func_ov00_02083bd4Ev kind:function(arm,size=0x28) addr:0x2083b7 _ZN10MapManager18func_ov00_02083bfcEv kind:function(arm,size=0x28) addr:0x2083b9c _ZN10MapManager18func_ov00_02083c24Ei kind:function(arm,size=0x2c) addr:0x2083bc4 _ZN10MapManager18func_ov00_02083c50Ei kind:function(arm,size=0x2c) addr:0x2083bf0 -_ZN10MapManager18func_ov00_02083c7cEP5Vec3pi kind:function(arm,size=0x6c) addr:0x2083c1c +_ZN10MapManager18func_ov00_02083c7cEP5Vec3p5Vec2b kind:function(arm,size=0x6c) addr:0x2083c1c _ZN10MapManager18func_ov00_02083ce8Ecccci kind:function(arm,size=0x14c) addr:0x2083c88 _ZN10MapManager18func_ov00_02083e34Ecci kind:function(arm,size=0x24) addr:0x2083dd4 _ZN10MapManager16MapData_vfunc_60Ev kind:function(arm,size=0x18) addr:0x2083df8 @@ -623,7 +623,7 @@ _ZN10MapManager18func_ov00_02083fb0EPjPS_P5Vec3p kind:function(arm,size=0x74) ad _ZN10MapManager18GetTileWorldBoundsEP5Vec2bP4AABB kind:function(arm,size=0x64) addr:0x2083fc4 _ZN10MapManager16MapData_vfunc_54Ev kind:function(arm,size=0x18) addr:0x2084028 _ZN10MapManager18func_ov00_020840a0Ecci kind:function(arm,size=0x24) addr:0x2084040 -_ZN10MapManager16MapData_vfunc_78Ev kind:function(arm,size=0x18) addr:0x2084064 +_ZN10MapManager16MapData_vfunc_78EP5Vec2b kind:function(arm,size=0x18) addr:0x2084064 _ZN10MapManager18func_ov00_020840dcEv kind:function(arm,size=0x24) addr:0x208407c _ZN10MapManager18func_ov00_02084100EiPS_ kind:function(arm,size=0x14) addr:0x20840a0 _ZN10MapManager17GetMapData_Unk_48Ev kind:function(arm,size=0xc) addr:0x20840b4 @@ -675,10 +675,10 @@ _ZN10MapManager17GetMapData_Unk_09Ev kind:function(arm,size=0xc) addr:0x2084cb8 _ZN10MapManager18func_ov00_02084d24Ecci kind:function(arm,size=0x28) addr:0x2084cc4 _ZN10MapManager18func_ov00_02084d4cEiiP5Vec3p kind:function(arm,size=0x170) addr:0x2084cec _ZN10MapManager18func_ov00_02084ebcEi kind:function(arm,size=0x24c) addr:0x2084e5c -_ZN10MapManager18func_ov00_02085108EPi kind:function(arm,size=0x174) addr:0x20850a8 +_ZN10MapManager18func_ov00_02085108EP5Vec3p kind:function(arm,size=0x174) addr:0x20850a8 _ZN10MapManager18func_ov00_0208527cEv kind:function(arm,size=0x180) addr:0x208521c _ZN10MapManager18func_ov00_020853fcEv kind:function(arm,size=0x198) addr:0x208539c -_ZN10MapManager18func_ov00_02085594Ev kind:function(arm,size=0x2a8) addr:0x2085534 +_ZN10MapManager18func_ov00_02085594EP5Vec3p kind:function(arm,size=0x2a8) addr:0x2085534 _ZN10MapManager18func_ov00_0208583cEiP5Vec3pi kind:function(arm,size=0x74) addr:0x20857dc _ZN10MapManager18func_ov00_020858b0Ev kind:function(arm,size=0x184) addr:0x2085850 _ZN10MapManager18func_ov00_02085a34Eii kind:function(arm,size=0x22c) addr:0x20859d4 @@ -779,7 +779,7 @@ func_ov000_0208aed8 kind:function(arm,size=0x244) addr:0x208ae78 func_ov000_0208b11c kind:function(arm,size=0x20) addr:0x208b0bc func_ov000_0208b13c kind:function(arm,size=0x1c) addr:0x208b0dc func_ov000_0208b158 kind:function(arm,size=0x28) addr:0x208b0f8 -func_ov000_0208b180 kind:function(arm,size=0x28) addr:0x208b120 +_ZN18UnkStruct_027e0f6419func_ov000_0208b180Ev kind:function(arm,size=0x28) addr:0x208b120 func_ov000_0208b1a8 kind:function(arm,size=0x28) addr:0x208b148 func_ov000_0208b1d0 kind:function(arm,size=0x28) addr:0x208b170 func_ov000_0208b1f8 kind:function(arm,size=0x28) addr:0x208b198 @@ -1893,7 +1893,7 @@ _ZN13LinkStateBase22UpdateSwordShieldInUseEv kind:function(arm,size=0x18) addr:0 _ZN13LinkStateBase18func_ov00_020a81b8Eii kind:function(arm,size=0x24) addr:0x20a8158 _ZN13LinkStateBase16GetLinkItemStateEv kind:function(arm,size=0x10) addr:0x20a817c _ZN13LinkStateBase6LookAtEP5Vec3p kind:function(arm,size=0x10) addr:0x20a818c -_ZN13LinkStateBase18func_ov00_020a81fcEv kind:function(arm,size=0x10) addr:0x20a819c +_ZN13LinkStateBase18func_ov00_020a81fcEP5Vec3pi kind:function(arm,size=0x10) addr:0x20a819c _ZN13LinkStateBase9AddHealthEs kind:function(arm,size=0x18) addr:0x20a81ac _ZN13LinkStateBase18func_ov00_020a8224Ei kind:function(arm,size=0x14) addr:0x20a81c4 _ZN13LinkStateBase6TurnToEsii kind:function(arm,size=0x44) addr:0x20a81d8 @@ -1915,7 +1915,7 @@ _ZN13LinkStateBase18func_ov00_020a8638Ei kind:function(arm,size=0x30) addr:0x20a _ZN13LinkStateBase26Clear_PlayerLinkBase_Unk48Et kind:function(arm,size=0x18) addr:0x20a8608 _ZN13LinkStateBase18func_ov00_020a8680Eisb kind:function(arm,size=0x5c) addr:0x20a8620 _ZN13LinkStateBase33PlayerLinkBase_func_ov00_020bccc8Ev kind:function(arm,size=0x10) addr:0x20a867c -_ZN13LinkStateBase23PlayerLinkBase_vfunc_58Ev kind:function(arm,size=0x18) addr:0x20a868c +_ZN13LinkStateBase23PlayerLinkBase_vfunc_58EiP8ActorRef kind:function(arm,size=0x18) addr:0x20a868c _ZN13LinkStateBase18func_ov00_020a8704EPs kind:function(arm,size=0x70) addr:0x20a86a4 _ZN13LinkStateBase18func_ov00_020a8774EP5Vec3pi kind:function(arm,size=0xd0) addr:0x20a8714 _ZN13LinkStateBase18func_ov00_020a8844EP5Vec3pbb kind:function(arm,size=0x110) addr:0x20a87e4 @@ -1923,7 +1923,7 @@ _ZN13LinkStateBase18func_ov00_020a8954EbPi kind:function(arm,size=0x40) addr:0x2 _ZN13LinkStateBase18func_ov00_020a8994Ev kind:function(arm,size=0x28) addr:0x20a8934 _ZN13LinkStateBase18func_ov00_020a89bcEii kind:function(arm,size=0x4c) addr:0x20a895c _ZN13LinkStateBase18func_ov00_020a8a08Ei kind:function(arm,size=0x44) addr:0x20a89a8 -_ZN13LinkStateBase18func_ov00_020a8a4cEii kind:function(arm,size=0x44) addr:0x20a89ec +_ZN13LinkStateBase18func_ov00_020a8a4cEPKvi kind:function(arm,size=0x44) addr:0x20a89ec _ZN13LinkStateBase18func_ov00_020a8a90Ei kind:function(arm,size=0x20) addr:0x20a8a30 _ZN13LinkStateBase18func_ov00_020a8ab0Ei kind:function(arm,size=0x20) addr:0x20a8a50 _ZN13LinkStateBase18func_ov00_020a8ad0Ei kind:function(arm,size=0x34) addr:0x20a8a70 @@ -2119,7 +2119,7 @@ _ZN11ItemManager17EquipCollidesWithEP8Cylinderi kind:function(arm,size=0x80) add _ZN11ItemManager18EquipItem_vfunc_2cEi kind:function(arm,size=0x1c) addr:0x20ad698 _ZN11ItemManager12GetEquipItemEi kind:function(arm,size=0x18) addr:0x20ad6b4 _ZNK11ItemManager7GetAmmoEi kind:function(arm,size=0x10) addr:0x20ad6cc -_ZN11ItemManager8GiveAmmoEit kind:function(arm,size=0x54) addr:0x20ad6dc +_ZN11ItemManager8GiveAmmoEij kind:function(arm,size=0x54) addr:0x20ad6dc _ZN11ItemManager18func_ov00_020ad790Ei kind:function(arm,size=0x150) addr:0x20ad730 _ZNK11ItemManager19GetEquippedShipPartEj kind:function(thumb,size=0x8) addr:0x20ad880 _ZN11ItemManager13EquipShipPartEjj kind:function(thumb,size=0x8) addr:0x20ad888 @@ -2179,12 +2179,12 @@ _ZN13LinkStateRoll8vfunc_20Ei kind:function(arm,size=0x180) addr:0x20aebb0 _ZN13LinkStateRoll8vfunc_24Ei kind:function(arm,size=0xc8) addr:0x20aed30 _ZN13LinkStateRoll18func_ov00_020aee58Est kind:function(arm,size=0x2c) addr:0x20aedf8 _ZN13LinkStateRoll18func_ov00_020aee84Ev kind:function(arm,size=0x28) addr:0x20aee24 -_ZN13PlayerControl18_ZN13PlayerControl18func_ov00_020aeeacEvEv kind:function(arm,size=0x4c) addr:0x20aee4c +_ZN13PlayerControl18func_ov00_020aeeacEv kind:function(arm,size=0x4c) addr:0x20aee4c _ZN13PlayerControl18func_ov00_020aeef8Ev kind:function(arm,size=0x38) addr:0x20aee98 _ZN13PlayerControl18func_ov00_020aef30Ev kind:function(thumb,size=0x38) addr:0x20aeed0 _ZN13PlayerControl9UpdateAimEv kind:function(thumb,size=0x94) addr:0x20aef08 _ZN13PlayerControl14GetFollowActorEv kind:function(arm,size=0x20) addr:0x20aef9c -_ZN13PlayerControl18func_ov00_020af01cEPc kind:function(arm,size=0x28) addr:0x20aefbc +_ZN13PlayerControl18func_ov00_020af01cEP5Vec2b kind:function(arm,size=0x28) addr:0x20aefbc _ZN13PlayerControl9SetUnk_80Ev kind:function(arm,size=0xc) addr:0x20aefe4 _ZN13PlayerControl13StopFollowingEv kind:function(arm,size=0x1c) addr:0x20aeff0 _ZN13PlayerControl18func_ov00_020af06cEv kind:function(arm,size=0x22c) addr:0x20af00c @@ -2195,24 +2195,24 @@ _ZN13PlayerControl17CheckUntouchedNowEj kind:function(arm,size=0x30) addr:0x20af _ZN13PlayerControl13CheckTouchingEj kind:function(arm,size=0x28) addr:0x20af3cc _ZN13PlayerControl14CheckTouchFastEj kind:function(arm,size=0x50) addr:0x20af3f4 _ZN13PlayerControl18func_ov00_020af4a4Ev kind:function(arm,size=0x94) addr:0x20af444 -_ZN13PlayerControl18func_ov00_020af538Ev kind:function(arm,size=0x1ac) addr:0x20af4d8 +_ZN13PlayerControl18func_ov00_020af538Ebh kind:function(arm,size=0x1ac) addr:0x20af4d8 _ZN13PlayerControl18func_ov00_020af6e4EP5Vec3pii kind:function(arm,size=0x94) addr:0x20af684 _ZN13PlayerControl18func_ov00_020af778Ev kind:function(arm,size=0x360) addr:0x20af718 _ZN13PlayerControl18func_ov00_020afad8EP5Vec3p kind:function(arm,size=0x94) addr:0x20afa78 _ZN13PlayerControl18func_ov00_020afb6cEv kind:function(arm,size=0x31c) addr:0x20afb0c _ZN13PlayerControl18func_ov00_020afe88Eib kind:function(arm,size=0x64) addr:0x20afe28 _ZN13PlayerControl18func_ov00_020afeecEib kind:function(arm,size=0xa4) addr:0x20afe8c -_ZN13PlayerControl18func_ov00_020aff90Eii kind:function(arm,size=0x5c) addr:0x20aff30 +_ZN13PlayerControl18func_ov00_020aff90EP5Vec3pi kind:function(arm,size=0x5c) addr:0x20aff30 _ZN13PlayerControl18func_ov00_020affecEP5Vec3piiS1_ kind:function(arm,size=0x160) addr:0x20aff8c -_ZN13PlayerControl18func_ov00_020b014cEv kind:function(arm,size=0xd0) addr:0x20b00ec -_ZN13PlayerControl6SetAimEv kind:function(arm,size=0x24) addr:0x20b01bc +_ZN13PlayerControl18func_ov00_020b014cEP5Vec3p kind:function(arm,size=0xd0) addr:0x20b00ec +_ZN13PlayerControl8ResetAimEv kind:function(arm,size=0x24) addr:0x20b01bc _ZN13PlayerControl14UpdateAimWorldEP5Vec3p kind:function(arm,size=0xe8) addr:0x20b01e0 _ZN13PlayerControl13GetTouchAngleEv kind:function(arm,size=0x24) addr:0x20b02c8 _ZN13PlayerControl18func_ov00_020b034cEv kind:function(arm,size=0xcc) addr:0x20b02ec _ZN13PlayerControl18func_ov00_020b0418Ev kind:function(arm,size=0x84) addr:0x20b03b8 _ZN13PlayerControl18func_ov00_020b049cEP5Vec3pb kind:function(arm,size=0x14c) addr:0x20b043c _ZN13PlayerControl18func_ov00_020b05e8EP5Vec3p kind:function(arm,size=0x190) addr:0x20b0588 -_ZN13PlayerControl18func_ov00_020b0778EP5Vec3pji kind:function(arm,size=0x33c) addr:0x20b0718 +_ZN13PlayerControl18func_ov00_020b0778EP5Vec3pjPi kind:function(arm,size=0x33c) addr:0x20b0718 _ZN13PlayerControl16CheckNotTouchingEv kind:function(arm,size=0x1c) addr:0x20b0a54 _ZN13PlayerControl18func_ov00_020b0ad0EP5Actor kind:function(arm,size=0x3c) addr:0x20b0a70 _ZN13PlayerControl18func_ov00_020b0b0cEPsPiS1_Pb kind:function(arm,size=0x2dc) addr:0x20b0aac @@ -2640,7 +2640,7 @@ _ZN9EquipItem8vfunc_2cEv kind:function(arm,size=0x8) addr:0x20be904 _ZN9EquipItem8vfunc_34EPs kind:function(arm,size=0x4) addr:0x20be90c _ZNK9EquipItem8vfunc_40Ev kind:function(arm,size=0x8) addr:0x20be910 _ZNK9EquipItem8vfunc_44Ei kind:function(arm,size=0x8) addr:0x20be918 -_ZNK9EquipItem8vfunc_48Ei kind:function(arm,size=0x8) addr:0x20be920 +_ZNK9EquipItem8vfunc_48Eii kind:function(arm,size=0x8) addr:0x20be920 _ZNK9EquipItem8vfunc_4cEv kind:function(arm,size=0x8) addr:0x20be928 _ZN9EquipItem12GetPlayerPosEv kind:function(arm,size=0xc) addr:0x20be930 _ZN9EquipItem19func_ov000_020be99cEP5Vec3p kind:function(arm,size=0x48) addr:0x20be93c @@ -3222,12 +3222,12 @@ func_ov000_020cea3c kind:function(arm,size=0x44) addr:0x20ce9dc func_ov000_020cea80 kind:function(arm,size=0x4c) addr:0x20cea20 func_ov000_020ceacc kind:function(arm,size=0x58) addr:0x20cea6c func_ov000_020ceb24 kind:function(arm,size=0xa8) addr:0x20ceac4 -func_ov000_020cebcc kind:function(arm,size=0x3c) addr:0x20ceb6c +_ZN18UnkStruct_027e0ffc19func_ov000_020cebccEjsi kind:function(arm,size=0x3c) addr:0x20ceb6c func_ov000_020cec08 kind:function(arm,size=0x58) addr:0x20ceba8 func_ov000_020cec60 kind:function(arm,size=0x78) addr:0x20cec00 func_ov000_020cecd8 kind:function(arm,size=0x8c) addr:0x20cec78 -func_ov000_020ced64 kind:function(arm,size=0x18) addr:0x20ced04 -func_ov000_020ced7c kind:function(arm,size=0x40) addr:0x20ced1c +_ZN18UnkStruct_027e0ffc19func_ov000_020ced64EP8Cylinderjj kind:function(arm,size=0x18) addr:0x20ced04 +_ZN18UnkStruct_027e0ffc19func_ov000_020ced7cEP5Vec3piii kind:function(arm,size=0x40) addr:0x20ced1c func_ov000_020cedbc kind:function(arm,size=0x54) addr:0x20ced5c func_ov000_020cee10 kind:function(arm,size=0x48) addr:0x20cedb0 func_ov000_020cee58 kind:function(arm,size=0x88) addr:0x20cedf8 @@ -4723,7 +4723,7 @@ data_ov000_020e5674 kind:data(any) addr:0x20e5614 data_ov000_020e5684 kind:data(any) addr:0x20e5624 data_ov000_020e5694 kind:data(any) addr:0x20e5634 _ZTV13LinkStateBase kind:data(any) addr:0x20e564c -data_ov000_020e56f0 kind:data(any) addr:0x20e5690 +_ZN13LinkStateMove19data_ov000_020e56f0E kind:data(any) addr:0x20e5690 data_ov000_020e56f4$964 kind:data(any) addr:0x20e5694 local _ZTV13LinkStateMove kind:data(any) addr:0x20e5698 @922 kind:data(any) addr:0x20e56e4 local @@ -4896,16 +4896,17 @@ data_ov000_020e6088 kind:data(any) addr:0x20e6028 data_ov000_020e6098 kind:data(any) addr:0x20e6038 data_ov000_020e60a8 kind:data(any) addr:0x20e6048 _ZTV13LinkStateRoll kind:data(any) addr:0x20e6060 -data_ov000_020e6104 kind:data(any) addr:0x20e60a4 -data_ov000_020e6108 kind:data(any) addr:0x20e60a8 -data_ov000_020e610c kind:data(any) addr:0x20e60ac -data_ov000_020e6110 kind:data(any) addr:0x20e60b0 -data_ov000_020e6114 kind:data(any) addr:0x20e60b4 -data_ov000_020e6118 kind:data(any) addr:0x20e60b8 -data_ov000_020e611c kind:data(any) addr:0x20e60bc -data_ov000_020e6120 kind:data(any) addr:0x20e60c0 -data_ov000_020e6124 kind:data(any) addr:0x20e60c4 -data_ov000_020e6148 kind:data(any) addr:0x20e60e8 +@1505 kind:data(any) addr:0x20e60a4 +@1504 kind:data(any) addr:0x20e60a8 +@1503 kind:data(any) addr:0x20e60ac +@1502 kind:data(any) addr:0x20e60b0 +@1501 kind:data(any) addr:0x20e60b4 +@1500 kind:data(any) addr:0x20e60b8 +@1499 kind:data(any) addr:0x20e60bc +@1498 kind:data(any) addr:0x20e60c0 +sShipTypes kind:data(any) addr:0x20e60c4 local +data_ov000_020e6144 kind:data(any) addr:0x20e6144 +@1556 kind:data(any) addr:0x20e60e8 data_ov000_020e6158 kind:data(any) addr:0x20e60f8 data_ov000_020e6174 kind:data(any) addr:0x20e6114 data_ov000_020e6178 kind:data(any) addr:0x20e6118 diff --git a/config/usa/arm9/overlays/ov004/delinks.txt b/config/usa/arm9/overlays/ov004/delinks.txt index 70de7a14..78def35b 100644 --- a/config/usa/arm9/overlays/ov004/delinks.txt +++ b/config/usa/arm9/overlays/ov004/delinks.txt @@ -5,3 +5,6 @@ .data start:0x0210fd20 end:0x02111360 kind:data align:32 .bss start:0x02111360 end:0x02111360 kind:bss align:32 +src/04_Load/Player/LinkStateMove.cpp: + complete + .text start:0x0210ae54 end:0x0210ae94 diff --git a/config/usa/arm9/overlays/ov005/delinks.txt b/config/usa/arm9/overlays/ov005/delinks.txt index 54366dda..6908bc9e 100644 --- a/config/usa/arm9/overlays/ov005/delinks.txt +++ b/config/usa/arm9/overlays/ov005/delinks.txt @@ -5,3 +5,9 @@ .data start:0x02112400 end:0x02112ba0 kind:data align:32 .bss start:0x02112ba0 end:0x02112ba0 kind:bss align:32 +src/05/Player/LinkStateMove.cpp: + complete + .text start:0x02111350 end:0x02111b40 + .rodata start:0x0211232c end:0x0211233c + .data start:0x02112b64 end:0x02112ba0 + diff --git a/config/usa/arm9/overlays/ov005/relocs.txt b/config/usa/arm9/overlays/ov005/relocs.txt index 788d0a95..eeed1b5e 100644 --- a/config/usa/arm9/overlays/ov005/relocs.txt +++ b/config/usa/arm9/overlays/ov005/relocs.txt @@ -2426,7 +2426,7 @@ from:0x021119e4 kind:load to:0x027e0618 module:dtcm from:0x021119e8 kind:load to:0x027e0fb8 module:dtcm from:0x021119ec kind:load to:0x02112b64 module:overlay(5) from:0x021119f0 kind:load to:0x020e5690 module:overlay(0) -from:0x021119f8 kind:load to:0x02112b84 module:overlay(5) +from:0x021119f8 kind:load to:0x02112b7c add:8 module:overlay(5) from:0x021119fc kind:load to:0x027e0fe4 module:dtcm from:0x02111a08 kind:load to:0x027e0ffc module:dtcm from:0x02111a10 kind:load to:0x0211232c module:overlay(5) diff --git a/config/usa/arm9/overlays/ov005/symbols.txt b/config/usa/arm9/overlays/ov005/symbols.txt index a29c8cc9..26670bd8 100644 --- a/config/usa/arm9/overlays/ov005/symbols.txt +++ b/config/usa/arm9/overlays/ov005/symbols.txt @@ -308,7 +308,7 @@ _ZN13LinkStateBase19func_ov005_021113c4Eb kind:function(arm,size=0xc) addr:0x211 _ZN13LinkStateMove19func_ov005_021113d0Ev kind:function(arm,size=0xc) addr:0x2111350 _ZN13LinkStateMove8vfunc_1cEv kind:function(arm,size=0x6bc) addr:0x211135c _ZN13LinkStateMove8vfunc_3cEv kind:function(arm,size=0x60) addr:0x2111a18 -func_ov005_02111af8 kind:function(arm,size=0xc8) addr:0x2111a78 +_ZN14UnkFilterActor6FilterEP5Actor kind:function(arm,size=0xc8) addr:0x2111a78 _ZN7MapBase8vfunc_1cEb kind:function(arm,size=0x40) addr:0x2111b40 _ZN7MapBase8vfunc_20Ei kind:function(arm,size=0x6c) addr:0x2111b80 _ZN7MapBase8vfunc_24Ev kind:function(arm,size=0x4) addr:0x2111bec @@ -329,7 +329,8 @@ data_ov005_02112308 kind:data(any) addr:0x2112288 data_ov005_02112324 kind:data(any) addr:0x21122a4 data_ov005_02112360 kind:data(any) addr:0x21122e0 data_ov005_021123a0 kind:data(any) addr:0x2112320 -data_ov005_021123ac kind:data(any) addr:0x211232c +data_ov005_021123ac kind:data(any) addr:0x211232c local +data_ov005_021123b8 kind:data(any) addr:0x2112338 local __sinit_ov005_021123bc kind:function(arm,size=0x24) addr:0x211233c __sinit_ov005_021123e0 kind:function(arm,size=0x1c) addr:0x2112360 __sinit_ov005_021123fc kind:function(arm,size=0x24) addr:0x211237c @@ -452,5 +453,8 @@ data_ov005_02112ba4 kind:data(any) addr:0x2112b24 data_ov005_02112bb4 kind:data(any) addr:0x2112b34 data_ov005_02112bc4 kind:data(any) addr:0x2112b44 data_ov005_02112bd4 kind:data(any) addr:0x2112b54 -data_ov005_02112be4 kind:data(any) addr:0x2112b64 -data_ov005_02112c04 kind:data(any) addr:0x2112b84 +data_ov005_02112be4 kind:data(any) addr:0x2112b64 local +data_ov005_02112be8 kind:data(any) addr:0x2112b68 local +data_ov005_02112bec kind:data(any) addr:0x2112b6c local +data_ov005_02112bf0 kind:data(any) addr:0x2112b70 local +_ZTV14UnkFilterActor kind:data(any) addr:0x2112b7c diff --git a/config/usa/arm9/overlays/ov014/delinks.txt b/config/usa/arm9/overlays/ov014/delinks.txt index c0472e4a..dcd2d705 100644 --- a/config/usa/arm9/overlays/ov014/delinks.txt +++ b/config/usa/arm9/overlays/ov014/delinks.txt @@ -12,3 +12,11 @@ src/14_Land/Actor/ActorRupee.cpp: .ctor start:0x02155878 end:0x0215587c .data start:0x021588f4 end:0x021589f8 .bss start:0x0215b154 end:0x0215b174 + +src/14_Land/Actor/Player/ActorRefill.cpp: + complete + .text start:0x02134d80 end:0x0213589c + .init start:0x02154b70 end:0x02154c80 + .ctor start:0x02155848 end:0x0215584c + .data start:0x02157810 end:0x02157cd0 + .bss start:0x0215aef4 end:0x0215af94 diff --git a/config/usa/arm9/overlays/ov014/relocs.txt b/config/usa/arm9/overlays/ov014/relocs.txt index 180807df..46843a25 100644 --- a/config/usa/arm9/overlays/ov014/relocs.txt +++ b/config/usa/arm9/overlays/ov014/relocs.txt @@ -2474,7 +2474,7 @@ from:0x02134e58 kind:arm_call to:0x0202e9d8 module:main from:0x02134e64 kind:arm_call to:0x02135718 module:overlay(14) from:0x02134e6c kind:load to:0x027e0fe0 module:dtcm from:0x02134e7c kind:arm_call to:0x020c14f4 module:overlay(0) -from:0x02134eac kind:load to:0x02157c18 module:overlay(14) +from:0x02134eac kind:load to:0x02157c10 add:8 module:overlay(14) from:0x02134eb8 kind:arm_call to:0x020c16d0 module:overlay(0) from:0x02134ecc kind:arm_call to:0x020c16d0 module:overlay(0) from:0x02134ed4 kind:arm_call to:0x0202ea08 module:main @@ -2527,29 +2527,29 @@ from:0x02135410 kind:arm_call to:0x0207c150 module:overlay(0) from:0x02135434 kind:arm_call to:0x0207c150 module:overlay(0) from:0x02135448 kind:load to:0x027e0e58 module:dtcm from:0x02135460 kind:arm_call to:0x02134e70 module:overlay(14) -from:0x02135484 kind:load to:0x02157b58 module:overlay(14) +from:0x02135484 kind:load to:0x02157b50 add:8 module:overlay(14) from:0x02135490 kind:arm_call to:0x02134ee0 module:overlay(14) from:0x021354a4 kind:arm_call to:0x02134ee0 module:overlay(14) from:0x021354ac kind:arm_call to:0x0202ea08 module:main from:0x021354cc kind:arm_call to:0x02134e70 module:overlay(14) -from:0x021354f0 kind:load to:0x02157a98 module:overlay(14) +from:0x021354f0 kind:load to:0x02157a90 add:8 module:overlay(14) from:0x021354fc kind:arm_call to:0x02134ee0 module:overlay(14) from:0x02135510 kind:arm_call to:0x02134ee0 module:overlay(14) from:0x02135518 kind:arm_call to:0x0202ea08 module:main from:0x02135538 kind:arm_call to:0x02134e70 module:overlay(14) -from:0x0213555c kind:load to:0x021579d8 module:overlay(14) +from:0x0213555c kind:load to:0x021579d0 add:8 module:overlay(14) from:0x02135568 kind:arm_call to:0x02134ee0 module:overlay(14) from:0x0213557c kind:arm_call to:0x02134ee0 module:overlay(14) from:0x02135584 kind:arm_call to:0x0202ea08 module:main from:0x021355a4 kind:arm_call to:0x02134e70 module:overlay(14) -from:0x021355c8 kind:load to:0x02157918 module:overlay(14) +from:0x021355c8 kind:load to:0x02157910 add:8 module:overlay(14) from:0x021355d4 kind:arm_call to:0x02134ee0 module:overlay(14) from:0x021355e8 kind:arm_call to:0x02134ee0 module:overlay(14) from:0x021355f0 kind:arm_call to:0x0202ea08 module:main from:0x02135604 kind:arm_call to:0x02134ef4 module:overlay(14) from:0x0213570c kind:load to:0x027e0764 module:dtcm from:0x02135724 kind:arm_call to:0x02134e70 module:overlay(14) -from:0x02135748 kind:load to:0x02157858 module:overlay(14) +from:0x02135748 kind:load to:0x02157850 add:8 module:overlay(14) from:0x02135754 kind:arm_call to:0x02134ee0 module:overlay(14) from:0x02135768 kind:arm_call to:0x02134ee0 module:overlay(14) from:0x02135770 kind:arm_call to:0x0202ea08 module:main diff --git a/config/usa/arm9/overlays/ov014/symbols.txt b/config/usa/arm9/overlays/ov014/symbols.txt index 08ebfdd5..ce1b6513 100644 --- a/config/usa/arm9/overlays/ov014/symbols.txt +++ b/config/usa/arm9/overlays/ov014/symbols.txt @@ -8,7 +8,7 @@ func_ov014_0211f980 kind:function(arm,size=0x130) addr:0x211f900 func_ov014_0211fab0 kind:function(arm,size=0x1dc) addr:0x211fa30 func_ov014_0211fc8c kind:function(arm,size=0x50) addr:0x211fc0c func_ov014_0211fcdc kind:function(thumb,size=0x28) addr:0x211fc5c -_Z19func_ov014_0211fd04Pi kind:function(thumb,size=0x4c) addr:0x211fc84 +_ZN18UnkStruct_027e109819func_ov014_0211fd04Ev kind:function(thumb,size=0x4c) addr:0x211fc84 _ZN10ActorArrow6CreateEv kind:function(arm,size=0x30) addr:0x211fcd0 _ZN10ActorArrow19func_ov014_0211fd80Ei kind:function(arm,size=0x10) addr:0x211fd00 _ZN10ActorArrow19func_ov014_0211fd90Ev kind:function(arm,size=0x14) addr:0x211fd10 @@ -586,42 +586,42 @@ func_ov014_02134c04 kind:function(arm,size=0x8) addr:0x2134b60 func_ov014_02134c0c kind:function(arm,size=0x8) addr:0x2134b68 func_ov014_02134c14 kind:function(arm,size=0x200) addr:0x2134b70 func_ov014_02134e14 kind:function(arm,size=0x10) addr:0x2134d70 -func_ov014_02134e24 kind:function(arm,size=0x30) addr:0x2134d80 -func_ov014_02134e54 kind:function(arm,size=0x30) addr:0x2134db0 -func_ov014_02134e84 kind:function(arm,size=0x30) addr:0x2134de0 -func_ov014_02134eb4 kind:function(arm,size=0x30) addr:0x2134e10 -func_ov014_02134ee4 kind:function(arm,size=0x30) addr:0x2134e40 -func_ov014_02134f14 kind:function(arm,size=0x40) addr:0x2134e70 -func_ov014_02134f54 kind:function(arm,size=0x14) addr:0x2134eb0 -func_ov014_02134f68 kind:function(arm,size=0x1c) addr:0x2134ec4 -func_ov014_02134f84 kind:function(arm,size=0x14) addr:0x2134ee0 -func_ov014_02134f98 kind:function(arm,size=0xf4) addr:0x2134ef4 -func_ov014_0213508c kind:function(arm,size=0x2d8) addr:0x2134fe8 -func_ov014_02135364 kind:function(arm,size=0x54) addr:0x21352c0 -func_ov014_021353b8 kind:function(arm,size=0xbc) addr:0x2135314 -func_ov014_02135474 kind:function(arm,size=0x84) addr:0x21353d0 -func_ov014_021354f8 kind:function(arm,size=0x34) addr:0x2135454 -func_ov014_0213552c kind:function(arm,size=0x14) addr:0x2135488 -func_ov014_02135540 kind:function(arm,size=0x1c) addr:0x213549c -func_ov014_0213555c kind:function(arm,size=0x8) addr:0x21354b8 -func_ov014_02135564 kind:function(arm,size=0x34) addr:0x21354c0 -func_ov014_02135598 kind:function(arm,size=0x14) addr:0x21354f4 -func_ov014_021355ac kind:function(arm,size=0x1c) addr:0x2135508 -func_ov014_021355c8 kind:function(arm,size=0x8) addr:0x2135524 -func_ov014_021355d0 kind:function(arm,size=0x34) addr:0x213552c -func_ov014_02135604 kind:function(arm,size=0x14) addr:0x2135560 -func_ov014_02135618 kind:function(arm,size=0x1c) addr:0x2135574 -func_ov014_02135634 kind:function(arm,size=0x8) addr:0x2135590 -func_ov014_0213563c kind:function(arm,size=0x34) addr:0x2135598 -func_ov014_02135670 kind:function(arm,size=0x14) addr:0x21355cc -func_ov014_02135684 kind:function(arm,size=0x1c) addr:0x21355e0 -func_ov014_021356a0 kind:function(arm,size=0x114) addr:0x21355fc -func_ov014_021357b4 kind:function(arm,size=0x8) addr:0x2135710 -func_ov014_021357bc kind:function(arm,size=0x34) addr:0x2135718 -func_ov014_021357f0 kind:function(arm,size=0x14) addr:0x213574c -func_ov014_02135804 kind:function(arm,size=0x1c) addr:0x2135760 -func_ov014_02135820 kind:function(arm,size=0x118) addr:0x213577c -func_ov014_02135938 kind:function(arm,size=0x8) addr:0x2135894 +_ZN16ActorRefillBombs6CreateEv kind:function(arm,size=0x30) addr:0x2134d80 +_ZN19ActorRefillBombchus6CreateEv kind:function(arm,size=0x30) addr:0x2134db0 +_ZN17ActorRefillArrows6CreateEv kind:function(arm,size=0x30) addr:0x2134de0 +_ZN15ActorRefillTime6CreateEv kind:function(arm,size=0x30) addr:0x2134e10 +_ZN9ActorLSTM6CreateEv kind:function(arm,size=0x30) addr:0x2134e40 +_ZN11ActorRefillC2Ei kind:function(arm,size=0x40) addr:0x2134e70 +_ZN11ActorRefillD1Ev kind:function(arm,size=0x14) addr:0x2134eb0 +_ZN11ActorRefillD0Ev kind:function(arm,size=0x1c) addr:0x2134ec4 +_ZN11ActorRefillD2Ev kind:function(arm,size=0x14) addr:0x2134ee0 +_ZN11ActorRefill8vfunc_08Ev kind:function(arm,size=0xf4) addr:0x2134ef4 +_ZN11ActorRefill8vfunc_14Ej kind:function(arm,size=0x2d8) addr:0x2134fe8 +_ZN11ActorRefill19func_ov014_02135364Ei kind:function(arm,size=0x54) addr:0x21352c0 +_ZN11ActorRefill8vfunc_20Eb kind:function(arm,size=0xbc) addr:0x2135314 +_ZN11ActorRefill19func_ov014_02135474Ev kind:function(arm,size=0x84) addr:0x21353d0 +_ZN16ActorRefillBombsC1Ev kind:function(arm,size=0x34) addr:0x2135454 +_ZN16ActorRefillBombsD1Ev kind:function(arm,size=0x14) addr:0x2135488 +_ZN16ActorRefillBombsD0Ev kind:function(arm,size=0x1c) addr:0x213549c +_ZN16ActorRefillBombs8vfunc_b4Ev kind:function(arm,size=0x8) addr:0x21354b8 +_ZN19ActorRefillBombchusC1Ev kind:function(arm,size=0x34) addr:0x21354c0 +_ZN19ActorRefillBombchusD1Ev kind:function(arm,size=0x14) addr:0x21354f4 +_ZN19ActorRefillBombchusD0Ev kind:function(arm,size=0x1c) addr:0x2135508 +_ZN19ActorRefillBombchus8vfunc_b4Ev kind:function(arm,size=0x8) addr:0x2135524 +_ZN17ActorRefillArrowsC1Ev kind:function(arm,size=0x34) addr:0x213552c +_ZN17ActorRefillArrowsD1Ev kind:function(arm,size=0x14) addr:0x2135560 +_ZN17ActorRefillArrowsD0Ev kind:function(arm,size=0x1c) addr:0x2135574 +_ZN17ActorRefillArrows8vfunc_b4Ev kind:function(arm,size=0x8) addr:0x2135590 +_ZN15ActorRefillTimeC1Ev kind:function(arm,size=0x34) addr:0x2135598 +_ZN15ActorRefillTimeD1Ev kind:function(arm,size=0x14) addr:0x21355cc +_ZN15ActorRefillTimeD0Ev kind:function(arm,size=0x1c) addr:0x21355e0 +_ZN15ActorRefillTime8vfunc_08Ev kind:function(arm,size=0x114) addr:0x21355fc +_ZN15ActorRefillTime8vfunc_b4Ev kind:function(arm,size=0x8) addr:0x2135710 +_ZN9ActorLSTMC1Ev kind:function(arm,size=0x34) addr:0x2135718 +_ZN9ActorLSTMD1Ev kind:function(arm,size=0x14) addr:0x213574c +_ZN9ActorLSTMD0Ev kind:function(arm,size=0x1c) addr:0x2135760 +_ZN9ActorLSTM8vfunc_08Ev kind:function(arm,size=0x118) addr:0x213577c +_ZN9ActorLSTM8vfunc_b4Ev kind:function(arm,size=0x8) addr:0x2135894 func_ov014_02135940 kind:function(arm,size=0x34) addr:0x213589c func_ov014_02135974 kind:function(arm,size=0xc4) addr:0x21358d0 func_ov014_02135a38 kind:function(arm,size=0xc4) addr:0x2135994 @@ -846,7 +846,7 @@ func_ov014_0213ccd8 kind:function(arm,size=0xe8) addr:0x213cc34 func_ov014_0213cdc0 kind:function(arm,size=0x3c) addr:0x213cd1c func_ov014_0213cdfc kind:function(arm,size=0x5c) addr:0x213cd58 func_ov014_0213ce58 kind:function(arm,size=0x18) addr:0x213cdb4 -func_ov014_0213ce70 kind:function(arm,size=0xbc) addr:0x213cdcc +_ZN24UnkStruct_ov015_0213ce4c11GetInstanceEv kind:function(arm,size=0xbc) addr:0x213cdcc local func_ov014_0213cf2c kind:function(arm,size=0x5c) addr:0x213ce88 _ZN10EquipScoopC2Ev kind:function(thumb,size=0x14) addr:0x213cee4 _ZN10EquipScoopD1Ev kind:function(thumb,size=0xc) addr:0x213cef8 @@ -1672,7 +1672,7 @@ __sinit_ov014_02154b34 kind:function(arm,size=0x38) addr:0x2154a90 __sinit_ov014_02154b6c kind:function(arm,size=0x38) addr:0x2154ac8 __sinit_ov014_02154ba4 kind:function(arm,size=0x38) addr:0x2154b00 __sinit_ov014_02154bdc kind:function(arm,size=0x38) addr:0x2154b38 -__sinit_ov014_02154c14 kind:function(arm,size=0x110) addr:0x2154b70 +__sinit_ActorRefill.cpp kind:function(arm,size=0x110) addr:0x2154b70 local __sinit_ov014_02154d24 kind:function(arm,size=0x1d8) addr:0x2154c80 __sinit_ov014_02154efc kind:function(arm,size=0x40) addr:0x2154e58 __sinit_ov014_02154f3c kind:function(arm,size=0x40) addr:0x2154e98 @@ -1846,20 +1846,21 @@ data_ov014_02157768 kind:data(any) addr:0x21576c8 data_ov014_0215777c kind:data(any) addr:0x21576dc data_ov014_02157790 kind:data(any) addr:0x21576f0 data_ov014_02157824 kind:data(any) addr:0x2157784 -data_ov014_021578b0 kind:data(any) addr:0x2157810 -data_ov014_021578b4 kind:data(any) addr:0x2157814 -data_ov014_021578b8 kind:data(any) addr:0x2157818 -data_ov014_021578bc kind:data(any) addr:0x215781c -data_ov014_021578c0 kind:data(any) addr:0x2157820 -data_ov014_021578c4 kind:data(any) addr:0x2157824 -data_ov014_021578c8 kind:data(any) addr:0x2157828 -data_ov014_021578cc kind:data(any) addr:0x215782c -data_ov014_021578f8 kind:data(any) addr:0x2157858 -data_ov014_021579b8 kind:data(any) addr:0x2157918 -data_ov014_02157a78 kind:data(any) addr:0x21579d8 -data_ov014_02157b38 kind:data(any) addr:0x2157a98 -data_ov014_02157bf8 kind:data(any) addr:0x2157b58 -data_ov014_02157cb8 kind:data(any) addr:0x2157c18 +@570 kind:data(any) addr:0x2157810 local +@569 kind:data(any) addr:0x2157814 local +@568 kind:data(any) addr:0x2157818 local +@567 kind:data(any) addr:0x215781c local +@566 kind:data(any) addr:0x2157820 local +@565 kind:data(any) addr:0x2157824 local +@564 kind:data(any) addr:0x2157828 local +@563 kind:data(any) addr:0x215782c local +sShipTypes kind:data(any) addr:0x2157830 local +_ZTV9ActorLSTM kind:data(any) addr:0x2157850 +_ZTV15ActorRefillTime kind:data(any) addr:0x2157910 +_ZTV17ActorRefillArrows kind:data(any) addr:0x21579d0 +_ZTV19ActorRefillBombchus kind:data(any) addr:0x2157a90 +_ZTV16ActorRefillBombs kind:data(any) addr:0x2157b50 +_ZTV11ActorRefill kind:data(any) addr:0x2157c10 data_ov014_02157d70 kind:data(any) addr:0x2157cd0 data_ov014_02157d7c kind:data(any) addr:0x2157cdc data_ov014_02157d88 kind:data(any) addr:0x2157ce8 @@ -2195,16 +2196,16 @@ data_ov014_0215af6c kind:bss addr:0x215aecc data_ov014_0215af74 kind:bss addr:0x215aed4 data_ov014_0215af80 kind:bss addr:0x215aee0 data_ov014_0215af88 kind:bss addr:0x215aee8 -data_ov014_0215af94 kind:bss addr:0x215aef4 -data_ov014_0215afa0 kind:bss addr:0x215af00 -data_ov014_0215afb4 kind:bss addr:0x215af14 -data_ov014_0215afc0 kind:bss addr:0x215af20 -data_ov014_0215afd4 kind:bss addr:0x215af34 -data_ov014_0215afe0 kind:bss addr:0x215af40 -data_ov014_0215aff4 kind:bss addr:0x215af54 -data_ov014_0215b000 kind:bss addr:0x215af60 -data_ov014_0215b014 kind:bss addr:0x215af74 -data_ov014_0215b020 kind:bss addr:0x215af80 +@363 kind:bss addr:0x215aef4 local +_ZN16ActorRefillBombs5gTypeE kind:bss addr:0x215af00 +@361 kind:bss addr:0x215af14 local +_ZN19ActorRefillBombchus5gTypeE kind:bss addr:0x215af20 +@364 kind:bss addr:0x215af34 local +_ZN17ActorRefillArrows5gTypeE kind:bss addr:0x215af40 +@360 kind:bss addr:0x215af54 local +_ZN15ActorRefillTime5gTypeE kind:bss addr:0x215af60 +@362 kind:bss addr:0x215af74 local +_ZN9ActorLSTM5gTypeE kind:bss addr:0x215af80 data_ov014_0215b034 kind:bss addr:0x215af94 data_ov014_0215b040 kind:bss addr:0x215afa0 data_ov014_0215b054 kind:bss addr:0x215afb4 diff --git a/config/usa/arm9/overlays/ov015/symbols.txt b/config/usa/arm9/overlays/ov015/symbols.txt index c9b2ed11..17c977cb 100644 --- a/config/usa/arm9/overlays/ov015/symbols.txt +++ b/config/usa/arm9/overlays/ov015/symbols.txt @@ -613,7 +613,7 @@ func_ov015_0213cc98 kind:function(arm,size=0x14) addr:0x213cc18 func_ov015_0213ccac kind:function(arm,size=0x38) addr:0x213cc2c func_ov015_0213cce4 kind:function(arm,size=0x78) addr:0x213cc64 func_ov015_0213cd5c kind:function(arm,size=0xf0) addr:0x213ccdc -func_ov015_0213ce4c kind:function(arm,size=0x10) addr:0x213cdcc +_ZN24UnkStruct_ov015_0213ce4c11GetInstanceEv kind:function(arm,size=0x10) addr:0x213cdcc func_ov015_0213ce5c kind:function(arm,size=0xb4) addr:0x213cddc func_ov015_0213cf10 kind:function(arm,size=0x20) addr:0x213ce90 func_ov015_0213cf30 kind:function(arm,size=0x48) addr:0x213ceb0 @@ -640,8 +640,8 @@ func_ov015_0213d87c kind:function(arm,size=0x28c) addr:0x213d7fc func_ov015_0213db08 kind:function(arm,size=0xb0) addr:0x213da88 func_ov015_0213dbb8 kind:function(arm,size=0xb0) addr:0x213db38 func_ov015_0213dc68 kind:function(arm,size=0x48) addr:0x213dbe8 -func_ov015_0213dcb0 kind:function(arm,size=0x8) addr:0x213dc30 -func_ov015_0213dcb8 kind:function(arm,size=0x8) addr:0x213dc38 +_ZN24UnkStruct_ov015_0213ce4c8GetUnk3fEv kind:function(arm,size=0x8) addr:0x213dc30 +_ZN24UnkStruct_ov015_0213ce4c8GetUnk40Ev kind:function(arm,size=0x8) addr:0x213dc38 func_ov015_0213dcc0 kind:function(arm,size=0x4) addr:0x213dc40 func_ov015_0213dcc4 kind:function(arm,size=0x8c) addr:0x213dc44 func_ov015_0213dd50 kind:function(arm,size=0x24) addr:0x213dcd0 diff --git a/config/usa/arm9/overlays/ov024/symbols.txt b/config/usa/arm9/overlays/ov024/symbols.txt index 2ab381dd..39e1c794 100644 --- a/config/usa/arm9/overlays/ov024/symbols.txt +++ b/config/usa/arm9/overlays/ov024/symbols.txt @@ -286,7 +286,7 @@ func_ov024_02178204 kind:function(arm,size=0x30) addr:0x2178164 func_ov024_02178234 kind:function(arm,size=0xec) addr:0x2178194 func_ov024_02178320 kind:function(arm,size=0x20) addr:0x2178280 func_ov024_02178340 kind:function(arm,size=0x8) addr:0x21782a0 -func_ov024_02178348 kind:function(arm,size=0x358) addr:0x21782a8 +_ZN13PlayerControl19func_ov024_02178348EP5Vec3p kind:function(arm,size=0x358) addr:0x21782a8 func_ov024_021786a0 kind:function(arm,size=0x10) addr:0x2178600 func_ov024_021786b0 kind:function(arm,size=0x30) addr:0x2178610 func_ov024_021786e0 kind:function(arm,size=0x20) addr:0x2178640 diff --git a/config/usa/arm9/symbols.txt b/config/usa/arm9/symbols.txt index 05126c43..fe14219e 100644 --- a/config/usa/arm9/symbols.txt +++ b/config/usa/arm9/symbols.txt @@ -56,7 +56,7 @@ func_020029fc kind:function(arm,size=0x1b0) addr:0x20029fc func_02002bac kind:function(arm,size=0xc) addr:0x2002bac func_02002bb8 kind:function(arm,size=0x3c) addr:0x2002bb8 func_02002bf4 kind:function(arm,size=0x20) addr:0x2002bf4 -SoftDivideMod kind:function(arm,size=0x20c) addr:0x2002c14 +_s32_div_f kind:function(arm,size=0x20c) addr:0x2002c14 SoftDivide kind:function(arm,size=0x1e4) addr:0x2002e20 .L_02002e28 kind:label(arm) addr:0x2002e28 func_0200301c kind:function(arm,size=0x544) addr:0x200301c @@ -1331,7 +1331,7 @@ func_0202b2e8 kind:function(arm,size=0x10) addr:0x202b2d0 func_0202b2f8 kind:function(arm,size=0x10) addr:0x202b2e0 Vec3p_Lerp kind:function(arm,size=0xb4) addr:0x202b2f0 func_0202b3bc kind:function(arm,size=0x5c) addr:0x202b3a4 -func_0202b418 kind:function(arm,size=0xcc) addr:0x202b400 +Lerp kind:function(arm,size=0xcc) addr:0x202b400 func_0202b4e4 kind:function(arm,size=0x188) addr:0x202b4cc func_0202b66c kind:function(arm,size=0xc8) addr:0x202b654 func_0202b734 kind:function(arm,size=0xb0) addr:0x202b71c diff --git a/docs/actors.md b/docs/actors.md index 49300936..1787be41 100644 --- a/docs/actors.md +++ b/docs/actors.md @@ -80,6 +80,8 @@ translations. Feel free to contribute to this list! `PSBA` | Pushable Armos | Armos statue `PSBL` | Push Block `RFLR` | Repeating? Floor | Moves repetetively along a set path +`RLST` | Rolling Stone +`RLSG` | Rolling Stone Generator `SPRL` | Spike Roller `WBLK` | Wind Block | The blocks in the Wind Temple that blow air `WPHL` | Warp Hole | Blue warp @@ -101,7 +103,7 @@ translations. Feel free to contribute to this list! `CHUC` | ChuChu `CROW` | Crow | Bird that steals rupees `EGST` | Escape Ghost | Poe -`FLTB` | Floating ??? | Flying pot +`FLTB` | Flying Tsubo (つぼ) | Flying pot `FSHB` | Fish Bullet | Geozard bullet `FSHM` | Fishman | Geozard `GELL` | Gel @@ -116,7 +118,7 @@ translations. Feel free to contribute to this list! `OCSH` | Octa Shell | Octorok bullet `OCTA` | Octarock | Octorok `PBLN` | Petit Blin | Miniblin -`PB ` | | Eye Slug +`PBZK` | | Eye Slug `PLSV` | Pols Voice `POON` | Pōn (ポーン) | Hardhat beetle `RAT0` | Rat @@ -124,11 +126,15 @@ translations. Feel free to contribute to this list! `RAT1` `SNAK` | Snake | Rope, the purple snake enemy `SPDR` | Spider | Skulltula +`STLB` | Stalfos bone | Projectile thrown by Stalfos `STLF` | Stalfos +`STLH` | Stalfos head +`STLP` | Stalfos | Stationary, throws bones constantly `STLW` | Stalfos Warrior `TAIL` | Tail | Moldorm head `TALB` | Tail Body | One of Moldorm's 3 body parts `TEKT` | Tektite +`UBLN` | Umi (うみ) Blin | Pirate miniblin `WTCR` | Watcher | Phantom eye `YETI` | Yook @@ -167,6 +173,7 @@ translations. Feel free to contribute to this list! `CMNC` | Character Man C | Doudo, man in blue of Mercay Island `COMA` | Character Old A | Tuzi, woman in brown of Mercay Island `COBS` | Character Old B/Shared | Maltza, man at the bar of Mercay Island +`CPSK` | Carpenter Spirit Knight? | Cobble spirit (Brant, Bremeur, Doylan, Max) `CRPS` | Corpse | Non-moving skeleton with a blue spirit `CSTM` | Character Standard Man | Adult Male NPC `CWIF` | Character Wife | Maronie, woman in purple of Molida Island @@ -220,7 +227,10 @@ translations. Feel free to contribute to this list! `FSRL` | Fish Reel | Roaming fish `GFIS` | Golden Frog ??? `GSIP` | Ghost Ship +`GYRG` | Gyorg +`GYMG` | Gyorg monster generator `HRCN` | Hurricane | Stops you from going to other seas +`KMGA` | Kamome (カモメ) Generator | Seagull generator `KMME` | Kamome (カモメ) | Seagull `LOND` | | Explosive barrel `PLSP` | Pirate Lady Ship | Jolene's ship @@ -231,6 +241,7 @@ translations. Feel free to contribute to this list! `SLTR` | Salvage ??? | Salvage arm `SLOC` | Salvage Octorok `SLRC` | Salvage Rupee ??? +`SNGA` | Sea NPC Generator | Spawns sea monsters `SNAV` | Sea Navi | Shows proximity to the Ghost Ship `SPKN` | Sea Plant ??? | Eye Plant `SROP` | Sea Rope | Sea Trap rope, jump over to avoid damage diff --git a/include/Actor/Actor.hpp b/include/Actor/Actor.hpp index c22f086e..2906b670 100644 --- a/include/Actor/Actor.hpp +++ b/include/Actor/Actor.hpp @@ -64,6 +64,7 @@ struct Actor_UnkStruct_0a4 { /* 14 */ Actor_UnkStruct_0a4(q20 x, q20 y, q20 z, s32 unk_10); + void func_ov000_0207a1c8(unk32 param1, Vec3p *param2); }; class KillPickupsFilter : FilterActorReturn, public FilterActorBase { @@ -83,7 +84,8 @@ enum PlayerCollide_ { PlayerCollide_Gongoron = 0x8, PlayerCollide_Hammer = 0x10, - PlayerCollide_PickupFlags = PlayerCollide_Hammer | PlayerCollide_Gongoron | PlayerCollide_Sword | PlayerCollide_Player, + /* 0x1b */ PlayerCollide_PickupFlags = + PlayerCollide_Hammer | PlayerCollide_Gongoron | PlayerCollide_Sword | PlayerCollide_Player, }; struct Knockback { @@ -136,10 +138,10 @@ public: /* 108 */ unk8 mUnk_108; /* 109 */ unk8 mUnk_109; /* 10a */ unk8 mUnk_10a[0x6]; - /* 110 */ unk8 mUnk_110; + /* 110 */ bool mUnk_110; /* 111 */ bool mUnk_111; - /* 112 */ unk8 mUnk_112; - /* 113 */ unk8 mUnk_113; + /* 112 */ bool mUnk_112; + /* 113 */ bool mUnk_113; /* 114 */ unk8 mUnk_114; /* 115 */ unk8 mUnk_115; /* 116 */ unk8 mUnk_116; @@ -173,7 +175,7 @@ public: /* 00 */ virtual ~Actor(); /* 08 */ virtual bool vfunc_08(); - /* 0c */ virtual void vfunc_0c(); + /* 0c */ virtual bool vfunc_0c(); /* 10 */ virtual void vfunc_10(u32 param1); /* 14 */ virtual void vfunc_14(u32 param1); /* 18 */ virtual void vfunc_18(u32 param1); diff --git a/include/Actor/ActorRef.hpp b/include/Actor/ActorRef.hpp index 5ef03f2c..eeace571 100644 --- a/include/Actor/ActorRef.hpp +++ b/include/Actor/ActorRef.hpp @@ -8,9 +8,7 @@ struct ActorRef { /* 4 */ s32 index; /* 8 */ - inline ActorRef() { - Reset(); - } + inline ActorRef() {} inline ActorRef(s32 id, s32 index) : id(id), index(index) {} diff --git a/include/Actor/ActorType.hpp b/include/Actor/ActorType.hpp index fe7b2cc6..6101cd2c 100644 --- a/include/Actor/ActorType.hpp +++ b/include/Actor/ActorType.hpp @@ -25,8 +25,13 @@ enum ActorTypeId_ { ActorTypeId_ShopItemShield = 'ITSL', ActorTypeId_ShopItemSoldOut = 'ITSO', - ActorTypeId_Heart = 'HART', - ActorTypeId_Rupee = 'RUPY', + ActorTypeId_RefillArrows = 'FLAL', + ActorTypeId_RefillBombs = 'FLBM', + ActorTypeId_RefillBombchus = 'FLBT', + ActorTypeId_RefillTime = 'FLTM', + ActorTypeId_Heart = 'HART', + ActorTypeId_LSTM = 'LSTM', + ActorTypeId_Rupee = 'RUPY', ActorTypeId_Arrow = 'ARRW', ActorTypeId_Blast = 'BLST', diff --git a/include/Actor/Dungeon/ActorSwitchObject.hpp b/include/Actor/Dungeon/ActorSwitchObject.hpp index b2fa08d3..61cc3267 100644 --- a/include/Actor/Dungeon/ActorSwitchObject.hpp +++ b/include/Actor/Dungeon/ActorSwitchObject.hpp @@ -22,7 +22,7 @@ public: /* 00 */ virtual ~ActorSwitchObject() override; /* 08 */ virtual bool vfunc_08() override; - /* 0c */ virtual void vfunc_0c() override; + /* 0c */ virtual bool vfunc_0c() override; /* 14 */ virtual void vfunc_14(u32 param1) override; /* 18 */ virtual void vfunc_18(u32 param1) override; /* b4 */ diff --git a/include/Actor/Navi/ActorNaviBase.hpp b/include/Actor/Navi/ActorNaviBase.hpp index 4c2a20cf..59db230b 100644 --- a/include/Actor/Navi/ActorNaviBase.hpp +++ b/include/Actor/Navi/ActorNaviBase.hpp @@ -21,7 +21,7 @@ class ActorNaviBase_Unk1 {}; class ActorNaviBase : public Actor { public: /* 000 (base) */ - /* 158 */ Vec3p mUnk_158; + /* 158 */ Vec3p mOffsetPos; /* 164 */ unk32 mUnk_164; /* 168 */ ModelRender mUnk_168; /* 1c4 */ unk8 mUnk_1c4[0xc]; diff --git a/include/Actor/Player/ActorRefill.hpp b/include/Actor/Player/ActorRefill.hpp new file mode 100644 index 00000000..bdd334ff --- /dev/null +++ b/include/Actor/Player/ActorRefill.hpp @@ -0,0 +1,113 @@ +#pragma once + +#include "global.h" +#include "types.h" + +#include "Actor/Actor.hpp" +#include "Actor/ActorType.hpp" + +class ActorRefill : public Actor { +public: + /* 000 (base) */ + /* 158 */ unk32 mUnk_158; + /* 15c */ unk32 mUnk_15c; + /* 160 */ unk32 mUnk_160; + /* 164 */ u8 mUnk_164; + /* 165 */ unk8 mUnk_165[0x3]; + /* 168 */ + +public: + ActorRefill(unk32 param1); + + /* 00 */ virtual ~ActorRefill() override; + /* 08 */ virtual bool vfunc_08() override; + /* 14 */ virtual void vfunc_14(u32 param1) override; + /* 20 */ virtual void vfunc_20(bool param1) override; + /* b4 */ virtual ItemFlag vfunc_b4() = 0; + /* b8 */ + + bool func_ov014_02135364(unk32 param1); + void func_ov014_02135474(); +}; + +class ActorRefillBombs : public ActorRefill { +public: + static ActorType gType; + + /* 000 (base) */ + /* 168 */ + +public: + ActorRefillBombs(); + static ActorRefillBombs *Create(); + + /* 00 */ virtual ~ActorRefillBombs() override; + /* b4 */ virtual ItemFlag vfunc_b4() override; + /* b8 */ +}; + +class ActorRefillBombchus : public ActorRefill { +public: + static ActorType gType; + + /* 000 (base) */ + /* 168 */ + +public: + ActorRefillBombchus(); + static ActorRefillBombchus *Create(); + + /* 00 */ virtual ~ActorRefillBombchus() override; + /* b4 */ virtual ItemFlag vfunc_b4() override; + /* b8 */ +}; + +class ActorRefillArrows : public ActorRefill { +public: + static ActorType gType; + + /* 000 (base) */ + /* 168 */ + +public: + ActorRefillArrows(); + static ActorRefillArrows *Create(); + + /* 00 */ virtual ~ActorRefillArrows() override; + /* b4 */ virtual ItemFlag vfunc_b4() override; + /* b8 */ +}; + +class ActorRefillTime : public ActorRefill { +public: + static ActorType gType; + + /* 000 (base) */ + /* 168 */ + +public: + ActorRefillTime(); + static ActorRefillTime *Create(); + + /* 00 */ virtual ~ActorRefillTime() override; + /* 08 */ virtual bool vfunc_08() override; + /* b4 */ virtual ItemFlag vfunc_b4() override; + /* b8 */ +}; + +class ActorLSTM : public ActorRefill { +public: + static ActorType gType; + + /* 000 (base) */ + /* 168 */ + +public: + ActorLSTM(); + static ActorLSTM *Create(); + + /* 00 */ virtual ~ActorLSTM() override; + /* 08 */ virtual bool vfunc_08() override; + /* b4 */ virtual ItemFlag vfunc_b4() override; + /* b8 */ +}; diff --git a/include/DTCM/UnkStruct_027e05f8.hpp b/include/DTCM/UnkStruct_027e05f8.hpp index 43e83540..a5bc24d6 100644 --- a/include/DTCM/UnkStruct_027e05f8.hpp +++ b/include/DTCM/UnkStruct_027e05f8.hpp @@ -4,7 +4,10 @@ #include "types.h" struct UnkStruct_027e05f8 { - // TODO: Add fields + /* 0 */ u16 mUnk_0; + /* 2 */ u16 mUnk_2; + /* 4 */ unk16 mUnk_4; + /* 6 */ void func_0202adf4(unk32 param1, s32 param2); ~UnkStruct_027e05f8(); @@ -15,3 +18,5 @@ struct UnkStruct_027e05f8 { void func_02037480(); static unk32 func_02037490(unk32 param1); }; + +extern UnkStruct_027e05f8 data_027e05f8; diff --git a/include/DTCM/UnkStruct_027e077c.hpp b/include/DTCM/UnkStruct_027e077c.hpp index 3adda2bc..57ef477d 100644 --- a/include/DTCM/UnkStruct_027e077c.hpp +++ b/include/DTCM/UnkStruct_027e077c.hpp @@ -4,8 +4,26 @@ #include "types.h" struct UnkStruct_027e077c { - // TODO: Add fields +private: + /* 0 */ unk32 mUnk_0; + /* 4 */ unk32 mUnk_4; + +public: + /* 8 */ unk16 mUnk_8; + /* a */ unk8 mUnk_a; + /* b */ UnkStruct_027e077c(unk32 param1); bool func_0202e740(unk32 param1); + + inline volatile unk32 GetUnk0() const { + return mUnk_0; + } + + inline unk32 GetUnk4() const { + return mUnk_4; + } }; + +extern UnkStruct_027e077c data_027e077c; +extern volatile u8 data_02056be4[]; diff --git a/include/DTCM/UnkStruct_027e0c68.hpp b/include/DTCM/UnkStruct_027e0c68.hpp new file mode 100644 index 00000000..e172e51e --- /dev/null +++ b/include/DTCM/UnkStruct_027e0c68.hpp @@ -0,0 +1,27 @@ +#pragma once + +#include "global.h" +#include "types.h" + +#include "Debug/DebugHierarchyBase.hpp" + +struct UnkStruct_027e0c68 { + /* 00 */ unk8 mUnk_00[4]; + /* 04 */ u8 mUnk_04; + /* 05 */ unk8 mUnk_05[3]; + /* 08 */ unk32 mUnk_08; + /* 0c */ unk8 mUnk_0c[4]; + /* 10 */ unk16 mUnk_10; + /* 12 */ unk8 mUnk_12[2]; + /* 14 */ unk32 mUnk_14; + /* 18 */ s32 mUnk_18; + /* 1c */ s32 mUnk_1c; + /* 20 */ s32 *mUnk_20; + /* 24 */ unk32 mUnk_24; + /* 28 */ s32 *mUnk_28; + /* 2c */ unk8 mUnk_2c[0x1c]; + /* 48 */ DebugHierarchyBase *mDebug; + /* 4c */ +}; + +extern UnkStruct_027e0c68 data_027e0c68; diff --git a/include/DTCM/UnkStruct_027e0d38.hpp b/include/DTCM/UnkStruct_027e0d38.hpp index a36af0fe..b2e50a89 100644 --- a/include/DTCM/UnkStruct_027e0d38.hpp +++ b/include/DTCM/UnkStruct_027e0d38.hpp @@ -3,6 +3,12 @@ #include "global.h" #include "types.h" +struct UnkStruct_027e0d38_Unk28 { + /* 00 */ unk8 mUnk_00[0x34]; + /* 34 */ bool mUnk_34; + /* 35 */ +}; + struct UnkStruct_027e0d38 { /* 00 */ unk8 mUnk_00; /* 01 */ unk8 mUnk_01[3]; // padding? @@ -19,10 +25,10 @@ struct UnkStruct_027e0d38 { /* 21 */ unk8 mUnk_21; /* 22 */ unk8 mUnk_22[2]; // padding? /* 24 */ void *mUnk_24; - /* 28 */ void *mUnk_28; + /* 28 */ UnkStruct_027e0d38_Unk28 *mUnk_28; /* 2c */ - unk32 func_ov000_02078b40(); + s32 func_ov000_02078b40(); unk8 func_ov000_02078b64(); bool func_ov000_02078b88(); }; diff --git a/include/DTCM/UnkStruct_027e0e2c.hpp b/include/DTCM/UnkStruct_027e0e2c.hpp new file mode 100644 index 00000000..b8923bde --- /dev/null +++ b/include/DTCM/UnkStruct_027e0e2c.hpp @@ -0,0 +1,22 @@ +#pragma once + +#include "global.h" +#include "types.h" + +struct UnkStruct_027e0e2c { + /* 00 */ unk32 mUnk_00; + /* 04 */ unk32 mUnk_04; + /* 08 */ unk32 mUnk_08; + /* 0c */ unk32 mUnk_0c; + /* 10 */ unk32 mUnk_10; + /* 14 */ unk16 mUnk_14; + /* 16 */ unk16 mUnk_16; + /* 18 */ unk32 mUnk_18; + /* 1c */ unk32 mUnk_1c; + /* 20 */ unk32 mUnk_20; + /* 24 */ unk32 mUnk_24; + /* 28 */ unk32 mUnk_28; + /* 2c */ +}; + +extern UnkStruct_027e0e2c data_027e0e2c; diff --git a/include/DTCM/UnkStruct_027e0f64.hpp b/include/DTCM/UnkStruct_027e0f64.hpp new file mode 100644 index 00000000..33728a7e --- /dev/null +++ b/include/DTCM/UnkStruct_027e0f64.hpp @@ -0,0 +1,15 @@ +#pragma once + +#include "global.h" +#include "types.h" + +struct UnkStruct_027e0f64 { + /* 0 */ DebugHierarchyBase *mUnk_0; + /* 4 */ void *mUnk_4; + /* 8 */ void *mUnk_8; + /* c */ + + unk32 func_ov000_0208b180(); +}; + +extern UnkStruct_027e0f64 *data_027e0f64; diff --git a/include/DTCM/UnkStruct_027e0ffc.hpp b/include/DTCM/UnkStruct_027e0ffc.hpp new file mode 100644 index 00000000..463d9ec8 --- /dev/null +++ b/include/DTCM/UnkStruct_027e0ffc.hpp @@ -0,0 +1,27 @@ +#pragma once + +#include "global.h" +#include "types.h" + +struct UnkStruct_027e0ffc { + /* 00 */ unk32 mUnk_00; + /* 04 */ unk32 mUnk_04[0x4]; + /* 14 */ unk32 mUnk_14; + /* 18 */ unk32 mUnk_18; + /* 1c */ unk32 mUnk_1c; + /* 20 */ unk32 mUnk_20; + /* 24 */ unk8 mUnk_24; + /* 25 */ unk8 mUnk_25[0x3]; + /* 28 */ unk32 mUnk_28; + /* 2c */ unk32 mUnk_2c; + /* 30 */ unk32 mUnk_30; + /* 34 */ unk32 mUnk_34; + /* 38 */ unk8 mUnk_38; + /* 39 */ + + void func_ov000_020cebcc(u32 param1, unk16 param2, unk32 param3); + void func_ov000_020ced64(Cylinder *param1, u32 param2, u32 param3); + void func_ov000_020ced7c(Vec3p *param1, s32 param2, s32 param3, unk32 param4); +}; + +extern UnkStruct_027e0ffc data_027e0ffc; diff --git a/include/DTCM/UnkStruct_027e1098.hpp b/include/DTCM/UnkStruct_027e1098.hpp new file mode 100644 index 00000000..043e108a --- /dev/null +++ b/include/DTCM/UnkStruct_027e1098.hpp @@ -0,0 +1,21 @@ +#pragma once + +#include "types.h" + +struct UnkStruct_027e1098 { + /* 00 */ unk8 mUnk_00[0x38]; + /* 38 */ unk32 mUnk_38; + /* 3c */ unk32 mUnk_3c; + /* 40 */ unk32 mUnk_40; + /* 44 */ unk32 mUnk_44; + /* 48 */ unk8 mUnk_48; + /* 49 */ unk8 mUnk_49; + /* 4a */ unk8 mUnk_4a; + /* 4b */ unk8 mUnk_4b; + /* 4c */ unk32 mUnk_4c; + /* 50 */ + + void func_ov014_0211fd04(); +}; + +extern UnkStruct_027e1098 *data_027e1098; diff --git a/include/Debug/DebugHierarchyBase.hpp b/include/Debug/DebugHierarchyBase.hpp index 0e57c9a7..ca1e0eb7 100644 --- a/include/Debug/DebugHierarchyBase.hpp +++ b/include/Debug/DebugHierarchyBase.hpp @@ -19,7 +19,7 @@ public: /* 14 */ virtual void vfunc_14(); /* 18 */ virtual void vfunc_18(); /* 1c */ virtual void vfunc_1c(); - /* 20 */ virtual void vfunc_20(); + /* 20 */ virtual void vfunc_20(unk32 param1, const char *param2, unk32 param3, unk32 param4, unk32 param5, unk32 param6); /* 24 */ virtual void vfunc_24(); /* 28 */ virtual void vfunc_28(); /* 2c */ virtual void vfunc_2c(); diff --git a/include/Item/ItemManager.hpp b/include/Item/ItemManager.hpp index 9e473fc2..34d5a636 100644 --- a/include/Item/ItemManager.hpp +++ b/include/Item/ItemManager.hpp @@ -51,7 +51,7 @@ enum DungeonItemModelId_ { }; class ItemManager : public SysObject { -private: +public: /* 000 */ ItemFlag mEquippedItem; /* 004 */ ItemFlag mPrevEquippedItem; /* 008 */ ItemFlag mForcedItem; // game crashes when any item besides this one is equipped @@ -92,7 +92,6 @@ private: /* 14e */ unk8 mUnk_14e[0x2]; // padding? /* 150 */ -public: static ItemManager *Create(); static void Destroy(); ItemManager(); @@ -135,7 +134,7 @@ public: // Ammo u16 GetAmmo(ItemFlag equipId) const; - void GiveAmmo(ItemFlag equipId, u16 amount); + void GiveAmmo(ItemFlag equipId, u32 amount); u16 GetMaxAmmo(ItemFlag equipId) const; void UpgradeQuiver(); void UpgradeBombBag(); diff --git a/include/Player/LinkStateBase.hpp b/include/Player/LinkStateBase.hpp index bca6c796..14f4603d 100644 --- a/include/Player/LinkStateBase.hpp +++ b/include/Player/LinkStateBase.hpp @@ -14,13 +14,13 @@ typedef unk32 LinkStateId; enum LinkStateId_ { - LinkStateId_Move = 0, - LinkStateId_Item = 1, - LinkStateId_Grab = 2, - LinkStateId_Unk3 = 3, - LinkStateId_Unk4 = 4, - LinkStateId_Damage = 5, - LinkStateId_ItemGet = 6, + LinkStateId_Move = 0, + LinkStateId_Item = 1, + LinkStateId_Interact = 2, + LinkStateId_Follow = 3, + LinkStateId_Roll = 4, + LinkStateId_Damage = 5, + LinkStateId_Cutscene = 6, LinkStateId_COUNT }; @@ -60,7 +60,7 @@ public: void func_ov00_020a81b8(unk32 param1, unk32 param2); LinkStateItem *GetLinkItemState(); void LookAt(Vec3p *target); - void func_ov00_020a81fc(); + void func_ov00_020a81fc(Vec3p *param1, unk32 param2); void AddHealth(s16 amount); void func_ov00_020a8224(unk32 param1); void TurnTo(s16 angle, unk32 param2, unk32 speed); @@ -82,7 +82,7 @@ public: void Clear_PlayerLinkBase_Unk48(u16 flags); void func_ov00_020a8680(unk32 param1, unk16 param2, bool param3); void PlayerLinkBase_func_ov00_020bccc8(); - bool PlayerLinkBase_vfunc_58(); + bool PlayerLinkBase_vfunc_58(unk32 param1, ActorRef *param2); bool func_ov00_020a8704(s16 *pAngle); bool func_ov00_020a8774(Vec3p *param1, s32 angle); void func_ov00_020a8844(Vec3p *param1, bool param2, bool param3); @@ -90,7 +90,7 @@ public: void func_ov00_020a8994(); void func_ov00_020a89bc(unk32 param1, unk32 param2); void func_ov00_020a8a08(unk32 param1); - void func_ov00_020a8a4c(unk32 param1, unk32 param2); + void func_ov00_020a8a4c(const void *param1, unk32 param2); void func_ov00_020a8a90(unk32 param1); void func_ov00_020a8ab0(unk32 param1); void func_ov00_020a8ad0(unk32 param1); @@ -152,6 +152,6 @@ public: void func_ov005_021113c4(bool param1); }; -LinkStateBase *GetLinkState(s32 index); +LinkStateBase *GetLinkState(LinkStateId index); extern LinkStateBase **gLinkStates; diff --git a/include/Player/LinkStateDamage.hpp b/include/Player/LinkStateDamage.hpp index 0e3a70a7..02e2c526 100644 --- a/include/Player/LinkStateDamage.hpp +++ b/include/Player/LinkStateDamage.hpp @@ -8,6 +8,7 @@ #include "Render/ModelRender.hpp" class LinkStateDamage : public LinkStateBase { +public: /* 00 (base) */ /* 0c */ void *mUnk_0c; /* 10 */ unk32 mUnk_10; diff --git a/include/Player/LinkStateMove.hpp b/include/Player/LinkStateMove.hpp index 0b197a27..a782b22d 100644 --- a/include/Player/LinkStateMove.hpp +++ b/include/Player/LinkStateMove.hpp @@ -7,6 +7,8 @@ class LinkStateMove : public LinkStateBase { public: + static unk32 data_ov000_020e56f0; + /* 00 (base) */ /* 0c */ s32 mUnk_0c; /* 10 */ unk16 mUnk_10; diff --git a/include/Player/PlayerBase.hpp b/include/Player/PlayerBase.hpp index d2ffea38..744ff464 100644 --- a/include/Player/PlayerBase.hpp +++ b/include/Player/PlayerBase.hpp @@ -64,4 +64,4 @@ public: extern PlayerBase *gPlayer; extern Vec3p gPlayerPos; extern Vec3p gPlayerVel; -extern s16 gPlayerAngle; +extern u16 gPlayerAngle; diff --git a/include/Player/PlayerControl.hpp b/include/Player/PlayerControl.hpp index f2cc23eb..11dd6488 100644 --- a/include/Player/PlayerControl.hpp +++ b/include/Player/PlayerControl.hpp @@ -11,7 +11,7 @@ #include "Player/TouchControl.hpp" #include "Player/TouchGesture.hpp" -typedef u16 TouchEdge; +typedef s16 TouchEdge; enum TouchEdge_ { TouchEdge_Right = 0, TouchEdge_Left = 1, @@ -28,7 +28,7 @@ public: /* 50 */ q20 mTouchSpeedX; // how fast the stylus moves /* 54 */ q20 mTouchSpeedY; /* 58 */ q20 mTouchDist; // pixel distance from touch to link, deadzone is 20 pixels - /* 5c */ unk32 mUnk_5c; + /* 5c */ q20 mTouchSpeed; /* 60 */ s16 mTouchDuration; /* 62 */ s16 mTouchSlowDuration; // resets to 0 if stylus is fast enough /* 64 */ s16 mTouchFastTime; // gets set to mTouchDuration if stylus is fast enough @@ -46,24 +46,23 @@ public: /* 79 */ bool mUsingEquipItem; /* 7a */ bool mUnk_7a; /* 7b */ bool mUnk_7b; - /* 7c */ s8 mUnk_7c; + /* 7c */ u8 mUnk_7c; /* 7d */ bool mUnk_7d; - /* 7e */ s8 mUnk_7e; + /* 7e */ u8 mUnk_7e; /* 7f */ bool mUnk_7f; /* 80 */ bool mUnk_80; /* 81 */ bool mFollowing; - /* 82 */ unk8 mUnk_82; + /* 82 */ bool mUnk_82; /* 83 */ bool mUnk_83; /* 84 */ ActorRef mFollowRef; /* 8c */ ActorRef mNextFollowRef; /* 94 */ ActorRef mLastFollowRef; - /* 9c */ unk8 mUnk_9c; - /* 9d */ unk8 mUnk_9d; + /* 9c */ Vec2b mUnk_9c; /* 9e */ unk8 mUnk_9e[2]; - /* a0 */ void *mFollowActor; + /* a0 */ void *mFollowObject; /* a4 */ q20 mFollowDist; - /* a8 */ u16 mFollowStuckTimer; - /* aa */ u16 mCutsceneEndTimer; + /* a8 */ s16 mFollowStuckTimer; + /* aa */ s16 mCutsceneEndTimer; /* ac */ s16 mUnk_ac; /* ae */ unk16 mUnk_ae; /* b0 */ Vec3p mAim; // used by boomerang, bow and rope @@ -75,11 +74,11 @@ public: /* d8 */ static bool func_ov00_020aeeac(); - void func_ov00_020aeef8(); + static bool func_ov00_020aeef8(); void func_ov00_020aef30(); void UpdateAim(); Actor *GetFollowActor(); - bool func_ov00_020af01c(unk8 *param1); + bool func_ov00_020af01c(Vec2b *param1); void SetUnk_80(); void StopFollowing(); void func_ov00_020af06c(); @@ -90,30 +89,30 @@ public: bool CheckTouching(u32 param1); bool CheckTouchFast(u32 param1); bool func_ov00_020af4a4(); - void func_ov00_020af538(); + void func_ov00_020af538(bool param1, u8 param2); void func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4); bool func_ov00_020af778(); bool func_ov00_020afad8(Vec3p *param1); void func_ov00_020afb6c(); bool func_ov00_020afe88(s32 param1, bool param2); bool func_ov00_020afeec(unk32 param1, bool param2); - void func_ov00_020aff90(unk32 param1, unk32 param2); + void func_ov00_020aff90(Vec3p *param1, unk32 param2); void func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4); - void func_ov00_020b014c(); - void SetAim(); + void func_ov00_020b014c(Vec3p *param1); + void ResetAim(); bool UpdateAimWorld(Vec3p *param1); s16 GetTouchAngle(); u32 func_ov00_020b034c(); s32 func_ov00_020b0418(); bool func_ov00_020b049c(Vec3p *param1, bool param2); bool func_ov00_020b05e8(Vec3p *param1); - bool func_ov00_020b0778(Vec3p *param1, u32 param2, unk32 param3); + bool func_ov00_020b0778(Vec3p *param1, u32 param2, unk32 *param3); bool CheckNotTouching(); bool func_ov00_020b0ad0(Actor *actor); bool func_ov00_020b0b0c(s16 *pAngle, ItemFlag *pEquipId, unk32 *pCardinal, bool *pFast); bool func_ov00_020b0de8(Vec3p *param1); bool func_ov00_020b0e54(Vec3p *param1, Vec3p *param2); - bool func_ov00_020b0f88(Vec3p *param1, unk32 param2, Vec3p *param3); + bool func_ov00_020b0f88(Vec3p *param1, unk32 scale, Vec3p *param3); bool func_ov00_020b1058(Vec3p *param1, unk32 param2, Vec3p *param3, Vec3p *param4); bool IsUntouchedNow(); bool IsNotUntouchedNow(); @@ -138,6 +137,8 @@ public: void Init(); void func_ov004_0210b1d0(); static void func_ov004_0210b1f0(); + + bool func_ov024_02178348(Vec3p *param1); }; extern PlayerControl *gPlayerControl; diff --git a/include/Player/PlayerControlData.hpp b/include/Player/PlayerControlData.hpp index 3527810c..cdcd8db8 100644 --- a/include/Player/PlayerControlData.hpp +++ b/include/Player/PlayerControlData.hpp @@ -87,8 +87,8 @@ public: /* 68 */ virtual void vfunc_68(unk32 param1, unk32 param2); /* 6c */ virtual void vfunc_6c(s32 param1, Vec3p *param2); /* 70 */ virtual void vfunc_70(s32 param1); - /* 74 */ virtual unk32 vfunc_74(); - /* 78 */ virtual unk32 vfunc_78(); + /* 74 */ virtual unk32 vfunc_74(s32 param1); + /* 78 */ virtual unk32 vfunc_78(s32 param1); /* 7c */ virtual unk32 vfunc_7c(); /* 80 */ @@ -105,3 +105,5 @@ public: PlayerControlData(); }; + +extern PlayerControlData *gPlayerControlData; diff --git a/include/Player/TouchGesture.hpp b/include/Player/TouchGesture.hpp index 5009525e..0ed897a7 100644 --- a/include/Player/TouchGesture.hpp +++ b/include/Player/TouchGesture.hpp @@ -22,7 +22,8 @@ public: class TouchGesture : public TouchGestureBase { public: /* 00 (base) */ - /* 05 */ unk8 mUnk_05[7]; + /* 05 */ unk8 mUnk_05[3]; + /* 08 */ s32 mUnk_08; /* 0c */ u16 mIndex; /* 0e */ unk16 mUnk_0e; /* 10 */ u16 mUnk_10[GESTURE_BUFFER_LENGTH]; diff --git a/include/System/Random.hpp b/include/System/Random.hpp index 4506466d..cc1f2a12 100644 --- a/include/System/Random.hpp +++ b/include/System/Random.hpp @@ -19,4 +19,4 @@ struct Random { } }; -extern Random *gRandom; +extern Random gRandom; diff --git a/include/Unknown/UnkStruct_02037750.hpp b/include/Unknown/UnkStruct_02037750.hpp index 5fe84a89..2e5ea7b6 100644 --- a/include/Unknown/UnkStruct_02037750.hpp +++ b/include/Unknown/UnkStruct_02037750.hpp @@ -31,7 +31,7 @@ public: /* 34 */ UnkStruct_02037750(unk32 param1, unk32 param2); - LinkStateInteract *GetLinkStateInteract(); + static LinkStateInteract *GetLinkStateInteract(); void func_020385d0(s32 param1, unk32 *param2); }; diff --git a/libs/nds/include/nds/math.h b/libs/nds/include/nds/math.h index 517cbde2..18332db1 100644 --- a/libs/nds/include/nds/math.h +++ b/libs/nds/include/nds/math.h @@ -8,6 +8,8 @@ extern "C" { #endif +#define ABS(x) ((x) < 0 ? -(x) : (x)) + // Q20.12 fixed point number typedef s32 q20; // Q4.12 fixed point number @@ -19,6 +21,7 @@ typedef s16 q4; #define FLOAT_TO_Q19(n) ((s32) (((n) * 8192 + 1))) #define ROUND_Q20(n) (((s32) (n) + 0x800) >> 12) #define MUL_Q20(a, b) (q20)((((s64) (a)) * ((s64) (b)) + 0x800) >> 12) +#define DIV_Q20(a, b) (((a) << 12) / (b)) #define DEG_TO_ANG(n) ((n) * 0x10000 / 360) #define SIN(n) (gSinCosTable[2 * ((n) >> 4)]) @@ -31,7 +34,7 @@ u32 SoftDivide(u32 a, u32 b); u32 CoDivide64By32(u32 a, u32 b); u32 func_01ff98f0(u32 a, u32 b); u32 CoReciprocal(u32 x); -u32 func_01ff992c(u32 x); +u64 func_01ff992c(u32 x); u32 CoSqrt(u32 x); u32 CoInvSqrt(u32 x); u32 AwaitDivisionResult(); @@ -49,8 +52,8 @@ bool Approach_thunk(unk32 *src, unk32 dest, unk32 step); extern q4 gSinCosTable[]; typedef struct { - /* 0 */ s8 x; - /* 1 */ s8 y; + /* 0 */ u8 x; + /* 1 */ u8 y; /* 2 */ } Vec2b; diff --git a/libs/nds/src/itcm/math_1.c b/libs/nds/src/itcm/math_1.c index ee452869..bbc5f740 100644 --- a/libs/nds/src/itcm/math_1.c +++ b/libs/nds/src/itcm/math_1.c @@ -37,7 +37,7 @@ void Mat4p_Multiply(Mat4p *a, Mat4p *b, Mat4p *out) {} u32 CoDivide64By32(u32 a, u32 b) {} u32 func_01ff98f0(u32 a, u32 b) {} u32 CoReciprocal(u32 x) {} -u32 func_01ff992c(u32 x) {} +u64 func_01ff992c(u32 x) {} u32 CoSqrt(u32 x) {} u32 CoInvSqrt(u32 x) {} u32 AwaitDivisionResult() {} diff --git a/src/00_Core/Actor/Actor.cpp b/src/00_Core/Actor/Actor.cpp index 3c699ddc..4ef80de9 100644 --- a/src/00_Core/Actor/Actor.cpp +++ b/src/00_Core/Actor/Actor.cpp @@ -5,6 +5,8 @@ extern "C" { #include "Actor/Actor.hpp" #include "Actor/ActorManager.hpp" #include "Actor/ActorPlayerDummy.hpp" +#include "DTCM/UnkStruct_027e077c.hpp" +#include "DTCM/UnkStruct_027e103c.hpp" #include "Item/ItemManager.hpp" #include "Map/MapManager.hpp" #include "Player/EquipSword.hpp" @@ -115,7 +117,7 @@ ARM bool Actor::vfunc_08() { return true; } -ARM void Actor::vfunc_0c() {} +ARM bool Actor::vfunc_0c() {} ARM void Actor::vfunc_10(u32 param1) {} ARM void Actor::vfunc_24() {} ARM void Actor::vfunc_28() {} @@ -255,20 +257,9 @@ ARM bool Actor::func_ov00_020c195c() { return true; } -struct UnkStruct2 { - /* 0 */ u32 mUnk_0; - /* 4 */ u32 mUnk_4; - /* 8 */ -}; -extern UnkStruct2 data_027e077c; -extern u8 data_02056be4[]; -extern "C" bool func_ov05_02103f4c(s32 param1); -extern s32 data_027e103c; ARM bool Actor::func_ov00_020c198c() { - u32 unk1 = data_027e077c.mUnk_0; - u32 unk2 = data_027e077c.mUnk_4; - if (data_027e077c.mUnk_0 != data_027e077c.mUnk_4 || (data_02056be4[unk1] & 1) != 0 || (data_02056be4[unk2] & 4) != 0 || - func_ov05_02103f4c(data_027e103c) || gPlayer->mHealth <= 0) + if (data_027e077c.GetUnk0() != data_027e077c.GetUnk4() || (data_02056be4[data_027e077c.GetUnk0()] & 1) != 0 || + (data_02056be4[data_027e077c.GetUnk4()] & 4) != 0 || data_027e103c->func_ov005_02103f4c() || gPlayer->mHealth <= 0) { return false; } diff --git a/src/00_Core/Actor/ActorManager.cpp b/src/00_Core/Actor/ActorManager.cpp index 73ab6bbb..fed1075e 100644 --- a/src/00_Core/Actor/ActorManager.cpp +++ b/src/00_Core/Actor/ActorManager.cpp @@ -1,4 +1,5 @@ #include "Actor/ActorManager.hpp" +#include "DTCM/UnkStruct_027e077c.hpp" #include "DTCM/UnkStruct_027e103c.hpp" #include "Map/MapManager.hpp" @@ -8,8 +9,6 @@ extern "C" Cylinder *func_ov000_020c3ef0(void *, u32 index); extern "C" bool func_ov000_020c3f08(void *, u32 index); extern "C" void func_ov000_020c3f3c(void *, u32 index, Cylinder *cylinder); extern "C" void func_ov000_020c3f54(void *, u32 param2); -extern s32 data_027e077c; -extern u8 data_02056be4[]; ARM void ActorManager::DeleteActor(u32 index, bool param2) { if (!param2) { @@ -52,7 +51,7 @@ ARM void ActorManager::func_ov00_020c3484(ActorRef *ref, ActorManager *actorMgr, q20 minDistance = 0x7fffffff; Actor **actorIter = actorMgr->mActorTable; - u8 unkByte = data_02056be4[data_027e077c]; + u8 unkByte = data_02056be4[data_027e077c.GetUnk0()]; bool unk1 = (unkByte & 1) != 0; Actor **actorTableEnd = actorIter + actorMgr->mMaxActorIndex; diff --git a/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp b/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp index 37c4511c..c767e5b9 100644 --- a/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp +++ b/src/00_Core/Actor/Dungeon/ActorSwitchObject.cpp @@ -1,15 +1,110 @@ #include "Actor/Dungeon/ActorSwitchObject.hpp" +#include "Map/MapManager.hpp" ActorType ActorSwitchObject::gType = ActorType(ActorTypeId_SwitchObject, (ActorCreateFunc) ActorSwitchObject::Create, NULL); ActorSwitchObject *ActorSwitchObject::Create() {} -bool ActorSwitchObject::vfunc_08() {} -void ActorSwitchObject::vfunc_0c() {} -void ActorSwitchObject::vfunc_14(u32 param1) {} -void ActorSwitchObject::vfunc_18(u32 param1) {} -bool ActorSwitchObject::func_ov000_0208fc10(s32 param1) {} -void ActorSwitchObject::func_ov000_0208fc7c() {} + +bool ActorSwitchObject::vfunc_08() { + Actor::vfunc_08(); + this->func_ov000_0208fc7c(); + this->mUnk_130 = 0; + return true; +} + +bool ActorSwitchObject::vfunc_0c() { + return this->func_ov00_020c1bfc(0) ? this->func_ov000_0208fc10(1) : this->func_ov000_0208fc10(0); +} + +void ActorSwitchObject::vfunc_14(u32 param1) { + bool bVar1; + u32 uVar2; + u32 uVar3; + s32 iVar4; + s32 iVar5; + + bVar1 = this->func_ov00_020c313c(param1); + if (bVar1 == NULL) { + return; + } + uVar2 = this->mUnk_130; + switch (uVar2) { + default: + if (uVar2 == 2) { + break; + } + return; + case 0: + uVar3 = this->func_ov000_0208fcb4(); + switch (uVar3) { + case 1: this->func_ov000_0208fc10(1); return; + case 2: this->func_ov000_0208fc10(2); return; + default: return; + } + bVar1 = this->func_ov000_0208fc10(2); + return; + case 1: + iVar4 = this->func_ov000_0208fcb4(); + if (iVar4 == 1) { + return; + } + bVar1 = this->func_ov000_0208fc10(0); + return; + } + + iVar5 = this->mActiveFrames + 1; + this->mActiveFrames = iVar5; + if (iVar5 < 0x1e) { + return; + } + + this->func_ov000_0209032c(); + bVar1 = this->func_ov000_0208fc10(0); + + return; +} + +void ActorSwitchObject::vfunc_18(u32 param1) { + this->vfunc_14(param1); +} + +bool ActorSwitchObject::func_ov000_0208fc10(s32 param1) { + this->mUnk_130 = param1; + + switch (param1) { + case 0: this->func_ov00_020c1c20(0, 0); break; + case 1: + this->func_ov00_020c1c20(0, 1); + if (this->mUnk_158 == 0) { + this->mAlive = false; + } + break; + case 2: + this->func_ov000_0208fef8(); + this->mActiveFrames = 0; + break; + } + + return true; +} + +void ActorSwitchObject::func_ov000_0208fc7c() { + this->mUnk_158 = this->mUnk_020.mUnk_00[1]; + this->mUnk_15c = this->mUnk_020.mUnk_00[2]; + this->mUnk_164 = this->mUnk_020.mUnk_0a[1]; + this->mUnk_168 = this->mUnk_164 + this->mUnk_020.mUnk_00[0]; + this->mUnk_16c = this->mUnk_020.mUnk_08[1]; + this->mUnk_160 = this->mUnk_164; +} + bool ActorSwitchObject::func_ov000_0208fcb4() {} void ActorSwitchObject::func_ov000_0208fef8() {} -void ActorSwitchObject::func_ov000_0209032c() {} + +void ActorSwitchObject::func_ov000_0209032c() { + unk32 i; + for (i = this->mUnk_164; i < this->mUnk_168; i++) { + gMapManager->func_ov00_02084b38(i, this->mUnk_16c, 0); + } +} + ActorSwitchObject::~ActorSwitchObject() {} diff --git a/src/00_Core/Item/ItemManager.cpp b/src/00_Core/Item/ItemManager.cpp index aef0ec94..4b2e7b44 100644 --- a/src/00_Core/Item/ItemManager.cpp +++ b/src/00_Core/Item/ItemManager.cpp @@ -231,7 +231,7 @@ ARM u16 ItemManager::GetAmmo(ItemFlag equipId) const { return (*mAmmo)[equipId]; } -ARM void ItemManager::GiveAmmo(ItemFlag equipId, u16 amount) { +ARM void ItemManager::GiveAmmo(ItemFlag equipId, u32 amount) { (*mAmmo)[equipId] += amount; if ((*mAmmo)[equipId] <= this->GetMaxAmmo(equipId)) return; (*mAmmo)[equipId] = this->GetMaxAmmo(equipId); @@ -240,9 +240,6 @@ ARM void ItemManager::GiveAmmo(ItemFlag equipId, u16 amount) { extern void *data_027e10a4; extern "C" bool func_ov015_02136670(void *param1); extern u8 data_ov022_0217a4ac[]; -extern "C" bool _ZN14PlayerLinkBase18func_ov00_020bbd80Ei(unk32 param1, unk32 param2); -extern "C" bool _ZNK11ItemManager7HasItemEi(); -extern "C" void _ZN11ItemManager12GetEquipItemEi(); ARM bool ItemManager::func_ov00_020ad790(unk32 param1) { unk32 unk1 = data_027e0d38->func_ov000_02078b40(); if (unk1 == 2) return func_ov015_02136670(data_027e10a4); diff --git a/src/00_Core/Player/LinkStateBase.cpp b/src/00_Core/Player/LinkStateBase.cpp index 7479667e..37215e6f 100644 --- a/src/00_Core/Player/LinkStateBase.cpp +++ b/src/00_Core/Player/LinkStateBase.cpp @@ -16,7 +16,7 @@ void LinkStateBase::UpdateSwordShieldInUse() {} void LinkStateBase::func_ov00_020a81b8(unk32 param1, unk32 param2) {} LinkStateItem *LinkStateBase::GetLinkItemState() {} void LinkStateBase::LookAt(Vec3p *target) {} -void LinkStateBase::func_ov00_020a81fc() {} +void LinkStateBase::func_ov00_020a81fc(Vec3p *param1, unk32 param2) {} void LinkStateBase::AddHealth(s16 amount) {} void LinkStateBase::func_ov00_020a8224(unk32 param1) {} void LinkStateBase::TurnTo(s16 angle, unk32 param2, unk32 speed) {} @@ -38,7 +38,7 @@ bool LinkStateBase::func_ov00_020a8638(unk32 param1) {} void LinkStateBase::Clear_PlayerLinkBase_Unk48(u16 flags) {} void LinkStateBase::func_ov00_020a8680(unk32 param1, unk16 param2, bool param3) {} void LinkStateBase::PlayerLinkBase_func_ov00_020bccc8() {} -bool LinkStateBase::PlayerLinkBase_vfunc_58() {} +bool LinkStateBase::PlayerLinkBase_vfunc_58(unk32 param1, ActorRef *param2) {} bool LinkStateBase::func_ov00_020a8704(s16 *pAngle) {} bool LinkStateBase::func_ov00_020a8774(Vec3p *param1, s32 angle) {} void LinkStateBase::func_ov00_020a8844(Vec3p *param1, bool param2, bool param3) {} @@ -46,7 +46,7 @@ void LinkStateBase::func_ov00_020a8954(bool param1, unk32 *param2) {} void LinkStateBase::func_ov00_020a8994() {} void LinkStateBase::func_ov00_020a89bc(unk32 param1, unk32 param2) {} void LinkStateBase::func_ov00_020a8a08(unk32 param1) {} -void LinkStateBase::func_ov00_020a8a4c(unk32 param1, unk32 param2) {} +void LinkStateBase::func_ov00_020a8a4c(const void *param1, unk32 param2) {} void LinkStateBase::func_ov00_020a8a90(unk32 param1) {} void LinkStateBase::func_ov00_020a8ab0(unk32 param1) {} void LinkStateBase::func_ov00_020a8ad0(unk32 param1) {} diff --git a/src/00_Core/Player/LinkStateItem.cpp b/src/00_Core/Player/LinkStateItem.cpp index 240b94c8..9e42961f 100644 --- a/src/00_Core/Player/LinkStateItem.cpp +++ b/src/00_Core/Player/LinkStateItem.cpp @@ -1,5 +1,6 @@ #include "Player/LinkStateItem.hpp" #include "DTCM/UnkStruct_027e103c.hpp" +#include "DTCM/UnkStruct_027e1098.hpp" #include "Item/ItemManager.hpp" #include "Player/EquipBomb.hpp" #include "Player/EquipHammer.hpp" @@ -8,13 +9,8 @@ #include "Player/PlayerControl.hpp" #include "Save/AdventureFlags.hpp" -extern void func_ov000_020cf9dc(s32 param1, s32 param2, s32 param3); -extern void func_ov014_0213ec64(s32 param1); -extern void func_ov014_0211fd04(s32 *param1); extern void func_ov000_020b7e6c(s32 *param1); -extern s32 *data_027e1098; - THUMB void LinkStateItem::vfunc_00() {} ARM LinkStateId LinkStateItem::GetId() { @@ -42,7 +38,7 @@ ARM void LinkStateItem::OnStateLeave(s32 param1) { if (*(u8 *) (iVar3 + 0xe0) == '\0') { GetEquipBombchu()->func_ov014_0213ec64(); } - func_ov014_0211fd04(data_027e1098); + data_027e1098->func_ov014_0211fd04(); break; case ItemFlag_OshusSword: break; case ItemFlag_WoodenShield: break; diff --git a/src/00_Core/Player/LinkStateMove.cpp b/src/00_Core/Player/LinkStateMove.cpp index 889b3743..5509be66 100644 --- a/src/00_Core/Player/LinkStateMove.cpp +++ b/src/00_Core/Player/LinkStateMove.cpp @@ -1,6 +1,6 @@ #include "Player/LinkStateMove.hpp" -unk32 data_ov000_020e56f0 = 0x800; +unk32 LinkStateMove::data_ov000_020e56f0 = 0x800; THUMB void LinkStateMove::vfunc_00() {} diff --git a/src/00_Core/Player/PlayerControl.cpp b/src/00_Core/Player/PlayerControl.cpp index 6cf39bda..406fe1da 100644 --- a/src/00_Core/Player/PlayerControl.cpp +++ b/src/00_Core/Player/PlayerControl.cpp @@ -1,52 +1,1066 @@ #include "Player/PlayerControl.hpp" +#include "Actor/ActorManager.hpp" +#include "Actor/Navi/ActorNaviBase.hpp" +#include "DTCM/UnkStruct_027e05f8.hpp" +#include "DTCM/UnkStruct_027e077c.hpp" +#include "DTCM/UnkStruct_027e0c68.hpp" +#include "DTCM/UnkStruct_027e0d38.hpp" +#include "DTCM/UnkStruct_027e0e2c.hpp" +#include "DTCM/UnkStruct_027e0f64.hpp" +#include "DTCM/UnkStruct_027e0ffc.hpp" +#include "DTCM/UnkStruct_027e103c.hpp" +#include "Item/ItemManager.hpp" +#include "Map/MapManager.hpp" +#include "Player/PlayerBase.hpp" +#include "Player/PlayerLinkBase.hpp" +#include "Save/AdventureFlags.hpp" -bool PlayerControl::func_ov00_020aeeac() {} -void PlayerControl::func_ov00_020aeef8() {} -void PlayerControl::func_ov00_020aef30() {} -void PlayerControl::UpdateAim() {} -Actor *PlayerControl::GetFollowActor() {} -bool PlayerControl::func_ov00_020af01c(unk8 *param1) {} -void PlayerControl::SetUnk_80() {} -void PlayerControl::StopFollowing() {} -void PlayerControl::func_ov00_020af06c() {} -void PlayerControl::UpdateUsingEquipItem() {} -bool PlayerControl::func_ov00_020af2d4(u32 param1, bool param2) {} -bool PlayerControl::CheckTouchedNow(u32 param1) {} -bool PlayerControl::CheckUntouchedNow(u32 param1) {} -bool PlayerControl::CheckTouching(u32 param1) {} -bool PlayerControl::CheckTouchFast(u32 param1) {} -bool PlayerControl::func_ov00_020af4a4() {} -void PlayerControl::func_ov00_020af538() {} -void PlayerControl::func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4) {} -bool PlayerControl::func_ov00_020af778() {} -bool PlayerControl::func_ov00_020afad8(Vec3p *param1) {} -void PlayerControl::func_ov00_020afb6c() {} -bool PlayerControl::func_ov00_020afe88(s32 param1, bool param2) {} -bool PlayerControl::func_ov00_020afeec(unk32 param1, bool param2) {} -void PlayerControl::func_ov00_020aff90(unk32 param1, unk32 param2) {} -void PlayerControl::func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4) {} -void PlayerControl::func_ov00_020b014c() {} -void PlayerControl::SetAim() {} -bool PlayerControl::UpdateAimWorld(Vec3p *param1) {} -s16 PlayerControl::GetTouchAngle() {} -u32 PlayerControl::func_ov00_020b034c() {} -s32 PlayerControl::func_ov00_020b0418() {} -bool PlayerControl::func_ov00_020b049c(Vec3p *param1, bool param2) {} -bool PlayerControl::func_ov00_020b05e8(Vec3p *param1) {} -bool PlayerControl::func_ov00_020b0778(Vec3p *param1, u32 param2, unk32 param3) {} -bool PlayerControl::CheckNotTouching() {} -bool PlayerControl::func_ov00_020b0ad0(Actor *actor) {} -bool PlayerControl::func_ov00_020b0b0c(s16 *pAngle, ItemFlag *pEquipId, unk32 *pCardinal, bool *pFast) {} -bool PlayerControl::func_ov00_020b0de8(Vec3p *param1) {} -bool PlayerControl::func_ov00_020b0e54(Vec3p *param1, Vec3p *param2) {} -bool PlayerControl::func_ov00_020b0f88(Vec3p *param1, unk32 param2, Vec3p *param3) {} -bool PlayerControl::func_ov00_020b1058(Vec3p *param1, unk32 param2, Vec3p *param3, Vec3p *param4) {} -bool PlayerControl::IsUntouchedNow() {} -bool PlayerControl::IsNotUntouchedNow() {} -bool PlayerControl::func_ov00_020b1248(unk32 *param1) {} -bool PlayerControl::func_ov00_020b129c() {} -bool PlayerControl::func_ov00_020b12d0(s16 *pAngle) {} -bool PlayerControl::IsNotTouching() {} -bool PlayerControl::IsTouchingFast() {} -bool PlayerControl::IsTappedNow() {} -bool PlayerControl::func_ov00_020b13c4() {} +static char *sShipTypes[] = {"brg", "anc", "pdl", "hul", "can", "dco", "bow", "fnl"}; + +ARM bool PlayerControl::func_ov00_020aeeac() { + if (((data_02056be4[data_027e077c.GetUnk0()] & 1) != 0) || ((data_02056be4[data_027e077c.GetUnk0()] & 4) != 0)) { + return false; + } + return data_027e077c.GetUnk0() == data_027e077c.GetUnk4(); +} + +ARM bool PlayerControl::func_ov00_020aeef8() { + if (data_027e077c.GetUnk0() == 0x37 || data_027e077c.GetUnk0() == 0x3b) { + return false; + } + if (data_027e077c.GetUnk0() == 0x3d) { + return true; + } + return func_ov00_020aeeac(); +} + +THUMB void PlayerControl::func_ov00_020aef30() { + this->ResetTouchWorld(); + if (mDebug) { + // 操作 = Operation + mDebug->vfunc_20(0, "\x91\x80\x8d\xec", 'PCTL', 'PLYR', 0, 0); + } +} + +// NONMATCH: Instruction ordering +THUMB void PlayerControl::UpdateAim() { + ResetTouchWorld(); + mAimWorld.x = 0; + mAimWorld.y = 0; + mAimWorld.z = 0; + mUnk_80 = false; + mUnk_82 = 0; + mFollowRef.Reset(); + mNextFollowRef.Reset(); + mFollowing = false; + mAim = gVec3p_ZERO; + s32 iVar2 = data_027e0d38->func_ov000_02078b40(); + if (iVar2 == 2) { + data_027e103c->func_ov000_020cf2b8(); + } + mUnk_c8 = -1; + mUnk_cc = -1; +} + +ARM Actor *PlayerControl::GetFollowActor() { + return gActorManager->GetActor(&mFollowRef); +} + +ARM bool PlayerControl::func_ov00_020af01c(Vec2b *param1) { + if (mFollowing) { + *param1 = mUnk_9c; + return true; + } + return false; +} + +ARM void PlayerControl::SetUnk_80() { + mUnk_80 = true; +} + +ARM void PlayerControl::StopFollowing() { + mFollowRef.Reset(); + mFollowing = false; + mFollowObject = NULL; +} + +ARM void PlayerControl::func_ov00_020af06c() { + if (!mUnk_78) { + mUsingEquipItem = false; + return; + } + ItemFlag equippedItem; + bool usingEquipItem = mUsingEquipItem; + if (mUnk_7a) { + mUnk_7b = usingEquipItem; + } + if (gAdventureFlags->func_ov00_02097738() || data_027e0c68.mUnk_04 != 0) { + if (data_027e0d38->func_ov000_02078b40() != 2) { + mUsingEquipItem = false; + } + return; + } + ItemManager *itemManager = gItemManager; + equippedItem = itemManager->mEquippedItem; + if (equippedItem == ItemFlag_PotionA) { + if (itemManager->HasPotion(0)) { + mUsingEquipItem = true; + return; + } + } else if (equippedItem == ItemFlag_PotionB) { + if (itemManager->HasPotion(1)) { + mUsingEquipItem = true; + return; + } + } + if (data_027e0d38->func_ov000_02078b40() == 2) { + mUnk_7b = true; + mUnk_7b = (mUnk_7b & gItemManager->func_ov00_020ad790(1)) != 0; + } else { + if (((data_027e05f8.mUnk_0 & 0x300) != 0) && mUnk_7e != 0 && func_ov00_020aeef8()) { + mUnk_7b = true; + } else { + if (((data_027e05f8.mUnk_0 & 0x300) == 0) && mUnk_83) { + mUnk_7b = false; + } else { + if (data_027e103c->mUnk_20 == 2 && !mTouch && func_ov00_020aeef8()) { + mUnk_7b = !mUnk_7b; + mUnk_7c = 0; + } + } + } + mUnk_7b = (mUnk_7b & gItemManager->func_ov00_020ad790(1)) != 0; + + if (equippedItem == ItemFlag_Hammer && !usingEquipItem && mUnk_7b == true) { + ActorNaviBase *courageFairy = gItemManager->GetFairy(FairyId_Courage); + if (courageFairy != NULL) { + q20 x = courageFairy->mPos.x; + q20 y = gPlayerPos.y + FLOAT_TO_Q20(0.5); + q20 z = courageFairy->mPos.z; + mAimWorld.x = x; + mAimWorld.y = y; + mAimWorld.z = z; + } + } + } + if (mUnk_7a) { + mUsingEquipItem = mUnk_7b; + } +} + +void PlayerControl::UpdateUsingEquipItem() { + if ((data_027e05f8.mUnk_0 & 0x300) != 0 && this->func_ov00_020aeef8()) { + mUsingEquipItem = true; + return; + } + mUsingEquipItem = false; +} + +struct UnkStruct_ov015_0213ce4c { + /* 00 */ unk8 mUnk_00[0x3d]; + /* 3d */ bool mUnk_3d; + /* 3e */ unk8 mUnk_3e[0x1]; + /* 3f */ bool mUnk_3f; + /* 40 */ bool mUnk_40; + /* 41 */ + + static UnkStruct_ov015_0213ce4c *GetInstance(); + + bool GetUnk3f(); + bool GetUnk40(); +}; + +bool PlayerControl::func_ov00_020af2d4(u32 param1, bool param2) { + if (data_027e0d38->func_ov000_02078b40() == 2 && param2) { + if (UnkStruct_ov015_0213ce4c::GetInstance()->mUnk_3d) { + return false; + } + if (UnkStruct_ov015_0213ce4c::GetInstance()->GetUnk3f() || UnkStruct_ov015_0213ce4c::GetInstance()->GetUnk40()) { + return false; + } + } + + if (mUnk_7c) { + bool unk1 = true; + bool unk2 = false; + if ((param1 & 0x2) != 0 && (data_02056be4[data_027e077c.GetUnk0()] & 0x1) != 0) { + unk2 = true; + } + if (!unk2 && ((param1 & 0x1) == 0 || !this->func_ov00_020aeef8() || !data_027e103c->mUnk_24)) { + unk1 = false; + } + return unk1; + } else { + return (param1 & 0x4) != 0; + } +} + +ARM bool PlayerControl::CheckTouchedNow(u32 param1) { + bool result = false; + if (this->func_ov00_020af2d4(param1, true)) { + result = (mFlags & TouchFlag_TouchedNow) != 0; + } + return result; +} + +ARM bool PlayerControl::CheckUntouchedNow(u32 param1) { + bool result = false; + if (this->func_ov00_020af2d4(param1, true)) { + result = (mFlags & TouchFlag_UntouchedNow) != 0; + } + return result; +} + +ARM bool PlayerControl::CheckTouching(u32 param1) { + return this->func_ov00_020af2d4(param1, true) && mTouch; +} + +ARM bool PlayerControl::CheckTouchFast(u32 param1) { + if (this->func_ov00_020af2d4(param1, true)) { + if (mTouchSpeed > FLOAT_TO_Q20(0.5) && mTouchFastTime > 0) { + if (mTouchFastTime <= mTouchDuration) { + if (mTouchDuration < mTouchFastTime + 15) { + return true; + } + } + } + } + return false; +} + +ARM bool PlayerControl::func_ov00_020af4a4() { + if (!data_027e0d38->mUnk_28->mUnk_34 && data_027e0e2c.mUnk_04 == -1 && !data_027e103c->func_ov005_02103f4c()) { + if (this->func_ov00_020aeeac()) { + return true; + } + switch (data_027e077c.GetUnk0()) { + case 0x1a: + case 0x1b: + case 0x1c: return true; + default: return false; + } + } + return false; +} + +ARM void PlayerControl::func_ov00_020af538(bool param1, u8 param2) { + mUnk_7c = param1; + mUnk_7e = param2; + mUnk_7d = param1; + + bool unk = !mUnk_78 || gAdventureFlags->func_ov00_02097738() || data_027e0c68.mUnk_04; + if (unk || !this->func_ov00_020af4a4()) { + mUnk_7c = false; + } + if (unk || !this->func_ov00_020aeef8()) { + mUnk_7d = false; + } + + this->func_ov000_020b7924(mUnk_7c); + if (mUnk_7c) { + if (mTouchDuration == 0) { + if (this->GetFollowActor() != NULL || mFollowing) { + data_027e0ffc.func_ov000_020cebcc(0x10a, gPlayerAngle, 0); + this->StopFollowing(); + } + + Vec3p vec; + s32 unk = gMapManager->func_ov00_02085108(&vec); + mUnk_82 = unk == 0x3 || unk == 0x7; + } + } + + bool usingEquipBefore = mUsingEquipItem; + this->func_ov00_020af06c(); + if (usingEquipBefore && !mUsingEquipItem) { + data_027e103c->func_ov000_020cf20c(); + } + + for (s32 i = 0; i < 2; ++i) { + if (mTouchGesture[i] != NULL) { + mTouchGesture[i]->Update(this); + } + } + + mUnk_7f = false; + mUnk_83 = data_027e05f8.mUnk_0 & 0x300; +} + +ARM void PlayerControl::func_ov00_020af6e4(Vec3p *param1, s32 param3, s32 param4) { + if (param4 == 4) { + return; + } + if (param3 > 0) { + q20 distance = Vec3p_Distance(&gPlayerPos, param1); + if (distance >= param3) { + return; + } + mFollowRef.Reset(); + } + + Vec2b unk; + MapManager::func_ov00_02083a1c(&unk, gMapManager, param1); + mUnk_9c = unk; + mFollowing = true; + mUnk_80 = false; + mFollowStuckTimer = 15; +} + +ARM bool PlayerControl::func_ov00_020af778() { + if (!mUnk_78 || gAdventureFlags->func_ov00_02097738() || gAdventureFlags->func_ov00_02097750()) { + mCutsceneEndTimer = 15; + return false; + } + if (mCutsceneEndTimer > 0) { + mCutsceneEndTimer -= 1; + return false; + } + if (!this->func_ov00_020aeef8()) { + mNextFollowRef.Reset(); + return false; + } + + bool bVar1 = false; + EquipItem *equipItem = NULL; + if ((mFlags & TouchFlag_UntouchedNow) != 0 && mTouchDuration < 21) { + s32 dx = mTouchLastX - mTouchFastX; + s32 dy = mTouchLastY - mTouchFastY; + if (dx * dx + dy * dy < 100) { + if (this->func_ov00_020af2d4(7, true)) { + bVar1 = true; + if (mUsingEquipItem) { + ItemFlag equipId = gPlayer->GetEquipId(); + if (equipId != ItemFlag_None) { + equipItem = gItemManager->GetEquipItem(equipId); + } + } + } + } + } + + bool isGrabbing = gPlayerLink != NULL && gActorManager->GetActor(&gPlayerLink->mGrabActor) != NULL; + q20 followDistance = 0; + if (bVar1) { + Actor *nextFollowActor = gActorManager->GetActor(&mNextFollowRef); + unk32 uVar4 = 0; + if (nextFollowActor != NULL) { + uVar4 = nextFollowActor->mUnk_12c; + if (this->func_ov00_020afe88(uVar4, isGrabbing) && (equipItem == NULL || equipItem->vfunc_44(uVar4))) { + mFollowRef = mNextFollowRef; + mNextFollowRef.Reset(); + mUnk_80 = false; + mFollowStuckTimer = 15; + followDistance = nextFollowActor->XzDistanceToLink(); + } + } + + Vec3p vec; + s32 iVar4 = gMapManager->func_ov00_02085108(&vec); + vec.y = gPlayerPos.y; + if (equipItem == NULL) { + if (iVar4 != 0 && this->func_ov00_020afeec(iVar4, isGrabbing)) { + this->func_ov00_020af6e4(&vec, followDistance, uVar4); + return true; + } + } else { + if (equipItem->vfunc_48(iVar4)) { + this->func_ov00_020af6e4(&vec, followDistance, uVar4); + return true; + } + if (followDistance == 0 && equipItem->vfunc_40()) { + this->ApplyTouchWorld(&vec, 0); + this->func_ov00_020af6e4(&vec, followDistance, uVar4); + return true; + } + } + } else { + ActorRef ref; + ActorManager::func_ov00_020c3484(&ref, gActorManager, 0); + mNextFollowRef = ref; + if (mTouchDuration == 0) { + mLastFollowRef = mNextFollowRef; + } + } + return followDistance > 0; +} + +ARM bool PlayerControl::func_ov00_020afad8(Vec3p *param1) { + if (param1->y >= gPlayerPos.y) { + return false; + } + if (mUsingEquipItem) { + if (gPlayer->GetEquipId() == ItemFlag_Shovel) { + Vec3p vec; + return gMapManager->func_ov00_02085594(&vec); + } + return false; + } + return false; +} + +ARM void PlayerControl::func_ov00_020afb6c() { + bool iVar1 = this->func_ov00_020af778(); + Actor *followActor = gActorManager->GetActor(&mFollowRef); + ItemManager *itemMgr = gItemManager; + FairyId fairyId = itemMgr->GetEquippedFairy(); + ActorNaviBase *fairy = itemMgr->GetFairy(fairyId); + + if (followActor == NULL && !mFollowing && fairy != NULL) { + fairy->func_ov000_020bad18(); + } + + q20 followDist = mFollowDist; + if (followActor != NULL) { + followDist = Vec3p_Distance(&gPlayerPos, &followActor->mPos); + Cylinder followHitbox; + followActor->GetHitbox(&followHitbox); + followHitbox.pos.y += FLOAT_TO_Q20(0.4); + + s32 iVar8 = 0; + u32 uVar9 = 3; + switch (followActor->mUnk_12c) { + case 0: mFollowRef.Reset(); break; + case 1: iVar8 = 1; break; + case 5: + iVar8 = 2; + uVar9 = 1; + followHitbox.pos.y += followActor->mYOffset; + break; + case 2: + iVar8 = 3; + followHitbox.pos.y += followHitbox.size; + uVar9 = 0; + break; + default: + iVar8 = 2; + followHitbox.pos.y += followHitbox.size; + uVar9 = 2; + break; + } + if (iVar8 != 0 && gPlayerLink->GetCurrentCharacter() == PlayerCharacter_Link) { + this->func_ov00_020aff90(&followHitbox.pos, iVar8); + if (iVar1) { + data_027e0ffc.func_ov000_020ced64(&followHitbox, followActor->mRef.id, uVar9); + } + } + } else { + mFollowRef.Reset(); + } + + if (mFollowing) { + mFollowObject = (void *) gMapManager->MapData_vfunc_78(&mUnk_9c); + Vec3p local_3c; + s32 iVar2; + s32 iVar7; + if (mFollowObject != NULL) { + local_3c = *(Vec3p *) ((u32) mFollowObject + 0x18); + void *piVar4 = (*(void *(**) (void *) )((*(u32 *) mFollowObject) + 0x54))(mFollowObject); + if (piVar4 == NULL) { + iVar7 = 0; + } else { + iVar7 = (*(s32(**)(void *))((*(u32 *) piVar4) + 0x44))(piVar4); + } + local_3c.y += iVar7; + if (*(s8 *) ((u32) mFollowObject + 0x12) == 1) { + iVar2 = 1; + iVar7 = 3; + } else { + iVar2 = 2; + iVar7 = 2; + } + } else { + local_3c.y = gPlayerPos.y; + Vec2b local_44 = mUnk_9c; + gMapManager->func_ov00_02083c7c(&local_3c, local_44); + iVar2 = 2; + iVar7 = 3; + } + + if (iVar2 != 0 && gPlayerLink->GetCurrentCharacter() == PlayerCharacter_Link) { + this->func_ov00_020aff90(&local_3c, iVar2); + if (iVar1) { + data_027e0ffc.func_ov000_020ced7c(&local_3c, mUnk_9c.x, mUnk_9c.y, iVar7); + } + } + followDist = Vec3p_Distance(&gPlayerPos, &local_3c); + } else { + mFollowObject = NULL; + } + + if (mFollowStuckTimer > 0 && mFollowDist - followDist <= FLOAT_TO_Q20(0.01)) { + mFollowStuckTimer -= 1; + if (mFollowStuckTimer <= 0) { + this->StopFollowing(); + } + } + + mFollowDist = followDist; +} + +ARM bool PlayerControl::func_ov00_020afe88(s32 param1, bool param2) { + if (!mUnk_7d || !gPlayerControlData->vfunc_74(param1)) { + return false; + } + if (!param2) { + return true; + } + return param1 == 2 || param1 == 6; +} + +ARM bool PlayerControl::func_ov00_020afeec(unk32 param1, bool param2) { + if (!mUnk_7d) { + return false; + } + if (!gPlayerControlData->vfunc_78(param1)) { + return false; + } + switch (param1) { + case 1: + case 2: + case 7: + case 13: return true; + + case 10: + case 11: return param2; + + default: return !param2; + } +} + +ARM void PlayerControl::func_ov00_020aff90(Vec3p *param1, unk32 param2) { + if (data_027e0d38->func_ov000_02078b40() == 2) { + return; + } + ItemManager *itemMgr = gItemManager; + FairyId fairyId = itemMgr->GetEquippedFairy(); + ActorNaviBase *fairy = itemMgr->GetFairy(fairyId); + if (fairy == NULL) { + return; + } + fairy->func_ov000_020baca8(param1, param2); +} + +ARM void PlayerControl::func_ov00_020affec(Vec3p *param1, s32 y, s32 param3, Vec3p *param4) { + if (mUnk_44.x != 0 || mUnk_44.z != 0) { + Vec3p local_24; + Vec3p_Axpy(y, &mUnk_44, &mTouchWorld, &local_24); + + Vec3p local_30 = {param4->x - local_24.x, 0, param4->z - local_24.z}; + q20 iVar2 = Vec3p_Length(&local_30); + if (iVar2 <= param3) { + *param1 = local_24; + return; + } + + Vec3p local_3c = {mUnk_44.x, 0, mUnk_44.z}; + q20 lengthInv = CoReciprocal(Vec3p_Length(&local_3c)); + local_3c.x = MUL_Q20(local_3c.x, lengthInv); + local_3c.z = MUL_Q20(local_3c.z, lengthInv); + iVar2 = Vec3p_Dot(&local_30, &local_3c); + + Vec3p local_48 = local_3c; + local_48.y = lengthInv; + Vec3p_Axpy(iVar2 - param3, &local_48, &local_24, param1); + return; + } + + param1->x = mTouchWorld.x; + param1->y = y; + param1->z = mTouchWorld.z; +} + +#pragma section sbss begin +static u32 data_ov000_020ee198; +static u32 data_ov000_020ee19c; +#pragma section sbss end + +ARM void PlayerControl::func_ov00_020b014c(Vec3p *param1) { + if ((data_ov000_020ee198 & 1) == 0) { + data_ov000_020ee198 |= 1; + } + if (*(s32 *) ((s32) data_027e0f64->mUnk_4 + 0x15c) == 0x16) { + return; + } + if (!this->func_ov00_020aeef8()) { + return; + } + if (mTouchDuration > 0) { + ItemManager *itemMgr = gItemManager; + FairyId fairyId = itemMgr->GetEquippedFairy(); + ActorNaviBase *fairy = itemMgr->GetFairy(fairyId); + if (fairy != NULL) { + Vec3p auStack_1c; + this->func_ov00_020affec(&auStack_1c, FLOAT_TO_Q20(0.5), FLOAT_TO_Q20(8.0), param1); + fairy->func_ov000_020ba204(&auStack_1c, &mUnk_44, mTouchWorld.y + FLOAT_TO_Q20(4.2)); + } + } +} + +ARM void PlayerControl::ResetAim() { + mAim = gVec3p_ZERO; +} + +extern "C" s32 func_ov000_020a5e9c(unk32 *param1); + +ARM bool PlayerControl::UpdateAimWorld(Vec3p *param1) { + Vec3p pos = gPlayerPos; + + s32 iVar2 = func_ov000_020a5e9c(&data_027e0d38->mUnk_0c); + if (iVar2 == 0x2f && *(s32 *) (*(s32 *) ((s32) data_027e0f64 + 0x4) + 0x15c) == 0x31) { + return this->func_ov024_02178348(param1); + } + + if (this->CheckTouching(1)) { + this->func_ov00_020affec(param1, 0, FLOAT_TO_Q20(8.0), &pos); + mAimWorld = *param1; + return true; + } + *param1 = mAimWorld; + return false; +} + +ARM s16 PlayerControl::GetTouchAngle() { + if (mTouchDuration >= 0) { + return mTouchAngle; + } + if (!mUnk_7f) { + return 0; + } + return mUnk_ac; +} + +static q20 data_ov000_020e6144 = FLOAT_TO_Q20(80.0); + +ARM u32 PlayerControl::func_ov00_020b034c() { + if ((mTouchDuration >= 0) && (this->func_ov00_020af2d4(1, 1) != 0)) { + u64 temp_r0_r1 = func_01ff992c(data_ov000_020e6144); // 0x03333333 + s32 temp_r3 = (temp_r0_r1 * mTouchDist + 0x80000000) >> 32; + s32 temp_r1_r0 = MUL_Q20(temp_r3, temp_r3); + if (mTouchDuration < 4) { + s32 temp_r2_2 = (4 - mTouchDuration) << 0xc; + temp_r1_r0 -= (s32) (temp_r2_2 + ((u32) (temp_r2_2 >> 1) >> 0x1e)) >> 2; + } + if (temp_r1_r0 < 0) { + return 0; + } + if (temp_r1_r0 > FLOAT_TO_Q20(1.0)) { + temp_r1_r0 = FLOAT_TO_Q20(1.0); + } + return temp_r1_r0; + } + if ((mUnk_7f != 0) && (data_027e05f8.mUnk_0 & 0xf0)) { + return FLOAT_TO_Q20(1.0); + } + return 0; +} + +extern unk32 data_ov000_020eec60; +extern "C" unk32 func_ov000_020d6be4(unk32 *param1); + +ARM s32 PlayerControl::func_ov00_020b0418() { + unk32 unk = func_ov000_020d6be4(&data_ov000_020eec60); + if (unk < 10) { + return 0; + } + if (unk < 25) { + return (unk * FLOAT_TO_Q20(0.6666)) / 25; + } + if (unk < 150) { + return (unk - 25) * FLOAT_TO_Q20(0.3334) / 125 + FLOAT_TO_Q20(0.6666); + } + return FLOAT_TO_Q20(1.0); +} + +extern "C" void func_0202d95c(Vec3p *param1, q20 param2); +// NONMATCH: Register allocation, instruction ordering +ARM bool PlayerControl::func_ov00_020b049c(Vec3p *param1, bool param2) { + if (this->CheckUntouchedNow(1) && mTouchDuration >= 0 && mTouchDuration < 21) { + this->ApplyTouchWorld(param1, FLOAT_TO_Q20(0.25)); + Vec3p_Sub(param1, &gPlayerPos, param1); + q20 length = Vec3p_Length(param1); + if (length >= FLOAT_TO_Q20(1.25)) { + return true; + } + if (param2) { + if (length < FLOAT_TO_Q20(0.25)) { + *param1 = gVec3p_ZERO; + param1->x += MUL_Q20(SIN(gPlayerAngle), FLOAT_TO_Q20(1.25)); + param1->z += MUL_Q20(COS(gPlayerAngle), FLOAT_TO_Q20(1.25)); + } else { + func_0202d95c(param1, FLOAT_TO_Q20(1.25)); + } + return true; + } + } + return false; +} + +ARM bool PlayerControl::func_ov00_020b05e8(Vec3p *param1) { + if (this->CheckUntouchedNow(1) && mTouchDuration >= 0 && mTouchDuration < 21) { + Vec3p *playerPos = &gPlayerPos; + + Vec3p VStack_1c; + this->ApplyTouchWorld(&VStack_1c, FLOAT_TO_Q20(0.2)); + VStack_1c.y = gPlayerPos.y; + + q20 distance = Vec3p_Distance(&VStack_1c, playerPos); + if (distance > FLOAT_TO_Q20(1.25)) { + return false; + } + + if (distance < FLOAT_TO_Q20(0.25)) { + VStack_1c = *playerPos; + VStack_1c.x += MUL_Q20(SIN(gPlayerAngle), FLOAT_TO_Q20(0.25)); + VStack_1c.z += MUL_Q20(COS(gPlayerAngle), FLOAT_TO_Q20(0.25)); + } + + Vec2b VStack_20; + MapManager::func_ov00_02083a1c(&VStack_20, gMapManager, &VStack_1c); + VStack_1c.x += (gMapManager->func_ov00_02083c24(VStack_20.x) - VStack_1c.x) / 2; + VStack_1c.z += (gMapManager->func_ov00_02083c50(VStack_20.y) - VStack_1c.z) / 2; + Vec3p_Sub(&VStack_1c, playerPos, param1); + return true; + } + return false; +} + +extern "C" bool func_01ffe468(unk32 param1, Vec3p *param2, s32 *param3, s32 *param4, bool param5); + +ARM bool PlayerControl::func_ov00_020b0778(Vec3p *param1, u32 angle, unk32 *param3) { + Vec3p spC; + *param3 = 0; + spC = *param1; + + s32 sp8; + s32 sp4; + bool var_r0 = !func_01ffe468(data_027e0f64->func_ov000_0208b180(), &spC, &sp8, &sp4, 0); + if (var_r0) { + return 0; + } + + // NONMATCH: Register allocation + q20 temp_r2 = SIN((u16) angle) * 0x30; + q20 temp_r3 = COS((u16) angle) * 0x30; + s32 temp_r4; + s32 temp_r5; + q20 var_r6; + q20 var_r7; + var_r6 = (s32) (temp_r2 + ((u32) (temp_r2 >> 11) >> 20)) >> 0xC; + var_r7 = (s32) (temp_r3 + ((u32) (temp_r3 >> 11) >> 20)) >> 0xC; + temp_r4 = mTouchX - sp8; + temp_r5 = mTouchY - sp4; + if (this->CheckTouchedNow(1) != 0) { + if (((var_r6 - 0x18) <= temp_r4) && (temp_r4 <= (var_r6 + 0x18)) && ((var_r7 - 0x18) <= temp_r5) && + (temp_r5 <= (var_r7 + 0x18))) + { + *param3 = FLOAT_TO_Q20(1.0); + return true; + } + if (((-0x18 - var_r6) <= temp_r4) && (temp_r4 <= (0x18 - var_r6)) && ((-0x18 - var_r7) <= temp_r5) && + (temp_r5 <= (0x18 - var_r7))) + { + *param3 = -FLOAT_TO_Q20(1.0); + return true; + } + s32 temp_r1_2 = 0 - var_r6; + s32 var_r0_2 = var_r6 < temp_r1_2 ? var_r6 : temp_r1_2; + if (temp_r4 >= (var_r0_2 - 0x18)) { + if (var_r6 <= temp_r1_2) { + var_r6 = temp_r1_2; + } + if ((var_r6 + 0x18) >= temp_r4) { + s32 temp_r1_3 = 0 - var_r7; + s32 var_r0_3 = var_r7 < temp_r1_3 ? var_r7 : temp_r1_3; + if (temp_r5 >= (var_r0_3 - 0x18)) { + if (var_r7 <= temp_r1_3) { + var_r7 = temp_r1_3; + } + if ((var_r7 + 0x18) >= temp_r5) { + goto ret_true; + } + } + } + } + return false; + } + if (this->CheckTouching(1) != 0) { + if (((var_r6 < 0) && (temp_r4 < (var_r6 + 0x18))) || ((var_r6 > 0) && (temp_r4 > (var_r6 - 0x18))) || + ((var_r7 < 0) && (temp_r5 < (var_r7 + 0x18))) || ((var_r7 > 0) && (temp_r5 > (var_r7 - 0x18)))) + { + *param3 = FLOAT_TO_Q20(1.0); + return true; + } + if (((var_r6 > 0) && (temp_r4 < (0x18 - var_r6))) || ((var_r6 < 0) && (temp_r4 > (-0x18 - var_r6))) || + ((var_r7 > 0) && (temp_r5 < (0x18 - var_r7))) || ((var_r7 < 0) && (temp_r5 > (-0x18 - var_r7)))) + { + *param3 = -FLOAT_TO_Q20(1.0); + return true; + } + } else if (this->CheckUntouchedNow(1) != 0) { + if (var_r6 < 0) { + var_r6 = -var_r6; + } + if (var_r7 < 0) { + var_r7 = -var_r7; + } + s32 var_r2 = mTouchPrevX - sp8; + s32 var_r1 = mTouchPrevY - sp4; + // NONMATCH: Instruction ordering + if (var_r6 > 0x18) { + if (var_r2 < 0) { + var_r2 = -var_r2; + } + if (var_r2 > (var_r6 - 0x18)) { + goto ret_false; + } + } + if (var_r7 > 0x18) { + if (var_r1 < 0) { + var_r1 = -var_r1; + } + if (var_r1 > (var_r7 - 0x18)) { + ret_false: + return false; + } + } + } +ret_true: + return true; +} + +ARM bool PlayerControl::CheckNotTouching() { + return !this->CheckTouching(1); +} + +ARM bool PlayerControl::func_ov00_020b0ad0(Actor *actor) { + if (actor != NULL && actor->mRef.id == mLastFollowRef.id) { + return mTouchDuration >= 15 && mTouchDuration < 30; + } + return false; +} + +ARM bool PlayerControl::func_ov00_020b0b0c(s16 *pAngle, ItemFlag *pEquipId, unk32 *pCardinal, bool *pFast) { + if (mUsingEquipItem && gItemManager->func_ov00_020ad790(1)) { + ItemFlag equipId = gItemManager->GetEquippedItem(); + *pEquipId = equipId; + data_027e103c->func_ov000_020cf330(); + return *pEquipId != ItemFlag_None; + } + + *pEquipId = ItemFlag_OshusSword; + if (this->func_ov00_020b1248(pCardinal)) { + *pEquipId = ItemFlag_OshusSword; + return true; + } + + if ((this->CheckUntouchedNow(1) && mTouchDuration >= 0 && mTouchDuration < 21) || + (this->CheckTouchFast(1) && mTouchSlowDuration > 21)) + { + s32 dy = INT_TO_Q20(mTouchLastY - mTouchFastY); + s32 dx = INT_TO_Q20(mTouchLastX - mTouchFastX); + Vec3p local_20; + local_20.x = dx; + local_20.y = 0; + local_20.z = dy; + q20 length = Vec3p_Length(&local_20); + if (length < FLOAT_TO_Q20(10.0)) { + return false; + } + if (mUnk_82 && length < FLOAT_TO_Q20(20.0)) { + return false; + } + + *pEquipId = ItemFlag_OshusSword; + *pAngle = mTouchAngle + ((s16) (mTouchFastAngle - mTouchAngle)) / 2; + + if (mTouchSpeed > FLOAT_TO_Q20(0.5)) { + q4 touchMoveAngle = Atan2(mTouchSpeedX, mTouchSpeedY) - *pAngle; + if (pFast != NULL) { + *pFast = true; + } + *pCardinal = touchMoveAngle >= 0 ? 1 : 2; + return true; + } + + s32 unkAngle = Atan2(local_20.x, local_20.z); + + s32 unkAngle2 = (s16) ((s16) unkAngle - *pAngle); + Vec3p VStack_2c = {INT_TO_Q20(mTouchFastX), INT_TO_Q20(mTouchFastY), 0}; + Vec3p VStack_38 = {INT_TO_Q20(mTouchLastX), INT_TO_Q20(mTouchLastY), 0}; + + Vec3p_Sub(&VStack_38, &VStack_2c, &VStack_38); + if (mTouchDist <= FLOAT_TO_Q20(10.0)) { + *pCardinal = 0; + *pAngle = mTouchFastAngle; + return true; + } + if (unkAngle2 >= 0x6000 || unkAngle2 <= -0x6000) { + *pCardinal = 0; + } else if (unkAngle2 >= 0x2000) { + *pCardinal = 1; + } else if (unkAngle2 < -0x2000) { + *pCardinal = 2; + } else { + *pCardinal = 3; + } + return true; + } + return false; +} + +// NONMATCH: Instruction ordering +ARM bool PlayerControl::func_ov00_020b0de8(Vec3p *param1) { + if (!this->CheckTouching(1)) { + return false; + } + s32 z = (mTouchLastY - 96) * FLOAT_TO_Q20(10.625) / 192; + s32 x = (mTouchLastX - 128) * (FLOAT_TO_Q20(10.625) / 256); + param1->x = x; + param1->y = 0; + param1->z = z; + return true; +} + +ARM bool PlayerControl::func_ov00_020b0e54(Vec3p *param1, Vec3p *param2) { + Vec3p local_20; + if (mTouchDuration >= 16 && this->func_ov00_020b0de8(&local_20)) { + this->ApplyTouchWorld(param1, FLOAT_TO_Q20(0.5)); + q20 length = Vec3p_Length(&local_20); + if (length > FLOAT_TO_Q20(4.0)) { + local_20.x = DIV_Q20(local_20.x * 4, length); + local_20.z = DIV_Q20(local_20.z * 4, length); + } + mAim = local_20; + *param2 = local_20; + return true; + } + + if (mTouchDuration >= 0 && this->func_ov00_020af2d4(1, true)) { + if (mTouchDist > FLOAT_TO_Q20(24.0)) { + this->ApplyTouchWorld(param1, FLOAT_TO_Q20(0.5)); + } else { + *param1 = gPlayerPos; + } + return true; + } + + return false; +} + +extern "C" bool func_0202b2e8(Vec3p *param1, Vec3p *param2, q20 param3); +ARM bool PlayerControl::func_ov00_020b0f88(Vec3p *param1, unk32 scale, Vec3p *param3) { + Vec3p local_20; + if (this->func_ov00_020b0de8(&local_20)) { + this->ApplyTouchWorld(param1, scale); + q20 length = Vec3p_Length(&local_20); + if (length > FLOAT_TO_Q20(4.0)) { + local_20.x = DIV_Q20(local_20.x * 4, length); + local_20.z = DIV_Q20(local_20.z * 4, length); + } + q20 touchSpeed = CoSqrt((mTouchDiffX * mTouchDiffX + mTouchDiffY * mTouchDiffY + 4) * 0x10); + func_0202b2e8(param3, &local_20, touchSpeed); + mAim = local_20; + return true; + } + return false; +} + +ARM bool PlayerControl::func_ov00_020b1058(Vec3p *param1, unk32 param2, Vec3p *param3, Vec3p *param4) { + Vec3p local_24; + if (this->func_ov00_020b0de8(&local_24)) { + this->ApplyTouchWorld(param1, param2); + if (param4 != NULL) { + Vec3p local_30; + Vec3p_Sub(param4, &gPlayerPos, &local_30); + local_30.x = MUL_Q20(local_30.x, FLOAT_TO_Q20(0.5)); + local_30.y = MUL_Q20(local_30.y, FLOAT_TO_Q20(0.5)); + local_30.z = MUL_Q20(local_30.z, FLOAT_TO_Q20(0.5)); + func_0202b2e8(&local_30, &local_24, FLOAT_TO_Q20(2.5)); + local_24 = local_30; + } + q20 length = Vec3p_Length(&local_24); + if (length > FLOAT_TO_Q20(4.0)) { + local_24.x = DIV_Q20(local_24.x * 4, length); + local_24.z = DIV_Q20(local_24.z * 4, length); + } + q20 touchSpeed = CoSqrt((mTouchDiffX * mTouchDiffX + mTouchDiffY * mTouchDiffY + 4) * 0x10); + func_0202b2e8(param3, &local_24, touchSpeed); + mAim = *param3; + return true; + } + return false; +} + +ARM bool PlayerControl::IsUntouchedNow() { + return this->CheckUntouchedNow(7) && data_027e103c->mUnk_1c == 0; +} + +ARM bool PlayerControl::IsNotUntouchedNow() { + if (!this->CheckUntouchedNow(7)) { + return (data_027e05f8.mUnk_2 & 3) != 0; + } + return true; +} + +ARM bool PlayerControl::func_ov00_020b1248(unk32 *param1) { + if (*this->mTouchGesture != NULL && (*this->mTouchGesture)->mUnk_4) { + *param1 = (*this->mTouchGesture)->mUnk_08 == 0 ? 5 : 6; + (*this->mTouchGesture)->ResetTouchHistory(); + return true; + } + return false; +} + +ARM bool PlayerControl::func_ov00_020b129c() { + return mTouchDuration < 2 || mTouchDuration > 10 || mTouchDuration != mTimeSinceTouch; +} + +ARM bool PlayerControl::func_ov00_020b12d0(s16 *pAngle) { + if (!this->func_ov00_020af2d4(1, true)) { + return false; + } + if (mTouchSlowDuration <= 15 && this->func_ov000_020b7d6c() && mTouchEdge == mTouchLastEdge) { + *pAngle = mTouchAngle; + return true; + } + return false; +} + +ARM bool PlayerControl::IsNotTouching() { + return !mTouch; +} + +extern u32 data_ov000_020eec9c[]; +extern "C" void func_ov000_020d77e4(u32 *param1, u32 param2); +ARM bool PlayerControl::IsTouchingFast() { + if (this->CheckTouchFast(1)) { + func_ov000_020d77e4(data_ov000_020eec9c, 0x17); + return true; + } + return false; +} + +ARM bool PlayerControl::IsTappedNow() { + return mTouchDuration < 10 && this->func_ov00_020af2d4(1, true) && this->CheckUntouchedNow(1); +} + +ARM bool PlayerControl::func_ov00_020b13c4() { + if (!this->CheckTouching(1)) { + return false; + } + func_01ff992c(data_ov000_020e6144); + q20 touchDist = mTouchDist; + s32 iVar2 = mTouchDuration; + if (mTouchFastTime > 0 && mTouchFastTime < iVar2) { + iVar2 = (iVar2 - mTouchFastTime) << 16 >> 16; + } + if (touchDist >= FLOAT_TO_Q20(80.0)) { + return iVar2 >= 2; + } + if (mTouchDist < FLOAT_TO_Q20(16.0)) { + return false; + } + q20 uVar4 = CoReciprocal(FLOAT_TO_Q20(64.0)); + q20 unk1 = MUL_Q20(mTouchDist - FLOAT_TO_Q20(16.0), uVar4); + return iVar2 >= MUL_Q20(FLOAT_TO_Q20(1.0) - unk1, FLOAT_TO_Q20(0.0058)) + 2; +} diff --git a/src/00_Core/Player/PlayerControlData.cpp b/src/00_Core/Player/PlayerControlData.cpp index 50e6c853..1485048a 100644 --- a/src/00_Core/Player/PlayerControlData.cpp +++ b/src/00_Core/Player/PlayerControlData.cpp @@ -18,8 +18,8 @@ void PlayerControlData::vfunc_2c() {} void PlayerControlData::vfunc_30() {} void PlayerControlData::vfunc_34() {} unk32 PlayerControlData::vfunc_7c() {} -unk32 PlayerControlData::vfunc_74() {} -unk32 PlayerControlData::vfunc_78() {} +unk32 PlayerControlData::vfunc_74(s32 param1) {} +unk32 PlayerControlData::vfunc_78(s32 param1) {} void PlayerControlData::func_ov000_020b484c(s32 param1, s32 param2, s32 param3) {} void PlayerControlData::vfunc_6c(s32 param1, Vec3p *param2) {} void PlayerControlData::vfunc_5c() {} diff --git a/src/04_Load/Player/LinkStateMove.cpp b/src/04_Load/Player/LinkStateMove.cpp index ffd5c89e..a844ddd2 100644 --- a/src/04_Load/Player/LinkStateMove.cpp +++ b/src/04_Load/Player/LinkStateMove.cpp @@ -1,5 +1,10 @@ #include "Player/LinkStateMove.hpp" -LinkStateMove::LinkStateMove(PlayerLinkBase *link) : - LinkStateBase(link) {} -LinkStateMove::~LinkStateMove() {} +THUMB LinkStateMove::LinkStateMove(PlayerLinkBase *link) : + LinkStateBase(link), + mUnk_0c(0), + mUnk_14(false), + mUnk_15(false), + mUnk_16(false) {} + +THUMB LinkStateMove::~LinkStateMove() {} diff --git a/src/05/Player/LinkStateMove.cpp b/src/05/Player/LinkStateMove.cpp index 367fd3f9..0ca48089 100644 --- a/src/05/Player/LinkStateMove.cpp +++ b/src/05/Player/LinkStateMove.cpp @@ -1,5 +1,247 @@ #include "Player/LinkStateMove.hpp" +#include "DTCM/UnkStruct_027e0d38.hpp" +#include "Player/LinkStateDamage.hpp" +#include "Player/LinkStateFollow.hpp" +#include "Player/LinkStateInteract.hpp" +#include "Player/LinkStateItem.hpp" +#include "Player/LinkStateRoll.hpp" +#include "Player/PlayerControl.hpp" +#include "Save/AdventureFlags.hpp" +#include "Unknown/UnkStruct_02037750.hpp" -void LinkStateMove::func_ov005_021113d0() {} -void LinkStateMove::vfunc_1c() {} -bool LinkStateMove::vfunc_3c() {} +class UnkFilterActor : public FilterActorBase { +public: + /* 00 (base) */ + /* 04 */ Actor *mActor; + /* 08 */ q20 mUnk_08; + /* 0c */ Vec3p mPos; + /* 18 */ s16 mAngle; + /* 1a */ + + /* 0 */ virtual bool Filter(Actor *actor) override; + /* 4 */ +}; + +struct UnkStruct_ov005_021123ac { + /* 00 */ unk32 mUnk_00; + /* 04 */ unk32 mUnk_04; + /* 08 */ unk32 mUnk_08; + /* 0c */ unk32 mUnk_0c; + /* 10 */ +}; + +ARM void LinkStateMove::func_ov005_021113d0() { + mUnk_12 = 10; +} + +static q4 data_ov005_02112be4 = FLOAT_TO_Q20(16 / 15.0); +static q20 data_ov005_02112be8 = FLOAT_TO_Q20(1 / 64.0); +static q20 data_ov005_02112bec = FLOAT_TO_Q20(1 / 3.0); +static const Vec3p data_ov005_021123ac = { + FLOAT_TO_Q20(0.0122), + FLOAT_TO_Q20(1.0), + FLOAT_TO_Q20(0.0), +}; +static Vec3p data_ov005_02112bf0 = { + FLOAT_TO_Q20(0.3), + FLOAT_TO_Q20(0.25), + FLOAT_TO_Q20(0.01), +}; +static const volatile q20 data_ov005_021123b8 = FLOAT_TO_Q20(15.0); + +extern LinkStateFollow *GetLinkStateFollow(); +extern unk32 data_027e0618; +extern "C" bool Lerp(s32 *pValue, s32 dest, s32 factor, unk32 param4, u32 step); +extern unk32 data_027e0ffc; +extern "C" void func_ov000_020ceacc(unk32 *param1, unk32 param2, Vec3p *param3, unk32 param4); +ARM void LinkStateMove::vfunc_1c() { + Actor *grabActor = this->GetGrabActor(); + Vec3p sp4C; + s32 temp_r7 = GetLinkStateFollow()->func_ov00_020a9180(&sp4C); + s32 temp_r0 = UnkStruct_02037750::GetLinkStateInteract()->func_ov00_020ab770(&sp4C); + bool var_r9; + if ((temp_r0 == 0) && (temp_r7 == 0)) { + var_r9 = false; + } else { + var_r9 = true; + } + LinkStateDamage *damage = (LinkStateDamage *) GetLinkState(LinkStateId_Damage); + if (damage->vfunc_20(var_r9) != 0) { + this->ChangeLinkState(LinkStateId_Damage); + return; + } + if ((gAdventureFlags->func_ov00_02097738() == 0) && (data_027e0d38->mUnk_14 != 1)) { + LinkStateInteract *interact = (LinkStateInteract *) GetLinkState(LinkStateId_Interact); + if (interact->vfunc_20(var_r9) != 0) { + this->ChangeLinkState(LinkStateId_Interact); + return; + } + LinkStateFollow *follow = (LinkStateFollow *) GetLinkState(LinkStateId_Follow); + if (follow->vfunc_20(var_r9) != 0) { + this->ChangeLinkState(LinkStateId_Follow); + return; + } + LinkStateRoll *roll = (LinkStateRoll *) GetLinkState(LinkStateId_Roll); + if (roll->vfunc_20(var_r9) != 0) { + this->ChangeLinkState(LinkStateId_Roll); + return; + } + LinkStateItem *item = (LinkStateItem *) GetLinkState(LinkStateId_Item); + if (item->vfunc_20(var_r9) != 0) { + this->ChangeLinkState(LinkStateId_Item); + return; + } + } + if ((temp_r0 == 2) || (temp_r7 == 8)) { + this->UpdateSwordShieldInUse(); + } else { + if ((temp_r0 == 3) || (temp_r0 == 4) || (temp_r0 == 5) || (temp_r7 == 3) || (temp_r7 == 4) || (temp_r7 == 5) || + (temp_r7 == 9) || ((temp_r7 - 0xD) <= 1U)) + { + this->EquipItem_vfunc_28(); + } + } + if (data_027e0618 != 6) { + s32 temp_r7_2 = gPlayerControl->func_ov00_020b0418(); + if ((this->func_ov00_020a8f2c() == 0) && (temp_r7_2 > 0)) { + mUnk_0c = temp_r7_2; + } + if (mUnk_0c > 0) { + + q4 temp_r8 = data_ov005_02112be4; + s16 temp_r1 = *this->GetPlayerAngle() + this->Get_PlayerControlData_Unk32(); + this->TurnTo(temp_r1, temp_r1, temp_r8); + s32 temp_r1_2 = mUnk_0c; + if (temp_r7_2 > temp_r1_2) { + temp_r1_2 = temp_r7_2 - temp_r1_2; + Lerp(&mUnk_0c, temp_r7_2 + temp_r1_2, data_ov005_02112bec, MUL_Q20(data_ov005_02112be8, data_ov005_02112bec), + 0x7FFFFFFF); + if (mUnk_0c > FLOAT_TO_Q20(1.0)) { + mUnk_0c = FLOAT_TO_Q20(1.0); + } + } else { + Lerp(&mUnk_0c, temp_r7_2, data_ov000_020e56f0, MUL_Q20(data_ov005_02112be8, data_ov000_020e56f0), 0x7FFFFFFF); + } + } + } + s32 var_r4; + if (mUnk_16 != 1) { + if (var_r9 != 0) { + Vec3p sp40 = {0, 0, 0}; + sp40.x = sp4C.x - this->GetPlayerPos()->x; + sp40.z = sp4C.z - this->GetPlayerPos()->z; + if (Vec3p_Length(&sp40) > FLOAT_TO_Q20(0.2)) { + var_r4 = this->func_ov005_0210f808(FLOAT_TO_Q20(1.0), &sp4C, grabActor != NULL); + } else { + gPlayerControl->StopFollowing(); + } + } else { + s32 temp_r1_3 = gPlayerControl->func_ov00_020b034c(); + var_r4 = this->func_ov005_0210f808(temp_r1_3, NULL, grabActor != NULL); + if (gAdventureFlags->func_ov00_02097750() == 0) { + UnkFilterActor filter; + filter.mActor = NULL; + filter.mUnk_08 = FLOAT_TO_Q20(4.0); + Vec3p pos = *this->GetPlayerPos(); + filter.mPos = pos; + filter.mAngle = *this->GetPlayerAngle(); + if (gActorManager->FilterActors(&filter, NULL) > 0) { + q20 temp_r1_4 = FLOAT_TO_Q20(4.0) - filter.mUnk_08; + Vec3p spC = filter.mActor->mPos; + spC.y += filter.mActor->mYOffset; + q20 var_r2 = MUL_Q20(temp_r1_4, FLOAT_TO_Q20(0.25)) + FLOAT_TO_Q20(0.1); + if (var_r2 >= FLOAT_TO_Q20(1.0)) { + var_r2 = FLOAT_TO_Q20(1.0); + } + this->func_ov00_020a81fc(&spC, var_r2); + this->func_ov005_021113d0(); + } + } + if (mUnk_12 > 0) { + this->func_ov005_021107fc(); + mUnk_12 -= 1; + } else if ((this->Get_PlayerLinkBase_Unk5e() != 0) && (var_r4 == 0)) { + this->func_ov00_020a8294(0, FLOAT_TO_Q20(0.2)); + this->func_ov00_020a827c(0, FLOAT_TO_Q20(0.2)); + } + if ((grabActor != NULL) && (grabActor->mType == ActorTypeId_Cucco)) { + if (this->func_ov00_020a8b80() != 0) { + mUnk_10 = 0x19; + } else if (mUnk_10 > 0) { + *(unk16 *) ((u32) this->func_ov00_020a8d40() + 0xa8) = 0x4CD; + if (mUnk_10 == 0x19) { + func_ov000_020ceacc(&data_027e0ffc, 0x23D, this->GetPlayerPos(), 0); + } + mUnk_10 -= 1; + } else { + LinkStateInteract *interact = UnkStruct_02037750::GetLinkStateInteract(); + interact->SetGrabActorVelocity(this->GetPlayerVel()); + } + } + } + } + if (this->GetGrabActor() == NULL) { + if (var_r4 <= data_ov005_02112bf0.x) { + this->func_ov005_021112ec(); + } + if (mUnk_15) { + if (!mUnk_16) { + this->func_ov00_020a8a4c(&data_ov005_021123ac, 0); + this->func_ov00_020a8ad0(0); + mUnk_16 = true; + } else if (mUnk_0c > 0) { + q20 temp_r4 = data_ov005_021123b8; + if (this->func_ov00_020a8d6c() >= temp_r4) { + this->func_ov00_020a8ad0(this->func_ov00_020a8d6c() - (temp_r4 - FLOAT_TO_Q20(7.0))); + } + } else { + mUnk_15 = false; + mUnk_16 = false; + } + } + ActorRef sp4; + sp4.Reset(); + this->PlayerLinkBase_vfunc_58(0, &sp4); + return; + } + this->PlayerLinkBase_vfunc_58(1, this->GetGrabActorRef()); +} + +ARM bool LinkStateMove::vfunc_3c() { + if ((gPlayerControl->GetFollowActor() == NULL) && (gPlayerControl->mFollowObject == NULL) && + (this->Get_PlayerControlData_Unk120() != 2) && (this->Get_PlayerControlData_Unk120() != 3)) + { + return true; + } + return false; +} + +ARM bool UnkFilterActor::Filter(Actor *actor) { + if (!actor->mVisible) { + return false; + } + + s32 temp_r0 = actor->mUnk_12c; + if ((temp_r0 != 2) && (temp_r0 != 5)) { + return false; + } + + Vec3p sp0; + Vec3p_Sub(&actor->mPos, &mPos, &sp0); + s16 angle2 = mAngle; + s16 angle1 = (s16) Atan2(sp0.x, sp0.z); + s32 var_r6 = (s16) (angle1 - angle2) >> 3; + if (var_r6 < 0) { + var_r6 = -var_r6; + } + + q20 length = Vec3p_Length(&sp0); + s32 temp_r2 = length + MUL_Q20(var_r6, FLOAT_TO_Q20(4.0)); + if (temp_r2 < mUnk_08) { + mActor = actor; + mUnk_08 = temp_r2; + return true; + } + + return false; +} diff --git a/src/14_Land/Actor/ActorRupee.cpp b/src/14_Land/Actor/ActorRupee.cpp index 80857246..32a95333 100644 --- a/src/14_Land/Actor/ActorRupee.cpp +++ b/src/14_Land/Actor/ActorRupee.cpp @@ -5,7 +5,6 @@ #include "System/Random.hpp" extern "C" { -void func_ov000_0207a1c8(bool *param_1, unk32 param_2, Vec3p *param_3); void func_0202bc38(unk32 param_1, Vec3p *param_2, u32 param_3, Actor_UnkStruct_012 *param_4, bool); void func_ov005_02102c2c(u32 *param_1, int param_2, Vec3p *param_3, int param_4, int param_5, u32 param_6, int param_7, char param_8, char param_9, char param_10); @@ -71,9 +70,9 @@ bool ActorRupee::vfunc_08() { func_ov14_0213b204(0); break; case 1: - q20 x = gRandom->Next(FLOAT_TO_Q20(0.1335)); - q20 y = gRandom->Next(FLOAT_TO_Q20(0.2)); - q20 z = gRandom->Next(FLOAT_TO_Q20(0.1335)); + q20 x = gRandom.Next(FLOAT_TO_Q20(0.1335)); + q20 y = gRandom.Next(FLOAT_TO_Q20(0.2)); + q20 z = gRandom.Next(FLOAT_TO_Q20(0.1335)); mVel.x = x - FLOAT_TO_Q20(0.0666); mVel.y = y + FLOAT_TO_Q20(0.3333); @@ -263,14 +262,14 @@ void ActorRupee::vfunc_14(u32 param1) { if (func_ov00_020c313c(param1)) { Update(false); } - func_ov000_0207a1c8(&mUnk_0a4.mUnk_00, param1, &mPos); + mUnk_0a4.func_ov000_0207a1c8(param1, &mPos); } void ActorRupee::vfunc_18(u32 param1) { if (func_ov00_020c313c(param1)) { Update(true); } - func_ov000_0207a1c8(&mUnk_0a4.mUnk_00, param1, &mPos); + mUnk_0a4.func_ov000_0207a1c8(param1, &mPos); } #define VFUNC20_COND (param1 ? mUnk_0a4.mUnk_01 : mUnk_0a4.mUnk_00) diff --git a/src/14_Land/Actor/Player/ActorRefill.cpp b/src/14_Land/Actor/Player/ActorRefill.cpp new file mode 100644 index 00000000..0e6a9edf --- /dev/null +++ b/src/14_Land/Actor/Player/ActorRefill.cpp @@ -0,0 +1,340 @@ +#include "Actor/Player/ActorRefill.hpp" +#include "DTCM/UnkStruct_027e0d38.hpp" +#include "DTCM/UnkStruct_027e103c.hpp" +#include "Item/ItemManager.hpp" +#include "System/Random.hpp" + +static char *sShipTypes[8] = {"anc", "bow", "hul", "can", "dco", "pdl", "fnl", "brg"}; + +extern u32 **data_027e0fe0[]; +ARM ActorRefillBombs *ActorRefillBombs::Create() { + return new(*data_027e0fe0[0], 4) ActorRefillBombs(); +} +ActorType ActorRefillBombs::gType = ActorType(ActorTypeId_RefillBombs, (ActorCreateFunc) ActorRefillBombs::Create, NULL); + +ARM ActorRefillBombchus *ActorRefillBombchus::Create() { + return new(*data_027e0fe0[0], 4) ActorRefillBombchus(); +} +ActorType ActorRefillBombchus::gType = + ActorType(ActorTypeId_RefillBombchus, (ActorCreateFunc) ActorRefillBombchus::Create, NULL); + +ARM ActorRefillArrows *ActorRefillArrows::Create() { + return new(*data_027e0fe0[0], 4) ActorRefillArrows(); +} +ActorType ActorRefillArrows::gType = ActorType(ActorTypeId_RefillArrows, (ActorCreateFunc) ActorRefillArrows::Create, NULL); + +ARM ActorRefillTime *ActorRefillTime::Create() { + return new(*data_027e0fe0[0], 4) ActorRefillTime(); +} +ActorType ActorRefillTime::gType = ActorType(ActorTypeId_RefillTime, (ActorCreateFunc) ActorRefillTime::Create, NULL); + +ARM ActorLSTM *ActorLSTM::Create() { + return new(*data_027e0fe0[0], 4) ActorLSTM(); +} +ActorType ActorLSTM::gType = ActorType(ActorTypeId_LSTM, (ActorCreateFunc) ActorLSTM::Create, NULL); + +ARM ActorRefill::ActorRefill(unk32 param1) : + mUnk_158(0), + mUnk_15c(0x56), + mUnk_160(param1), + mUnk_164(0x1f) {} + +ARM ActorRefill::~ActorRefill() {} + +ARM bool ActorRefill::vfunc_08() { + ItemManager *itemManager; + + if (this->vfunc_b4() == ItemFlag_None) { + if (data_027e0d38->func_ov000_02078b40() != 3) { + return false; + } + } else { + ItemManager *itemManager = gItemManager; + ItemFlag item = this->vfunc_b4(); + if (!itemManager->HasItem(item)) { + return false; + } + } + mHitbox.pos.x = 0; + mHitbox.pos.y = FLOAT_TO_Q20(0.3); + mHitbox.pos.z = 0; + mHitbox.size = FLOAT_TO_Q20(0.3); + mUnk_08c.pos.x = mHitbox.pos.x; + mUnk_08c.pos.y = mHitbox.pos.y; + mUnk_08c.pos.z = mHitbox.pos.z; + mUnk_08c.size = mHitbox.size; + mUnk_0a4.mUnk_04.x = 0; + mUnk_0a4.mUnk_04.y = FLOAT_TO_Q20(0.3); + mUnk_0a4.mUnk_04.z = 0; + mUnk_0a4.mUnk_10 = FLOAT_TO_Q20(1.3); + mUnk_09c.mUnk_0 &= ~0xa4; + mUnk_09c.mUnk_3 = 1; + mMaxFall = mUnk_08c.size + -1; + this->func_ov014_02135364(0); + return true; +} + +extern unk32 data_ov000_020eec9c; +extern "C" void func_ov000_020d7ad4(unk32 *param1, unk32 param2); +ARM void ActorRefill::vfunc_14(u32 param1) { + s32 temp_r0_4; + s32 temp_r6; + s8 var_r0; + u32 temp_r0; + u32 temp_r0_3; + u32 temp_r1; + Vec3p *temp_r0_2; + + if (this->func_ov00_020c313c(param1) != 0) { + this->IncreaseActiveFrames(); + temp_r0 = mUnk_130; + switch (temp_r0) { + case 0: + this->ApplyGravity(); + temp_r0_2 = &mPos; + Vec3p_Add(temp_r0_2, &mVel, temp_r0_2); + this->func_01fffd04(0); + if (mUnk_110 || mUnk_112 || mUnk_113) { + mVel.x = 0; + mVel.z = 0; + } + if (mUnk_111) { + this->func_ov014_02135364(1); + } else if (this->func_ov00_020c2c0c()) { + this->func_ov014_02135364(4); + } else if (this->func_ov00_020c2d54()) { + this->func_ov014_02135364(5); + } + break; + case 1: + case 2: + case 4: + case 5: + if (this->CollidesWithPlayer(PlayerCollide_PickupFlags) != 0) { + if (this->vfunc_b4() == -1) { + data_027e103c->func_ov000_020cfbf0(mUnk_158 * 60, 1, 0); + } else { + ItemManager *itemManager = gItemManager; + itemManager->GiveAmmo(this->vfunc_b4(), mUnk_158); + } + func_ov000_020d7ad4(&data_ov000_020eec9c, 0x100); + this->func_ov014_02135364(3); + } else { + temp_r0_3 = mUnk_130; + switch (temp_r0_3) { + case 0: + case 3: break; + case 1: + if (this->func_ov00_020c2c0c()) { + this->func_ov014_02135364(4); + } else if (this->func_ov00_020c2d54()) { + this->func_ov014_02135364(5); + } else if (mActiveFrames >= 180) { + this->func_ov014_02135364(2); + } + break; + case 2: + if (mActiveFrames % 8 < 4) { + mUnk_164 = 0; + } else { + mUnk_164 = 31; + } + if (this->func_ov00_020c2c0c()) { + this->func_ov014_02135364(4); + } else if (this->func_ov00_020c2d54()) { + this->func_ov014_02135364(5); + } else if (mActiveFrames >= 60) { + this->func_ov014_02135364(3); + } + break; + case 4: + if (!this->func_ov00_020c2c70()) { + this->func_ov014_02135364(1); + } + break; + case 5: + if (!this->func_ov00_020c2de4()) { + this->func_ov014_02135364(1); + } + break; + } + } + break; + } + this->KillInBounds(); + } + mUnk_0a4.func_ov000_0207a1c8(param1, &mPos); +} + +ARM bool ActorRefill::func_ov014_02135364(unk32 param1) { + mUnk_130 = param1; + mUnk_164 = 31; + mActiveFrames = 0; + switch (mUnk_130) { + case 0: + case 2: break; + case 1: + mVel.x = 0; + mVel.y = 0; + mVel.z = 0; + break; + case 3: this->Kill(); break; + } + return true; +} + +extern "C" void func_0202bc38(bool param1, Vec3p *pos, unk32 param2, Actor_UnkStruct_012 *param3, unk32 param4); +extern u32 data_ov000_020e9370[]; +extern "C" void func_ov005_02102c2c(u32 *param_1, int param_2, Vec3p *param_3, int param_4, int param_5, u32 param_6, + int param_7, char param_8, char param_9, char param_10); +ARM void ActorRefill::vfunc_20(bool param1) { + bool var_r0; + + if (param1) { + var_r0 = mUnk_0a4.mUnk_01; + } else { + var_r0 = mUnk_0a4.mUnk_00; + } + if (var_r0 && mUnk_164 != 0) { + Actor_UnkStruct_012 sp18; + sp18.mUnk_04 = 5; + sp18.mUnk_08 = 2; + sp18.mUnk_0c = 2; + sp18.mUnk_14 = 0x800; + sp18.mUnk_18 = 0x1000; + sp18.mUnk_02 = mUnk_164; + func_0202bc38(param1, &mPos, mUnk_15c, &sp18, 0); + func_ov005_02102c2c(&data_ov000_020e9370[0], 0, &mPos, 0x400, 0x400, 0, mUnk_164, 0, 0, 1); + } +} + +extern unk32 *data_027e0e58; +extern "C" void func_ov000_0207c1b0(unk32 *param1, unk32 param2, Vec3p *param3, unk32 param4, unk32 param5, unk32 param6); +ARM void ActorRefill::func_ov014_02135474() { + s32 iVar1 = mUnk_130; + if (iVar1 != 4 && iVar1 != 5) { + func_ov000_0207c1b0(data_027e0e58, 0x241, &mPos, 2, 0, 0); + func_ov000_0207c1b0(data_027e0e58, 0x242, &mPos, 2, 0, 0); + mAlive = false; + } +} + +ARM ActorRefillBombs::ActorRefillBombs() : + ActorRefill(0) { + mUnk_158 = 3; + mUnk_15c = 0x2e; +} + +ARM ActorRefillBombs::~ActorRefillBombs() {} + +ARM ItemFlag ActorRefillBombs::vfunc_b4() { + return ItemFlag_BombBag; +} + +ARM ActorRefillBombchus::ActorRefillBombchus() : + ActorRefill(1) { + mUnk_158 = 3; + mUnk_15c = 0x2f; +} + +ARM ActorRefillBombchus::~ActorRefillBombchus() {} + +ARM ItemFlag ActorRefillBombchus::vfunc_b4() { + return ItemFlag_BombchuBag; +} + +ARM ActorRefillArrows::ActorRefillArrows() : + ActorRefill(2) { + mUnk_158 = 5; + mUnk_15c = 0x2d; +} + +ARM ActorRefillArrows::~ActorRefillArrows() {} + +ARM ItemFlag ActorRefillArrows::vfunc_b4() { + return ItemFlag_Bow; +} + +ARM ActorRefillTime::ActorRefillTime() : + ActorRefill(3) { + mUnk_158 = 5; + mUnk_15c = 0x44; +} + +ARM ActorRefillTime::~ActorRefillTime() {} + +ARM bool ActorRefillTime::vfunc_08() { + if (!ActorRefill::vfunc_08()) { + return false; + } + switch (mUnk_020.mUnk_00[0]) { + case 2: mUnk_158 = 5; break; + case 4: mUnk_158 = 15; break; + case 5: mUnk_158 = 30; break; + default: + case 0: + case 1: + case 3: + s32 temp_ip = gRandom.Next(10); + if (temp_ip >= 9) { + mUnk_158 = 30; + } else if (temp_ip >= 6) { + mUnk_158 = 15; + } else { + mUnk_158 = 5; + } + break; + } + switch (mUnk_158) { + case 15: mUnk_15c = 0x45; break; + case 30: mUnk_15c = 0x46; break; + default: mUnk_15c = 0x44; break; + } + return true; +} + +ARM ItemFlag ActorRefillTime::vfunc_b4() { + return ItemFlag_None; +} + +ARM ActorLSTM::ActorLSTM() : + ActorRefill(3) { + mUnk_158 = -5; + mUnk_15c = 0x47; +} + +ARM ActorLSTM::~ActorLSTM() {} + +ARM bool ActorLSTM::vfunc_08() { + if (!ActorRefill::vfunc_08()) { + return false; + } + switch (mUnk_020.mUnk_00[0]) { + case 2: mUnk_158 = -5; break; + case 4: mUnk_158 = -15; break; + case 5: mUnk_158 = -30; break; + default: + case 0: + case 1: + case 3: + s32 temp_ip = gRandom.Next(10); + if (temp_ip >= 9) { + mUnk_158 = -30; + } else if (temp_ip >= 6) { + mUnk_158 = -15; + } else { + mUnk_158 = -5; + } + break; + } + switch (mUnk_158) { + case -15: mUnk_15c = 0x48; break; + case -30: mUnk_15c = 0x49; break; + default: mUnk_15c = 0x47; break; + } + return true; +} + +ARM ItemFlag ActorLSTM::vfunc_b4() { + return ItemFlag_None; +} diff --git a/src/Main/Debug/DebugHierarchyBase.cpp b/src/Main/Debug/DebugHierarchyBase.cpp index e6bf24c1..cdcb1fb7 100644 --- a/src/Main/Debug/DebugHierarchyBase.cpp +++ b/src/Main/Debug/DebugHierarchyBase.cpp @@ -11,7 +11,7 @@ void DebugHierarchyBase::vfunc_10() {} void DebugHierarchyBase::vfunc_14() {} void DebugHierarchyBase::vfunc_18() {} void DebugHierarchyBase::vfunc_1c() {} -void DebugHierarchyBase::vfunc_20() {} +void DebugHierarchyBase::vfunc_20(unk32 param1, const char *param2, unk32 param3, unk32 param4, unk32 param5, unk32 param6) {} void DebugHierarchyBase::vfunc_24() {} void DebugHierarchyBase::vfunc_28() {} void DebugHierarchyBase::vfunc_2c() {} diff --git a/src/Main/Player/LinkState.cpp b/src/Main/Player/LinkState.cpp index b5e5621e..940f126e 100644 --- a/src/Main/Player/LinkState.cpp +++ b/src/Main/Player/LinkState.cpp @@ -1,5 +1,5 @@ #include "Player/LinkStateBase.hpp" -LinkStateBase *GetLinkState(s32 index) { +LinkStateBase *GetLinkState(LinkStateId index) { return gLinkStates[index]; } diff --git a/tools/configure.py b/tools/configure.py index cbbb566c..0662b332 100755 --- a/tools/configure.py +++ b/tools/configure.py @@ -26,7 +26,7 @@ args = parser.parse_args() # Config GAME = "ph" -DSD_VERSION = 'v0.9.0' +DSD_VERSION = 'v0.9.1' WIBO_VERSION = '0.6.16' OBJDIFF_VERSION = 'v2.7.1' MWCC_VERSION = "2.0/sp1p5" diff --git a/tools/m2ctx.py b/tools/m2ctx.py index 64186fa6..9684424f 100755 --- a/tools/m2ctx.py +++ b/tools/m2ctx.py @@ -36,7 +36,7 @@ INCLUDE_REGEX = r'^\s*#\s*include\s*([<"][\S ]+[>"])\s*$' # Finds all line comments and multiline comments COMMENT_REGEX = r'\/\/.*$|\/\*(?:.|\r|\n)+?\*\/' -with open(args.file, 'r', encoding="utf8") as f: +with open(args.file, 'r', encoding=args.encoding) as f: contents = f.read() contents = re.sub(COMMENT_REGEX, '', contents, count=0, flags=re.MULTILINE) includes = re.findall(INCLUDE_REGEX, contents, flags=re.MULTILINE)