Decompile MapManager::func_ov00_020836bc

Decompile MapManager::GetTriggerBoundingBoxes

Decompile MapManager::func_ov00_020836dc (60%)

Decompile MapManager::IsTriggerTypeOverlapped

Decompile MapManager::GetOverlappingTrigger

Decompile MapManager::func_ov00_02083560

gPlayerPos type Vec3p* from Vec3p
This commit is contained in:
SammygoodTunes
2025-01-12 19:50:41 +01:00
parent acc72371ed
commit a4a9bb5dfd
7 changed files with 72 additions and 35 deletions
+45 -8
View File
@@ -1,4 +1,7 @@
#include "Map/MapManager.hpp"
#include "Actor/Actor.hpp"
#include "Actor/ActorManager.hpp"
#include "Player/PlayerBase.hpp"
void MapManager::func_ov00_020820ec(unk32 *param_2) {}
void MapManager::func_ov00_020820fc(s32 param_2, unk32 param_3, unk32 param_4) {}
@@ -183,7 +186,9 @@ ARM void MapManager::func_ov00_02083524(Vec3p *param_2, unk32 param_3, unk32 par
param_2->z = mapCenter->z;
}
void MapManager::func_ov00_02083560(unk32 param_1, MapManager *param_2, u32 param_3) {}
void MapManager::func_ov00_02083560(Vec2b *param_1, MapManager *param_2, u32 param_3) {
param_2->mCourse->FindMapGridPos(param_1, param_2->mCourse, param_3);
}
ARM u8 MapManager::func_ov00_02083570(unk32 param_2, unk32 param_3) {
return this->mCourse->mMapGrid[param_2][param_3];
@@ -223,8 +228,8 @@ ARM unk8 MapManager::func_ov00_02083614(s32 param_2) {
ARM bool MapManager::GetEntrancePos(Vec3p *pos, unk32 entranceId) {
Vec3p *entrancePos = (Vec3p *) this->mMap->FindEntrance(entranceId);
int y = entrancePos->y;
int z = entrancePos->z;
s32 y = entrancePos->y;
s32 z = entrancePos->z;
pos->x = entrancePos->x;
pos->y = y;
pos->z = z;
@@ -245,11 +250,43 @@ ARM bool MapManager::func_ov00_02083664(Vec3p *param_2, unk32 entranceId) {
return false;
}
s32 MapManager::func_ov00_020836bc(u32 param_2, unk32 *param_3) {}
s32 MapManager::GetTriggerBoundingBoxes(u32 param_2, AABB *param_3, u32 param_4) {}
unk8 MapManager::func_ov00_020836dc(unk32 param_2, unk32 param_3) {}
bool MapManager::func_ov00_02083770(u32 param_2, unk32 param_3) {}
bool MapManager::func_ov00_02083780(unk32 param_2) {}
ARM s32 MapManager::func_ov00_020836bc(s32 param_2, AABB *param_3) {
return this->mMap->GetTriggerBoundingBox(param_2, param_3);
}
ARM s32 MapManager::GetTriggerBoundingBoxes(s32 param_2, AABB *param_3, s32 param_4) {
return this->mMap->GetTriggerBoundingBoxes(param_2, param_3, param_4);
}
ARM bool MapManager::func_ov00_020836dc(u32 type, u32 actorId) {
bool state;
Actor *actor;
Vec3p playerPos;
if (actorId < 2) {
playerPos.x = gPlayerPos->x;
playerPos.y = gPlayerPos->y;
playerPos.z = gPlayerPos->z;
} else {
actor = gActorManager->FindActorById(actorId);
if (actor == NULL) {
return false;
}
playerPos.x = *(s32 *) (actor + 0x48);
playerPos.y = *(s32 *) (actor + 0x4c);
playerPos.z = *(s32 *) (actor + 0x50);
}
return this->IsTriggerTypeOverlapped(type, &playerPos);
}
ARM bool MapManager::IsTriggerTypeOverlapped(u32 type, Vec3p *pos) {
return this->mMap->IsTriggerTypeOverlapped(type, pos);
}
ARM bool MapManager::GetOverlappingTrigger(Vec3p *param_2) {
return this->mMap->GetOverlappingTrigger(param_2);
}
bool MapManager::func_ov00_02083790(unk32 param_2) {}
unk8 MapManager::func_ov00_02083840(unk32 param_2) {}
bool MapManager::func_ov00_020838c8(s32 param_2) {}