Delink and 81% decomp ActorActionObject

This commit is contained in:
Aetias
2025-03-08 12:35:55 +01:00
parent 44ba14e823
commit a8dc7ef705
12 changed files with 150 additions and 30 deletions
+1 -1
View File
@@ -29,7 +29,7 @@ public:
/* 0c */ virtual bool CanMove();
/* 10 */ virtual void vfunc_10(Cylinder *param1) = 0;
/* 14 */ virtual void vfunc_14(Cylinder *param1) = 0;
/* 18 */ virtual void vfunc_18() = 0;
/* 18 */ virtual bool vfunc_18(s32 param1) = 0;
/* 1c */ virtual void Init() = 0;
/* 20 */ virtual void vfunc_20() = 0;
/* 24 */ virtual void UpdatePos() = 0;
+1 -1
View File
@@ -50,7 +50,7 @@ public:
/* 0c */ virtual bool CanMove() override;
/* 10 */ virtual void vfunc_10(Cylinder *param1) override;
/* 14 */ virtual void vfunc_14(Cylinder *param1) override;
/* 18 */ virtual void vfunc_18(s32 param1) override;
/* 18 */ virtual bool vfunc_18(s32 param1) override;
/* 1c */ virtual void Init() override;
/* 20 */ virtual void vfunc_20() override;
/* 24 */ virtual void UpdatePos() override;