Interworking always on, add THUMB and ARM macros

This commit is contained in:
Aetias
2024-02-17 13:05:54 +01:00
parent 3a25fcc17d
commit ac858cb5da
3 changed files with 26 additions and 33 deletions
+22 -32
View File
@@ -2,24 +2,21 @@
extern u32 *data_027e0ce0[];
#pragma thumb on
ItemManager* ItemManager::Create() {
THUMB ItemManager* ItemManager::Create() {
gItemManager = new(data_027e0ce0[1], 4) ItemManager();
return gItemManager;
}
void ItemManager::Destroy() {
THUMB void ItemManager::Destroy() {
delete gItemManager;
gItemManager = 0;
}
#pragma interworking on
void ItemManager::ClearPrevEquippedItem() {
THUMB void ItemManager::ClearPrevEquippedItem() {
this->mPrevEquippedItem = ItemFlag_None;
}
#pragma interworking off
NONMATCH void ItemManager::Save(SaveItemManager *save) {
THUMB NONMATCH void ItemManager::Save(SaveItemManager *save) {
#ifndef NONMATCHING
#include "../asm/ov00/ItemManager/ItemManager_Save.inc"
#else
@@ -75,7 +72,7 @@ NONMATCH void ItemManager::Save(SaveItemManager *save) {
}
extern "C" bool _ZN11ItemManager7HasItemEj();
NONMATCH void ItemManager::Load(const SaveItemManager *save) {
THUMB NONMATCH void ItemManager::Load(const SaveItemManager *save) {
#ifndef NONMATCHING
#include "../asm/ov00/ItemManager/ItemManager_Load.inc"
#else
@@ -148,16 +145,14 @@ NONMATCH void ItemManager::Load(const SaveItemManager *save) {
}
#endif
}
#pragma thumb off
#pragma interworking on
FairyId ItemManager::GetEquippedFairy() const {
ARM FairyId ItemManager::GetEquippedFairy() const {
FairyId fairy = this->mEquippedFairy;
if (fairy == FairyId_None) return FairyId_Courage;
return fairy;
}
Navi* ItemManager::GetFairy(FairyId id) const {
ARM Navi* ItemManager::GetFairy(FairyId id) const {
return this->mFairies[id];
}
@@ -166,7 +161,7 @@ extern unk32 gPlayerAnimHandler;
extern "C" void LoadEquipItemModel(unk32 param1, ItemFlag param2);
extern "C" void _ZNK11ItemManager15GetEquippedItemEv();
extern "C" void _ZN14OverlayManager13LoadEquipItemEj();
void ItemManager::TickEquipItem(void) {
ARM void ItemManager::TickEquipItem(void) {
ItemFlag equip = this->GetEquippedItem();
if (this->mEquipLoadTimer != 0) {
this->mEquipLoadTimer -= 1;
@@ -184,47 +179,44 @@ void ItemManager::TickEquipItem(void) {
}
}
void ItemManager::func_ov00_020ad528() {}
ARM void ItemManager::func_ov00_020ad528() {}
ItemModel* ItemManager::GetItemModel(ItemModelId id) {
ARM ItemModel* ItemManager::GetItemModel(ItemModelId id) {
return this->mItemModels[id];
}
#pragma interworking off
extern unk32 data_027e0fc4;
extern "C" void* func_ov00_020bb3a8(unk32 param1, u32 index);
extern "C" void func_ov00_020c0bdc(void *param1, unk32 param2);
void ItemManager::func_ov00_020ad538(unk32 param1) const {
ARM void ItemManager::func_ov00_020ad538(unk32 param1) const {
void* unk1 = func_ov00_020bb3a8(data_027e0fc4, 6);
func_ov00_020c0bdc(unk1, param1);
}
void ItemManager::func_ov00_020ad560(unk32 param1) const {
ARM void ItemManager::func_ov00_020ad560(unk32 param1) const {
void* unk1 = func_ov00_020bb3a8(data_027e0fc4, 7);
func_ov00_020c0bdc(unk1, param1);
}
#pragma interworking on
ItemModel* ItemManager::GetDungeonItemModel(u32 index) {
ARM ItemModel* ItemManager::GetDungeonItemModel(u32 index) {
return this->mDungeonItemModels[index];
}
#pragma interworking off
void ItemManager::func_ov00_020ad594(unk32 param1) const {
ARM void ItemManager::func_ov00_020ad594(unk32 param1) const {
void* unk1 = func_ov00_020bb3a8(data_027e0fc4, 11);
func_ov00_020c0bdc(unk1, param1);
}
void ItemManager::Sword_vfunc_38(unk32 param1) {
ARM void ItemManager::Sword_vfunc_38(unk32 param1) {
(*this->mEquipItems)[ItemFlag_OshusSword]->vfunc_38(param1);
}
void ItemManager::Shield_vfunc_38(unk32 param1) {
ARM void ItemManager::Shield_vfunc_38(unk32 param1) {
(*this->mEquipItems)[ItemFlag_WoodenShield]->vfunc_38(param1);
}
extern unk32 data_027e0618;
void ItemManager::EquipItem_vfunc_38(unk32 param1) {
ARM void ItemManager::EquipItem_vfunc_38(unk32 param1) {
if (data_027e0618 != 6) {
this->Sword_vfunc_38(param1);
this->Shield_vfunc_38(param1);
@@ -238,7 +230,7 @@ void ItemManager::EquipItem_vfunc_38(unk32 param1) {
(*this->mEquipItems)[equip]->vfunc_38(param1);
}
bool ItemManager::EquipItem_vfunc_3c(Vec4p *param1, ItemFlag equipId) {
ARM bool ItemManager::EquipItem_vfunc_3c(Vec4p *param1, ItemFlag equipId) {
Vec4p result;
if ((*this->mEquipItems)[equipId]->vfunc_3c(&result)) {
s32 step = (*this->mEquipItems)[equipId]->vfunc_4c();
@@ -250,12 +242,11 @@ bool ItemManager::EquipItem_vfunc_3c(Vec4p *param1, ItemFlag equipId) {
return false;
}
void ItemManager::EquipItem_vfunc_2c(ItemFlag equipId) {
ARM void ItemManager::EquipItem_vfunc_2c(ItemFlag equipId) {
(*this->mEquipItems)[equipId]->vfunc_2c();
}
#pragma interworking on
EquipItem* ItemManager::GetEquipItem(ItemFlag equipId) {
ARM EquipItem* ItemManager::GetEquipItem(ItemFlag equipId) {
if (equipId == ItemFlag_None) {
return NULL;
} else {
@@ -263,12 +254,11 @@ EquipItem* ItemManager::GetEquipItem(ItemFlag equipId) {
}
}
u16 ItemManager::GetAmmo(ItemFlag equipId) const {
ARM u16 ItemManager::GetAmmo(ItemFlag equipId) const {
return (*this->mAmmo)[equipId];
}
#pragma interworking off
void ItemManager::GiveAmmo(ItemFlag equipId, u16 amount) {
ARM void ItemManager::GiveAmmo(ItemFlag equipId, u16 amount) {
(*this->mAmmo)[equipId] += amount;
if ((*this->mAmmo)[equipId] <= this->GetMaxAmmo(equipId)) return;
(*this->mAmmo)[equipId] = this->GetMaxAmmo(equipId);