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Move ov004 documentation from Ghidra
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@@ -53,4 +53,6 @@ public:
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void func_ov00_020abc18(ActorRef *ref);
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bool func_ov00_020abc40();
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bool func_ov00_020abc78(ActorRef *ref);
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LinkStateInteract(PlayerLinkBase *link);
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};
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