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Move ov004 documentation from Ghidra
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@@ -2,8 +2,8 @@
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#include "DTCM/UnkStruct_027e0d38.hpp"
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#include "DTCM/UnkStruct_027e0f78.hpp"
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#include "Map/MapManager.hpp"
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#include "Player/HealthManager.hpp"
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#include "Player/PlayerLinkBase.hpp"
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#include "Player/PlayerManager.hpp"
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#include "Save/AdventureFlags.hpp"
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#include "System/OverlayManager.hpp"
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@@ -692,7 +692,7 @@ THUMB void ItemManager::GiveItem(ItemId id) {
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case ItemId_SalvageArm: {
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SET_FLAG(mItemFlags.flags, ItemFlag_SalvageArm);
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gAdventureFlags->Set(AdventureFlag_SalvageArm, true);
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gHealthManager->mSalvageArmHealth = 5;
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gPlayerManager->mSalvageArmHealth = 5;
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} break;
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case ItemId_SwordsmanScroll: {
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